Rename gl_lightlevel to r_lightlevel.

This commit is contained in:
Yamagi Burmeister 2018-01-06 18:31:06 +01:00
parent 8a83c92044
commit f8c71af0cf
8 changed files with 27 additions and 25 deletions

View file

@ -515,7 +515,7 @@ CL_InitLocal(void)
rcon_client_password = Cvar_Get("rcon_password", "", 0);
rcon_address = Cvar_Get("rcon_address", "", 0);
cl_lightlevel = Cvar_Get("gl_lightlevel", "0", 0);
cl_lightlevel = Cvar_Get("r_lightlevel", "0", 0);
/* userinfo */
name = Cvar_Get("name", "unnamed", CVAR_USERINFO | CVAR_ARCHIVE);

View file

@ -174,7 +174,7 @@ extern cvar_t *r_fullbright;
extern cvar_t *gl_novis;
extern cvar_t *r_lerpmodels;
extern cvar_t *gl_lightlevel;
extern cvar_t *r_lightlevel;
extern cvar_t *gl_overbrightbits;
extern cvar_t *gl_palettedtexture;

View file

@ -79,7 +79,7 @@ cvar_t *r_lerpmodels;
cvar_t *gl_lefthand;
cvar_t *gl_farsee;
cvar_t *gl_lightlevel;
cvar_t *r_lightlevel;
cvar_t *gl_overbrightbits;
cvar_t *gl_particle_min_size;
@ -1167,22 +1167,22 @@ R_SetLightLevel(void)
{
if (shadelight[0] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[0];
r_lightlevel->value = 150 * shadelight[0];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
else
{
if (shadelight[1] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[1];
r_lightlevel->value = 150 * shadelight[1];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
}
@ -1208,7 +1208,7 @@ R_Register(void)
r_lerpmodels = ri.Cvar_Get("r_lerpmodels", "1", 0);
gl_speeds = ri.Cvar_Get("gl_speeds", "0", 0);
gl_lightlevel = ri.Cvar_Get("gl_lightlevel", "0", 0);
r_lightlevel = ri.Cvar_Get("r_lightlevel", "0", 0);
gl_overbrightbits = ri.Cvar_Get("gl_overbrightbits", "0", CVAR_ARCHIVE);
gl_particle_min_size = ri.Cvar_Get("gl_particle_min_size", "2", CVAR_ARCHIVE);

View file

@ -564,22 +564,22 @@ R_DrawAliasModel(entity_t *e)
{
if (shadelight[0] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[0];
r_lightlevel->value = 150 * shadelight[0];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
else
{
if (shadelight[1] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[1];
r_lightlevel->value = 150 * shadelight[1];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
}

View file

@ -103,7 +103,7 @@ cvar_t *gl_farsee;
cvar_t *gl3_intensity;
cvar_t *gl3_intensity_2D;
cvar_t *gl_lightlevel;
cvar_t *r_lightlevel;
cvar_t *gl3_overbrightbits;
cvar_t *gl_norefresh;
@ -228,7 +228,7 @@ GL3_Register(void)
gl3_intensity = ri.Cvar_Get("gl3_intensity", "1.5", CVAR_ARCHIVE);
gl3_intensity_2D = ri.Cvar_Get("gl3_intensity_2D", "1.5", CVAR_ARCHIVE);
gl_lightlevel = ri.Cvar_Get("gl_lightlevel", "0", 0);
r_lightlevel = ri.Cvar_Get("r_lightlevel", "0", 0);
gl3_overbrightbits = ri.Cvar_Get("gl3_overbrightbits", "1.3", CVAR_ARCHIVE);
gl_lightmap = ri.Cvar_Get("gl_lightmap", "0", 0);
@ -257,7 +257,7 @@ GL3_Register(void)
//r_lerpmodels = ri.Cvar_Get("r_lerpmodels", "1", 0); NOTE: screw this, it looks horrible without
//gl_speeds = ri.Cvar_Get("gl_speeds", "0", 0);
//gl_lightlevel = ri.Cvar_Get("gl_lightlevel", "0", 0);
//r_lightlevel = ri.Cvar_Get("r_lightlevel", "0", 0);
//gl_overbrightbits = ri.Cvar_Get("gl_overbrightbits", "0", CVAR_ARCHIVE);
gl_particle_min_size = ri.Cvar_Get("gl_particle_min_size", "2", CVAR_ARCHIVE);
@ -1525,22 +1525,22 @@ GL3_SetLightLevel(void)
{
if (shadelight[0] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[0];
r_lightlevel->value = 150 * shadelight[0];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
else
{
if (shadelight[1] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[1];
r_lightlevel->value = 150 * shadelight[1];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
}

View file

@ -724,22 +724,22 @@ GL3_DrawAliasModel(entity_t *entity)
{
if (shadelight[0] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[0];
r_lightlevel->value = 150 * shadelight[0];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
else
{
if (shadelight[1] > shadelight[2])
{
gl_lightlevel->value = 150 * shadelight[1];
r_lightlevel->value = 150 * shadelight[1];
}
else
{
gl_lightlevel->value = 150 * shadelight[2];
r_lightlevel->value = 150 * shadelight[2];
}
}
}

View file

@ -505,7 +505,7 @@ extern cvar_t *gl3_intensity;
extern cvar_t *gl3_intensity_2D;
extern cvar_t *gl_anisotropic;
extern cvar_t *gl_lightlevel;
extern cvar_t *r_lightlevel;
extern cvar_t *gl3_overbrightbits;
extern cvar_t *gl3_particle_fade_factor;
extern cvar_t *gl3_particle_square;

View file

@ -40,7 +40,9 @@ replacement_t replacements[] = {
{"cl_drawfps", "cl_showfps"},
{"gl_drawentities", "r_drawentities"},
{"gl_drawworld", "r_drawworld"},
{"gl_fullbright", "r_fullbright"}
{"gl_fullbright", "r_fullbright"},
{"gl_lerpmodels", "r_lerpmodels"},
{"gl_lightlevel", "r_lightlevel"}
};