yquake2remaster/src
Jaime Moreira 3dde0d5859 Texture chains working properly
Somehow, R_TextureAnimation() returns different results for the same
surface when called consecutively. We force it to be called once, so
the chains in R_DrawTextureChains() are getting respected now.
2024-04-23 12:21:40 -04:00
..
backends Port the Windows platform backend including Makefile support to SDL3. 2024-04-07 11:01:45 +02:00
client Texture chains working properly 2024-04-23 12:21:40 -04:00
common Refactor refreshrate handling from int to float. 2024-04-07 11:01:44 +02:00
game Preview of the coming weapon for weapprev/weapnext 2023-12-16 17:52:00 -03:00
server "constifying" where underlying C calls expect compile time constants. 2023-09-16 16:20:21 +01:00
win-wrapper quake2.exe wrapper puts Q2 window in foreground 2019-05-08 03:04:12 +02:00