yquake2remaster/src/client
2022-10-22 21:19:28 +01:00
..
curl fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
header Joystick handling refactored for precision 2022-08-24 12:30:39 -04:00
input Merge pull request #913 from devnexen/sdl_windowmin_pause 2022-10-08 19:44:24 +02:00
menu gl3/gl3es renderer display intensity/colorlight sub options. 2022-10-22 21:19:28 +01:00
refresh Share Mod_ReLoadSkins for reload images on model load 2022-10-17 22:43:40 +03:00
sound Fixed ignoretrack0 and ogg menu option bugs 2022-10-12 13:42:48 +00:00
vid Fix fallback when window couldn't be created because renderer is unsupported 2022-06-11 17:57:29 +02:00
cl_cin.c Include limits.h in cl_cin.c; it's apparently needed. 2020-02-26 17:47:51 +01:00
cl_console.c Prevent buffer overflows console if vertical resolution > 2048. 2019-02-16 08:57:44 +01:00
cl_download.c Make ffe8f89 somewhat more readable and add a comment. 2020-06-02 08:31:02 +02:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO 2021-01-18 04:41:57 +01:00
cl_input.c Another try to fix the problem of spurious aborts of cinematics. 2020-02-22 18:48:47 +01:00
cl_inventory.c fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
cl_keyboard.c Full transition to use only SDL_GameController for gamepad 2022-05-07 21:26:50 -04:00
cl_lights.c Enforce a minimal render (dsiplay) time for dlights of 32 milliseconds. 2022-05-28 16:44:29 +02:00
cl_main.c game: Add spawn on start point 2022-09-04 23:40:55 +03:00
cl_network.c client ping server fix unitialized field. 2022-07-16 19:44:30 +01:00
cl_parse.c CL_ParseEntityBits overflow warning fix 2022-02-21 08:39:08 +00:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Restore stair step smoothing code for step sizes != 16 2022-10-22 17:09:49 +02:00
cl_screen.c Implement damage tracking for the framecounter. 2022-04-24 00:17:48 +02:00
cl_tempentities.c Add else case missed / not committed in 9a17eb9a. 2021-03-08 21:30:34 +01:00
cl_view.c Add EndWorldRenderpass callback 2020-12-12 14:45:04 +01:00