mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2025-03-03 16:02:01 +00:00
314 lines
32 KiB
Text
314 lines
32 KiB
Text
// classname|model_path|scale_x|scale_y|scale_z|entity_type|box_xmin|box_ymin|box_zmin|box_xmax|box_ymax|box_zmax|noshadow|solidflag|walk_speed|run_speed|speed|lighting|blending|target_sequence|misc_value|no_mip|spawn_sequence|description|color_r|color_g|color_b
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// Quake 2
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ammo_bullets||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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ammo_cells||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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ammo_grenades||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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ammo_rockets||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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ammo_shells||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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ammo_slugs||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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func_areaportal||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|0
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func_button||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_clock||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|1
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func_conveyor||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_door_rotating||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_door_secret||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_door||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_explosive||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_group||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|0
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func_killbox||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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func_object||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_plat||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_rotating||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_timer||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.3|0.1|0.6
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func_train||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_wall||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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func_water||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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info_notnull||1.0|1.0|1.0|general|-4|-4|-4|4|4|4|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0.5|0
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info_null||1.0|1.0|1.0|general|-4|-4|-4|4|4|4|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0.5|0
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info_player_coop||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
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info_player_deathmatch||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
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info_player_intermission||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
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info_player_start||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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item_adrenaline||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_ancient_head||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_armor_body||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_armor_combat||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_armor_jacket||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_armor_shard||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_bandolier||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_breather||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_enviro||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_health_large||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_health_mega||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_health_small||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_health||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_invulnerability||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_pack||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_power_screen||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_power_shield||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_quad||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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item_silencer||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
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key_airstrike_target||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_blue_key||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_commander_head||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_data_cd||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_data_spinner||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_pass||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_power_cube||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_pyramid||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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key_red_key||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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light_mine1||1.0|1.0|1.0|general|-2|-2|-12|2|2|12|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
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light_mine2||1.0|1.0|1.0|general|-2|-2|-12|2|2|12|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
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light||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
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misc_actor||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_banner||1.0|1.0|1.0|general|-4|-4|-4|4|4|4|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_bigviper||1.0|1.0|1.0|general|-176|-120|-24|176|120|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_blackhole||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_deadsoldier||1.0|1.0|1.0|general|-16|-16|0|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_easterchick2||1.0|1.0|1.0|general|-32|-32|0|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_easterchick||1.0|1.0|1.0|general|-32|-32|0|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_eastertank||1.0|1.0|1.0|general|-32|-32|-16|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_explobox||1.0|1.0|1.0|general|-16|-16|0|16|16|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
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misc_gib_arm||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_gib_head||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_gib_leg||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_insane||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_satellite_dish||1.0|1.0|1.0|general|-64|-64|0|64|64|128|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_strogg_ship||1.0|1.0|1.0|general|-16|-16|0|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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misc_teleporter_dest||1.0|1.0|1.0|general|-32|-32|-24|32|32|-16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_teleporter||1.0|1.0|1.0|general|-32|-32|-24|32|32|-16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_viper_bomb||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
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misc_viper||1.0|1.0|1.0|general|-16|-16|0|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_berserk|models/monsters/berserk/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_boss2|models/monsters/boss2/tris.md2|1.0|1.0|1.0|general|-56|-56|0|56|56|80|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_boss3_stand|models/monsters/boss3/rider/tris.md2|1.0|1.0|1.0|general|-32|-32|0|32|32|90|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_brain|models/monsters/brain/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_chick|models/monsters/bitch2/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_commander_body|models/monsters/commandr/tris.md2|1.0|1.0|1.0|general|-32|-32|0|32|32|48|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_flipper|models/monsters/flipper/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_floater|models/monsters/float/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_flyer|models/monsters/flyer/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_gladiator|models/monsters/gladiatr/tris.md2|1.0|1.0|1.0|general|-32|-32|-24|32|32|64|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_gunner|models/monsters/gladiatr/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_hover|models/monsters/hover/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_infantry|models/monsters/infantry/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_jorg|models/monsters/boss3/jorg/tris.md2|1.0|1.0|1.0|general|-80|-80|0|90|90|140|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_makron|models/monsters/boss3/rider/tris.md2|1.0|1.0|1.0|general|-30|-30|0|30|30|90|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_medic|models/monsters/medic/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_mutant|models/monsters/mutant/tris.md2|1.0|1.0|1.0|general|-32|-32|-24|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_parasite|models/monsters/parasite/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_soldier_light|models/monsters/soldier/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_soldier_ss|models/monsters/soldier/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_soldier|models/monsters/soldier/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
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monster_supertank|models/monsters/boss1/tris.md2|1.0|1.0|1.0|general|-64|-64|0|64|64|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_tank_commander|models/monsters/tank/tris.md2|1.0|1.0|1.0|general|-32|-32|-16|32|32|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_tank|models/monsters/tank/tris.md2|1.0|1.0|1.0|general|-32|-32|-16|32|32|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
path_corner||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.3|0
|
|
point_combat||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.5|0.3|0
|
|
target_actor||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.3|0
|
|
target_blaster||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_changelevel||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_character||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|1
|
|
target_crosslevel_target||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
target_crosslevel_trigger||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
target_earthquake||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_explosion||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_goal||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
target_help||1.0|1.0|1.0|general|-16|-16|-24|16|16|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
target_laser||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
target_lightramp||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
target_secret||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
target_spawner||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_speaker||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_splash||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_string||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|1
|
|
target_temp_entity||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
trigger_always||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_counter||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_elevator||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.3|0.1|0.6
|
|
trigger_gravity||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_hurt||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_key||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_monsterjump||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_multiple||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_once||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_push||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_relay||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
turret_base||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|0
|
|
turret_breach||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|0
|
|
turret_driver||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
viewthing||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
weapon_bfg||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_chaingun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_grenadelauncher||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_hyperblaster||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_machinegun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_railgun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_rocketlauncher||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_shotgun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_supershotgun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
worldspawn||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|0
|
|
|
|
// Quake 2 CTF
|
|
info_player_team1||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
info_player_team2||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|0|1
|
|
info_teleport_destination||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.5|0.5|0.5
|
|
item_flag_team1||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0.2|0
|
|
item_flag_team2||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0.2|0
|
|
misc_ctf_banner||1.0|1.0|1.0|general|-4|-64|0|4|64|248|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
misc_ctf_small_banner||1.0|1.0|1.0|general|-4|-32|0|4|32|124|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
trigger_teleport||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.5|0.5|0.5
|
|
weapon_laser||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
|
|
// Quake 2 Xatrix
|
|
ammo_magslug||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_trap||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
func_object_repair||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
item_quadfire||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
key_green_key||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
misc_amb4||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
misc_crashviper||1.0|1.0|1.0|general|-176|-120|-24|176|120|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
misc_nuke||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
misc_transport||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
misc_viper_missile||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
monster_boss5|models/monsters/boss5/tris.md2|1.0|1.0|1.0|general|-64|-64|0|64|64|72|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_chick_heat|models/monsters/bitch2/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_fixbot|models/monsters/fixbot/tris.md2|1.0|1.0|1.0|general|-32|-32|-24|32|32|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_gekk|models/monsters/gekk/tris.md2|1.0|1.0|1.0|general|-24|-24|-24|24|24|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Gekk|1|.5|0
|
|
monster_gladb|models/monsters/gladb/tris.md2|1.0|1.0|1.0|general|-32|-32|-24|32|32|64|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_soldier_hypergun|models/monsters/soldierh/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_soldier_lasergun|models/monsters/soldierh/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_soldier_ripper|models/monsters/soldierh/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
rotating_light||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
target_mal_laser||1.0|1.0|1.0|general|-4|-4|-4|4|4|4|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
weapon_boomer||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_phalanx||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
|
|
// Quake 2 Rogue
|
|
ammo_disruptor|models/ammo/am_disr/tris.md2|1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Disruptor ammo|.3|.3|1
|
|
ammo_flechettes||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_nuke||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_prox||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_tesla||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
dm_dball_ball_start||1.0|1.0|1.0|general|-48|-48|-48|48|48|48|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_dball_ball||1.0|1.0|1.0|general|-48|-48|-48|48|48|48|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_dball_goal||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_dball_speed_change||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_dball_team1_start||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_dball_team2_start||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|.5
|
|
dm_tag_token||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
func_door_secret2||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
func_force_wall||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
func_plat2||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
hint_path||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.3|0
|
|
info_player_coop_lava||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
item_compass||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_doppleganger||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_double||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_ir_goggles||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_sphere_defender||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_sphere_hunter||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_sphere_vengeance||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
key_nuke_container||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
key_nuke||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
misc_nuke_core||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
monster_carrier|models/monsters/carrier/tris.md2|1.0|1.0|1.0|general|-56|-56|-44|56|56|44|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_daedalus|models/monsters/hover/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_medic_commander|models/monsters/medic/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_stalker|models/monsters/stalker/tris.md2|1.0|1.0|1.0|general|-28|-28|-18|28|28|18|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_turret|models/monsters/turret/tris.md2|1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_widow2|models/monsters/blackwidow2/tris.md2|1.0|1.0|1.0|general|-70|-70|0|70|70|144|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_widow|models/monsters/blackwidow/tris.md2|1.0|1.0|1.0|general|-40|-40|0|40|40|144|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
target_anger||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_blacklight||1.0|1.0|1.0|general|-16|-16|-24|16|16|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
target_killplayers||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_orb||1.0|1.0|1.0|general|-16|-16|-24|16|16|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|1
|
|
target_steam||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
trap_flameshooter||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
trigger_disguise||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
turret_invisible_brain||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
weapon_chainfist||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_disintegrator||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_etf_rifle||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_plasmabeam||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_proxlauncher||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
|
|
// Quake 2 Zaero
|
|
ammo_a2k||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_empnuke||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_flares||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_ired||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
ammo_plasmashield||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_visor||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
key_clearancepass||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_energy||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_lab||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_landing_arena||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_lava||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_slime||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
load_mirrorlevel||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
misc_commdish||1.0|1.0|1.0|general|-16|-16|0|16|16|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
monster_handler|models/monsters/guard/handler/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_hound|models/monsters/guard/hound/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_zboss|models/monsters/bossz/mech/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
sound_echo||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_zboss_target||1.0|1.0|1.0|general|||||||shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||||
|
|
trigger_laser||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
weapon_flaregun||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_hand||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_sniperrifle||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
weapon_soniccannon||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
|
|
// Quake 2 ReRelease
|
|
func_animation||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
func_eye||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
|
|
info_ctf_teleport_destination||1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.5|0.5|0.5
|
|
info_nav_lock||1.0|1.0|1.0|general|-16|-16|0|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
info_world_text||1.0|1.0|1.0|general|-16|-16|0|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
item_invisibility||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
item_legacy_head||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.3|.3|1
|
|
key_explosive_charges||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_power_core||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
key_yellow_key||1.0|1.0|1.0|general|-16|-16|-16|16|16|16|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
misc_fireball||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|.5|.8
|
|
misc_flare||1.0|1.0|1.0|general|-32|-32|-32|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
misc_hologram||1.0|1.0|1.0|general|-16|-16|0|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
misc_model||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
misc_player_mannequin||1.0|1.0|1.0|general|-32|-32|-32|32|32|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
monster_arachnid|models/monsters/arachnid/tris.md2|1.0|1.0|1.0|general|-48|-48|-20|48|48|48|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none|Arachnid (PSX)|1|.5|0
|
|
monster_guardian|models/monsters/guardian/tris.md2|1.0|1.0|1.0|general|-96|-96|-66|96|96|62|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_guncmdr|models/monsters/gunner/tris.md2|1.0|1.0|1.0|general|-16|-16|-24|16|16|32|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_tank_stand|models/monsters/tank/tris.md2|1.0|1.0|1.0|general|-32|-32|0|32|32|90|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
target_achievement||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
target_autosave||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
|
|
target_camera||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_crossunit_target||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
target_crossunit_trigger||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
target_gravity||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_healthbar||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
|
|
target_light||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_music||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_poi||1.0|1.0|1.0|general|-4|-4|-4|4|4|4|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
target_sky||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0|1|0
|
|
target_soundfx||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|0|0
|
|
trigger_coop_relay||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_ctf_teleport||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||0.5|0.5|0.5
|
|
trigger_flashlight||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_fog||1.0|1.0|1.0|general|0.0|0.0|0.0|0.0|0.0|0.0|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||.5|.5|.5
|
|
trigger_health_relay||1.0|1.0|1.0|general|-8|-8|-8|8|8|8|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1.0|1.0|0.0
|
|
|
|
/* Quake 2 Remaster */
|
|
monster_army|models/monsters/army/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_demon|models/monsters/demon/tris.md2|1.0|1.0|1.0|general|-32,|-32,|-24|32,|32,|64|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_dog|models/monsters/dog/tris.md2|1.0|1.0|1.0|general|-32,|-32,|-24|32,|32,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_enforcer|models/monsters/enforcer/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_fish|models/monsters/fish/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|24|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_hknight|models/monsters/hknight/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_knight|models/monsters/knight/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_ogre|models/monsters/ogre/tris.md2|1.0|1.0|1.0|general|-32,|-32,|-24|32,|32,|64|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_shalrath|models/monsters/shalrath/tris.md2|1.0|1.0|1.0|general|-32,|-32,|-24|32,|32,|48|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_shambler|models/monsters/shambler/tris.md2|1.0|1.0|1.0|general|-32,|-32,|-24|32,|32,|64|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_tarbaby|models/monsters/tarbaby/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_wizard|models/monsters/wizard/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|
|
monster_zombie|models/monsters/zombie/tris.md2|1.0|1.0|1.0|general|-16,|-16,|-24|16,|16,|40|shadow|0|0.0|0.0|0|0|0|0:0|0|0|none||1|.5|0
|