yquake2remaster/src/client
2022-11-10 16:46:17 -03:00
..
curl fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
header Controller Rumble / force feedback 2022-10-23 12:05:06 -03:00
input Hide the gamepad menu if one is not connected 2022-11-08 12:38:24 -03:00
menu Invert joystick's pitch in options menu 2022-11-10 16:46:17 -03:00
refresh Share Mod_ReLoadSkins for reload images on model load 2022-10-17 22:43:40 +03:00
sound Rumble workaround for SDL audio backend 2022-10-23 12:06:55 -03:00
vid Fix fallback when window couldn't be created because renderer is unsupported 2022-06-11 17:57:29 +02:00
cl_cin.c Include limits.h in cl_cin.c; it's apparently needed. 2020-02-26 17:47:51 +01:00
cl_console.c Prevent buffer overflows console if vertical resolution > 2048. 2019-02-16 08:57:44 +01:00
cl_download.c Make ffe8f89 somewhat more readable and add a comment. 2020-06-02 08:31:02 +02:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO 2021-01-18 04:41:57 +01:00
cl_input.c Another try to fix the problem of spurious aborts of cinematics. 2020-02-22 18:48:47 +01:00
cl_inventory.c fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
cl_keyboard.c Full transition to use only SDL_GameController for gamepad 2022-05-07 21:26:50 -04:00
cl_lights.c Enforce a minimal render (dsiplay) time for dlights of 32 milliseconds. 2022-05-28 16:44:29 +02:00
cl_main.c game: Add spawn on start point 2022-09-04 23:40:55 +03:00
cl_network.c client ping server fix unitialized field. 2022-07-16 19:44:30 +01:00
cl_parse.c CL_ParseEntityBits overflow warning fix 2022-02-21 08:39:08 +00:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Restore stair step smoothing code for step sizes != 16 2022-10-22 17:09:49 +02:00
cl_screen.c Work around wrong palette after skiping cinematic whith developer 1. 2022-10-23 14:50:47 +02:00
cl_tempentities.c Add else case missed / not committed in 9a17eb9a. 2021-03-08 21:30:34 +01:00
cl_view.c Add EndWorldRenderpass callback 2020-12-12 14:45:04 +01:00