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@ -29,8 +29,6 @@
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* =======================================================================
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*/
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#include <dlfcn.h>
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#include "../../refresh/header/local.h"
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#include "header/glwindow.h"
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@ -3267,7 +3265,7 @@ QGL_Shutdown(void)
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{
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if (glw_state.OpenGLLib)
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{
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dlclose(glw_state.OpenGLLib);
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ri.Sys_FreeLibrary(glw_state.OpenGLLib);
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glw_state.OpenGLLib = NULL;
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}
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@ -3611,14 +3609,12 @@ QGL_Shutdown(void)
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qglViewport = NULL;
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}
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#define GPA(a) dlsym(glw_state.OpenGLLib, a)
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void *
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qwglGetProcAddress(char *symbol)
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{
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if (glw_state.OpenGLLib)
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{
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return GPA(symbol);
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return ri.Sys_GetProcAddress(glw_state.OpenGLLib, symbol);
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}
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return NULL;
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@ -3639,7 +3635,9 @@ QGL_Init(const char *dllname)
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QGL_Shutdown();
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}
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if ((glw_state.OpenGLLib = dlopen(dllname, RTLD_LAZY)) == 0)
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ri.Sys_LoadLibrary(dllname, NULL, &glw_state.OpenGLLib);
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if (glw_state.OpenGLLib == 0)
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{
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char fn[MAX_OSPATH];
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char *path;
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@ -3648,21 +3646,22 @@ QGL_Init(const char *dllname)
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path = ri.Cvar_Get("basedir", ".", CVAR_NOSET)->string;
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snprintf(fn, MAX_OSPATH, "%s/%s", path, dllname);
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ri.Sys_LoadLibrary(fn, NULL, &glw_state.OpenGLLib);
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if ((glw_state.OpenGLLib = dlopen(fn, RTLD_LAZY)) == 0)
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if (glw_state.OpenGLLib == NULL)
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{
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ri.Con_Printf(PRINT_ALL, "%s\n", dlerror());
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ri.Con_Printf(PRINT_ALL, "Trying hardcoded default libGL\n");
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if ((glw_state.OpenGLLib = dlopen("libGL.so.1", RTLD_LAZY)) == 0)
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ri.Sys_LoadLibrary(LIBGL, NULL, &glw_state.OpenGLLib);
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if (glw_state.OpenGLLib == NULL)
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{
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ri.Con_Printf(PRINT_ALL, "%s\n", dlerror());
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return false;
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}
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else
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{
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ri.Cvar_Set("gl_driver", "libGL.so.1");
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Com_Printf("Using libGL.so.1 for OpenGL.\n");
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ri.Cvar_Set("gl_driver", LIBGL);
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Com_Printf("Using %s for OpenGL.\n", LIBGL);
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}
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}
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else
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@ -3675,342 +3674,342 @@ QGL_Init(const char *dllname)
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Com_Printf("Using %s for OpenGL.\n", dllname);
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}
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qglAccum = dllAccum = GPA("glAccum");
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qglAlphaFunc = dllAlphaFunc = GPA("glAlphaFunc");
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qglAreTexturesResident = dllAreTexturesResident = GPA("glAreTexturesResident");
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qglArrayElement = dllArrayElement = GPA("glArrayElement");
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qglBegin = dllBegin = GPA("glBegin");
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qglBindTexture = dllBindTexture = GPA("glBindTexture");
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qglBitmap = dllBitmap = GPA("glBitmap");
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qglBlendFunc = dllBlendFunc = GPA("glBlendFunc");
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qglCallList = dllCallList = GPA("glCallList");
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qglCallLists = dllCallLists = GPA("glCallLists");
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qglClear = dllClear = GPA("glClear");
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qglClearAccum = dllClearAccum = GPA("glClearAccum");
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qglClearColor = dllClearColor = GPA("glClearColor");
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qglClearDepth = dllClearDepth = GPA("glClearDepth");
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qglClearIndex = dllClearIndex = GPA("glClearIndex");
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qglClearStencil = dllClearStencil = GPA("glClearStencil");
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qglClipPlane = dllClipPlane = GPA("glClipPlane");
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qglColor3b = dllColor3b = GPA("glColor3b");
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qglColor3bv = dllColor3bv = GPA("glColor3bv");
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qglColor3d = dllColor3d = GPA("glColor3d");
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qglColor3dv = dllColor3dv = GPA("glColor3dv");
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qglColor3f = dllColor3f = GPA("glColor3f");
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qglColor3fv = dllColor3fv = GPA("glColor3fv");
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qglColor3i = dllColor3i = GPA("glColor3i");
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qglColor3iv = dllColor3iv = GPA("glColor3iv");
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qglColor3s = dllColor3s = GPA("glColor3s");
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qglColor3sv = dllColor3sv = GPA("glColor3sv");
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qglColor3ub = dllColor3ub = GPA("glColor3ub");
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qglColor3ubv = dllColor3ubv = GPA("glColor3ubv");
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qglColor3ui = dllColor3ui = GPA("glColor3ui");
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qglColor3uiv = dllColor3uiv = GPA("glColor3uiv");
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qglColor3us = dllColor3us = GPA("glColor3us");
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qglColor3usv = dllColor3usv = GPA("glColor3usv");
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qglColor4b = dllColor4b = GPA("glColor4b");
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qglColor4bv = dllColor4bv = GPA("glColor4bv");
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qglColor4d = dllColor4d = GPA("glColor4d");
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qglColor4dv = dllColor4dv = GPA("glColor4dv");
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qglColor4f = dllColor4f = GPA("glColor4f");
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qglColor4fv = dllColor4fv = GPA("glColor4fv");
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qglColor4i = dllColor4i = GPA("glColor4i");
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qglColor4iv = dllColor4iv = GPA("glColor4iv");
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qglColor4s = dllColor4s = GPA("glColor4s");
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qglColor4sv = dllColor4sv = GPA("glColor4sv");
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qglColor4ub = dllColor4ub = GPA("glColor4ub");
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qglColor4ubv = dllColor4ubv = GPA("glColor4ubv");
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qglColor4ui = dllColor4ui = GPA("glColor4ui");
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qglColor4uiv = dllColor4uiv = GPA("glColor4uiv");
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qglColor4us = dllColor4us = GPA("glColor4us");
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qglColor4usv = dllColor4usv = GPA("glColor4usv");
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qglColorMask = dllColorMask = GPA("glColorMask");
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qglColorMaterial = dllColorMaterial = GPA("glColorMaterial");
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qglColorPointer = dllColorPointer = GPA("glColorPointer");
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qglCopyPixels = dllCopyPixels = GPA("glCopyPixels");
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qglCopyTexImage1D = dllCopyTexImage1D = GPA("glCopyTexImage1D");
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qglCopyTexImage2D = dllCopyTexImage2D = GPA("glCopyTexImage2D");
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qglCopyTexSubImage1D = dllCopyTexSubImage1D = GPA("glCopyTexSubImage1D");
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qglCopyTexSubImage2D = dllCopyTexSubImage2D = GPA("glCopyTexSubImage2D");
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qglCullFace = dllCullFace = GPA("glCullFace");
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qglDeleteLists = dllDeleteLists = GPA("glDeleteLists");
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qglDeleteTextures = dllDeleteTextures = GPA("glDeleteTextures");
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qglDepthFunc = dllDepthFunc = GPA("glDepthFunc");
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qglDepthMask = dllDepthMask = GPA("glDepthMask");
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qglDepthRange = dllDepthRange = GPA("glDepthRange");
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qglDisable = dllDisable = GPA("glDisable");
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qglDisableClientState = dllDisableClientState = GPA("glDisableClientState");
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qglDrawArrays = dllDrawArrays = GPA("glDrawArrays");
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qglDrawBuffer = dllDrawBuffer = GPA("glDrawBuffer");
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qglDrawElements = dllDrawElements = GPA("glDrawElements");
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qglDrawPixels = dllDrawPixels = GPA("glDrawPixels");
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qglEdgeFlag = dllEdgeFlag = GPA("glEdgeFlag");
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qglEdgeFlagPointer = dllEdgeFlagPointer = GPA("glEdgeFlagPointer");
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qglEdgeFlagv = dllEdgeFlagv = GPA("glEdgeFlagv");
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qglEnable = dllEnable = GPA("glEnable");
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qglEnableClientState = dllEnableClientState = GPA("glEnableClientState");
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qglEnd = dllEnd = GPA("glEnd");
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qglEndList = dllEndList = GPA("glEndList");
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qglEvalCoord1d = dllEvalCoord1d = GPA("glEvalCoord1d");
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qglEvalCoord1dv = dllEvalCoord1dv = GPA("glEvalCoord1dv");
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qglEvalCoord1f = dllEvalCoord1f = GPA("glEvalCoord1f");
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qglEvalCoord1fv = dllEvalCoord1fv = GPA("glEvalCoord1fv");
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qglEvalCoord2d = dllEvalCoord2d = GPA("glEvalCoord2d");
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qglEvalCoord2dv = dllEvalCoord2dv = GPA("glEvalCoord2dv");
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qglEvalCoord2f = dllEvalCoord2f = GPA("glEvalCoord2f");
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qglEvalCoord2fv = dllEvalCoord2fv = GPA("glEvalCoord2fv");
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qglEvalMesh1 = dllEvalMesh1 = GPA("glEvalMesh1");
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qglEvalMesh2 = dllEvalMesh2 = GPA("glEvalMesh2");
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qglEvalPoint1 = dllEvalPoint1 = GPA("glEvalPoint1");
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qglEvalPoint2 = dllEvalPoint2 = GPA("glEvalPoint2");
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qglFeedbackBuffer = dllFeedbackBuffer = GPA("glFeedbackBuffer");
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qglFinish = dllFinish = GPA("glFinish");
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qglFlush = dllFlush = GPA("glFlush");
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qglFogf = dllFogf = GPA("glFogf");
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qglFogfv = dllFogfv = GPA("glFogfv");
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qglFogi = dllFogi = GPA("glFogi");
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qglFogiv = dllFogiv = GPA("glFogiv");
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qglFrontFace = dllFrontFace = GPA("glFrontFace");
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qglFrustum = dllFrustum = GPA("glFrustum");
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qglGenLists = dllGenLists = GPA("glGenLists");
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qglGenTextures = dllGenTextures = GPA("glGenTextures");
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qglGetBooleanv = dllGetBooleanv = GPA("glGetBooleanv");
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qglGetClipPlane = dllGetClipPlane = GPA("glGetClipPlane");
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qglGetDoublev = dllGetDoublev = GPA("glGetDoublev");
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qglGetError = dllGetError = GPA("glGetError");
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qglGetFloatv = dllGetFloatv = GPA("glGetFloatv");
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qglGetIntegerv = dllGetIntegerv = GPA("glGetIntegerv");
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qglGetLightfv = dllGetLightfv = GPA("glGetLightfv");
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qglGetLightiv = dllGetLightiv = GPA("glGetLightiv");
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qglGetMapdv = dllGetMapdv = GPA("glGetMapdv");
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qglGetMapfv = dllGetMapfv = GPA("glGetMapfv");
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qglGetMapiv = dllGetMapiv = GPA("glGetMapiv");
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qglGetMaterialfv = dllGetMaterialfv = GPA("glGetMaterialfv");
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qglGetMaterialiv = dllGetMaterialiv = GPA("glGetMaterialiv");
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qglGetPixelMapfv = dllGetPixelMapfv = GPA("glGetPixelMapfv");
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qglGetPixelMapuiv = dllGetPixelMapuiv = GPA("glGetPixelMapuiv");
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qglGetPixelMapusv = dllGetPixelMapusv = GPA("glGetPixelMapusv");
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qglGetPointerv = dllGetPointerv = GPA("glGetPointerv");
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qglGetPolygonStipple = dllGetPolygonStipple = GPA("glGetPolygonStipple");
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qglGetString = dllGetString = GPA("glGetString");
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qglGetTexEnvfv = dllGetTexEnvfv = GPA("glGetTexEnvfv");
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qglGetTexEnviv = dllGetTexEnviv = GPA("glGetTexEnviv");
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qglGetTexGendv = dllGetTexGendv = GPA("glGetTexGendv");
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qglGetTexGenfv = dllGetTexGenfv = GPA("glGetTexGenfv");
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qglGetTexGeniv = dllGetTexGeniv = GPA("glGetTexGeniv");
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qglGetTexImage = dllGetTexImage = GPA("glGetTexImage");
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qglGetTexLevelParameterfv = dllGetTexLevelParameterfv = GPA("glGetLevelParameterfv");
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qglGetTexLevelParameteriv = dllGetTexLevelParameteriv = GPA("glGetLevelParameteriv");
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qglGetTexParameterfv = dllGetTexParameterfv = GPA("glGetTexParameterfv");
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qglGetTexParameteriv = dllGetTexParameteriv = GPA("glGetTexParameteriv");
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qglHint = dllHint = GPA("glHint");
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qglIndexMask = dllIndexMask = GPA("glIndexMask");
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qglIndexPointer = dllIndexPointer = GPA("glIndexPointer");
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qglIndexd = dllIndexd = GPA("glIndexd");
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qglIndexdv = dllIndexdv = GPA("glIndexdv");
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qglIndexf = dllIndexf = GPA("glIndexf");
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qglIndexfv = dllIndexfv = GPA("glIndexfv");
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qglIndexi = dllIndexi = GPA("glIndexi");
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qglIndexiv = dllIndexiv = GPA("glIndexiv");
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qglIndexs = dllIndexs = GPA("glIndexs");
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qglIndexsv = dllIndexsv = GPA("glIndexsv");
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qglIndexub = dllIndexub = GPA("glIndexub");
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qglIndexubv = dllIndexubv = GPA("glIndexubv");
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qglInitNames = dllInitNames = GPA("glInitNames");
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qglInterleavedArrays = dllInterleavedArrays = GPA("glInterleavedArrays");
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qglIsEnabled = dllIsEnabled = GPA("glIsEnabled");
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qglIsList = dllIsList = GPA("glIsList");
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qglIsTexture = dllIsTexture = GPA("glIsTexture");
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qglLightModelf = dllLightModelf = GPA("glLightModelf");
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qglLightModelfv = dllLightModelfv = GPA("glLightModelfv");
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qglLightModeli = dllLightModeli = GPA("glLightModeli");
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qglLightModeliv = dllLightModeliv = GPA("glLightModeliv");
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qglLightf = dllLightf = GPA("glLightf");
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qglLightfv = dllLightfv = GPA("glLightfv");
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qglLighti = dllLighti = GPA("glLighti");
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qglLightiv = dllLightiv = GPA("glLightiv");
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qglLineStipple = dllLineStipple = GPA("glLineStipple");
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qglLineWidth = dllLineWidth = GPA("glLineWidth");
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qglListBase = dllListBase = GPA("glListBase");
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qglLoadIdentity = dllLoadIdentity = GPA("glLoadIdentity");
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qglLoadMatrixd = dllLoadMatrixd = GPA("glLoadMatrixd");
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qglLoadMatrixf = dllLoadMatrixf = GPA("glLoadMatrixf");
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qglLoadName = dllLoadName = GPA("glLoadName");
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qglLogicOp = dllLogicOp = GPA("glLogicOp");
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qglMap1d = dllMap1d = GPA("glMap1d");
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qglMap1f = dllMap1f = GPA("glMap1f");
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qglMap2d = dllMap2d = GPA("glMap2d");
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qglMap2f = dllMap2f = GPA("glMap2f");
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qglMapGrid1d = dllMapGrid1d = GPA("glMapGrid1d");
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qglMapGrid1f = dllMapGrid1f = GPA("glMapGrid1f");
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qglMapGrid2d = dllMapGrid2d = GPA("glMapGrid2d");
|
|
|
|
|
qglMapGrid2f = dllMapGrid2f = GPA("glMapGrid2f");
|
|
|
|
|
qglMaterialf = dllMaterialf = GPA("glMaterialf");
|
|
|
|
|
qglMaterialfv = dllMaterialfv = GPA("glMaterialfv");
|
|
|
|
|
qglMateriali = dllMateriali = GPA("glMateriali");
|
|
|
|
|
qglMaterialiv = dllMaterialiv = GPA("glMaterialiv");
|
|
|
|
|
qglMatrixMode = dllMatrixMode = GPA("glMatrixMode");
|
|
|
|
|
qglMultMatrixd = dllMultMatrixd = GPA("glMultMatrixd");
|
|
|
|
|
qglMultMatrixf = dllMultMatrixf = GPA("glMultMatrixf");
|
|
|
|
|
qglNewList = dllNewList = GPA("glNewList");
|
|
|
|
|
qglNormal3b = dllNormal3b = GPA("glNormal3b");
|
|
|
|
|
qglNormal3bv = dllNormal3bv = GPA("glNormal3bv");
|
|
|
|
|
qglNormal3d = dllNormal3d = GPA("glNormal3d");
|
|
|
|
|
qglNormal3dv = dllNormal3dv = GPA("glNormal3dv");
|
|
|
|
|
qglNormal3f = dllNormal3f = GPA("glNormal3f");
|
|
|
|
|
qglNormal3fv = dllNormal3fv = GPA("glNormal3fv");
|
|
|
|
|
qglNormal3i = dllNormal3i = GPA("glNormal3i");
|
|
|
|
|
qglNormal3iv = dllNormal3iv = GPA("glNormal3iv");
|
|
|
|
|
qglNormal3s = dllNormal3s = GPA("glNormal3s");
|
|
|
|
|
qglNormal3sv = dllNormal3sv = GPA("glNormal3sv");
|
|
|
|
|
qglNormalPointer = dllNormalPointer = GPA("glNormalPointer");
|
|
|
|
|
qglOrtho = dllOrtho = GPA("glOrtho");
|
|
|
|
|
qglPassThrough = dllPassThrough = GPA("glPassThrough");
|
|
|
|
|
qglPixelMapfv = dllPixelMapfv = GPA("glPixelMapfv");
|
|
|
|
|
qglPixelMapuiv = dllPixelMapuiv = GPA("glPixelMapuiv");
|
|
|
|
|
qglPixelMapusv = dllPixelMapusv = GPA("glPixelMapusv");
|
|
|
|
|
qglPixelStoref = dllPixelStoref = GPA("glPixelStoref");
|
|
|
|
|
qglPixelStorei = dllPixelStorei = GPA("glPixelStorei");
|
|
|
|
|
qglPixelTransferf = dllPixelTransferf = GPA("glPixelTransferf");
|
|
|
|
|
qglPixelTransferi = dllPixelTransferi = GPA("glPixelTransferi");
|
|
|
|
|
qglPixelZoom = dllPixelZoom = GPA("glPixelZoom");
|
|
|
|
|
qglPointSize = dllPointSize = GPA("glPointSize");
|
|
|
|
|
qglPolygonMode = dllPolygonMode = GPA("glPolygonMode");
|
|
|
|
|
qglPolygonOffset = dllPolygonOffset = GPA("glPolygonOffset");
|
|
|
|
|
qglPolygonStipple = dllPolygonStipple = GPA("glPolygonStipple");
|
|
|
|
|
qglPopAttrib = dllPopAttrib = GPA("glPopAttrib");
|
|
|
|
|
qglPopClientAttrib = dllPopClientAttrib = GPA("glPopClientAttrib");
|
|
|
|
|
qglPopMatrix = dllPopMatrix = GPA("glPopMatrix");
|
|
|
|
|
qglPopName = dllPopName = GPA("glPopName");
|
|
|
|
|
qglPrioritizeTextures = dllPrioritizeTextures = GPA("glPrioritizeTextures");
|
|
|
|
|
qglPushAttrib = dllPushAttrib = GPA("glPushAttrib");
|
|
|
|
|
qglPushClientAttrib = dllPushClientAttrib = GPA("glPushClientAttrib");
|
|
|
|
|
qglPushMatrix = dllPushMatrix = GPA("glPushMatrix");
|
|
|
|
|
qglPushName = dllPushName = GPA("glPushName");
|
|
|
|
|
qglRasterPos2d = dllRasterPos2d = GPA("glRasterPos2d");
|
|
|
|
|
qglRasterPos2dv = dllRasterPos2dv = GPA("glRasterPos2dv");
|
|
|
|
|
qglRasterPos2f = dllRasterPos2f = GPA("glRasterPos2f");
|
|
|
|
|
qglRasterPos2fv = dllRasterPos2fv = GPA("glRasterPos2fv");
|
|
|
|
|
qglRasterPos2i = dllRasterPos2i = GPA("glRasterPos2i");
|
|
|
|
|
qglRasterPos2iv = dllRasterPos2iv = GPA("glRasterPos2iv");
|
|
|
|
|
qglRasterPos2s = dllRasterPos2s = GPA("glRasterPos2s");
|
|
|
|
|
qglRasterPos2sv = dllRasterPos2sv = GPA("glRasterPos2sv");
|
|
|
|
|
qglRasterPos3d = dllRasterPos3d = GPA("glRasterPos3d");
|
|
|
|
|
qglRasterPos3dv = dllRasterPos3dv = GPA("glRasterPos3dv");
|
|
|
|
|
qglRasterPos3f = dllRasterPos3f = GPA("glRasterPos3f");
|
|
|
|
|
qglRasterPos3fv = dllRasterPos3fv = GPA("glRasterPos3fv");
|
|
|
|
|
qglRasterPos3i = dllRasterPos3i = GPA("glRasterPos3i");
|
|
|
|
|
qglRasterPos3iv = dllRasterPos3iv = GPA("glRasterPos3iv");
|
|
|
|
|
qglRasterPos3s = dllRasterPos3s = GPA("glRasterPos3s");
|
|
|
|
|
qglRasterPos3sv = dllRasterPos3sv = GPA("glRasterPos3sv");
|
|
|
|
|
qglRasterPos4d = dllRasterPos4d = GPA("glRasterPos4d");
|
|
|
|
|
qglRasterPos4dv = dllRasterPos4dv = GPA("glRasterPos4dv");
|
|
|
|
|
qglRasterPos4f = dllRasterPos4f = GPA("glRasterPos4f");
|
|
|
|
|
qglRasterPos4fv = dllRasterPos4fv = GPA("glRasterPos4fv");
|
|
|
|
|
qglRasterPos4i = dllRasterPos4i = GPA("glRasterPos4i");
|
|
|
|
|
qglRasterPos4iv = dllRasterPos4iv = GPA("glRasterPos4iv");
|
|
|
|
|
qglRasterPos4s = dllRasterPos4s = GPA("glRasterPos4s");
|
|
|
|
|
qglRasterPos4sv = dllRasterPos4sv = GPA("glRasterPos4sv");
|
|
|
|
|
qglReadBuffer = dllReadBuffer = GPA("glReadBuffer");
|
|
|
|
|
qglReadPixels = dllReadPixels = GPA("glReadPixels");
|
|
|
|
|
qglRectd = dllRectd = GPA("glRectd");
|
|
|
|
|
qglRectdv = dllRectdv = GPA("glRectdv");
|
|
|
|
|
qglRectf = dllRectf = GPA("glRectf");
|
|
|
|
|
qglRectfv = dllRectfv = GPA("glRectfv");
|
|
|
|
|
qglRecti = dllRecti = GPA("glRecti");
|
|
|
|
|
qglRectiv = dllRectiv = GPA("glRectiv");
|
|
|
|
|
qglRects = dllRects = GPA("glRects");
|
|
|
|
|
qglRectsv = dllRectsv = GPA("glRectsv");
|
|
|
|
|
qglRenderMode = dllRenderMode = GPA("glRenderMode");
|
|
|
|
|
qglRotated = dllRotated = GPA("glRotated");
|
|
|
|
|
qglRotatef = dllRotatef = GPA("glRotatef");
|
|
|
|
|
qglScaled = dllScaled = GPA("glScaled");
|
|
|
|
|
qglScalef = dllScalef = GPA("glScalef");
|
|
|
|
|
qglScissor = dllScissor = GPA("glScissor");
|
|
|
|
|
qglSelectBuffer = dllSelectBuffer = GPA("glSelectBuffer");
|
|
|
|
|
qglShadeModel = dllShadeModel = GPA("glShadeModel");
|
|
|
|
|
qglStencilFunc = dllStencilFunc = GPA("glStencilFunc");
|
|
|
|
|
qglStencilMask = dllStencilMask = GPA("glStencilMask");
|
|
|
|
|
qglStencilOp = dllStencilOp = GPA("glStencilOp");
|
|
|
|
|
qglTexCoord1d = dllTexCoord1d = GPA("glTexCoord1d");
|
|
|
|
|
qglTexCoord1dv = dllTexCoord1dv = GPA("glTexCoord1dv");
|
|
|
|
|
qglTexCoord1f = dllTexCoord1f = GPA("glTexCoord1f");
|
|
|
|
|
qglTexCoord1fv = dllTexCoord1fv = GPA("glTexCoord1fv");
|
|
|
|
|
qglTexCoord1i = dllTexCoord1i = GPA("glTexCoord1i");
|
|
|
|
|
qglTexCoord1iv = dllTexCoord1iv = GPA("glTexCoord1iv");
|
|
|
|
|
qglTexCoord1s = dllTexCoord1s = GPA("glTexCoord1s");
|
|
|
|
|
qglTexCoord1sv = dllTexCoord1sv = GPA("glTexCoord1sv");
|
|
|
|
|
qglTexCoord2d = dllTexCoord2d = GPA("glTexCoord2d");
|
|
|
|
|
qglTexCoord2dv = dllTexCoord2dv = GPA("glTexCoord2dv");
|
|
|
|
|
qglTexCoord2f = dllTexCoord2f = GPA("glTexCoord2f");
|
|
|
|
|
qglTexCoord2fv = dllTexCoord2fv = GPA("glTexCoord2fv");
|
|
|
|
|
qglTexCoord2i = dllTexCoord2i = GPA("glTexCoord2i");
|
|
|
|
|
qglTexCoord2iv = dllTexCoord2iv = GPA("glTexCoord2iv");
|
|
|
|
|
qglTexCoord2s = dllTexCoord2s = GPA("glTexCoord2s");
|
|
|
|
|
qglTexCoord2sv = dllTexCoord2sv = GPA("glTexCoord2sv");
|
|
|
|
|
qglTexCoord3d = dllTexCoord3d = GPA("glTexCoord3d");
|
|
|
|
|
qglTexCoord3dv = dllTexCoord3dv = GPA("glTexCoord3dv");
|
|
|
|
|
qglTexCoord3f = dllTexCoord3f = GPA("glTexCoord3f");
|
|
|
|
|
qglTexCoord3fv = dllTexCoord3fv = GPA("glTexCoord3fv");
|
|
|
|
|
qglTexCoord3i = dllTexCoord3i = GPA("glTexCoord3i");
|
|
|
|
|
qglTexCoord3iv = dllTexCoord3iv = GPA("glTexCoord3iv");
|
|
|
|
|
qglTexCoord3s = dllTexCoord3s = GPA("glTexCoord3s");
|
|
|
|
|
qglTexCoord3sv = dllTexCoord3sv = GPA("glTexCoord3sv");
|
|
|
|
|
qglTexCoord4d = dllTexCoord4d = GPA("glTexCoord4d");
|
|
|
|
|
qglTexCoord4dv = dllTexCoord4dv = GPA("glTexCoord4dv");
|
|
|
|
|
qglTexCoord4f = dllTexCoord4f = GPA("glTexCoord4f");
|
|
|
|
|
qglTexCoord4fv = dllTexCoord4fv = GPA("glTexCoord4fv");
|
|
|
|
|
qglTexCoord4i = dllTexCoord4i = GPA("glTexCoord4i");
|
|
|
|
|
qglTexCoord4iv = dllTexCoord4iv = GPA("glTexCoord4iv");
|
|
|
|
|
qglTexCoord4s = dllTexCoord4s = GPA("glTexCoord4s");
|
|
|
|
|
qglTexCoord4sv = dllTexCoord4sv = GPA("glTexCoord4sv");
|
|
|
|
|
qglTexCoordPointer = dllTexCoordPointer = GPA("glTexCoordPointer");
|
|
|
|
|
qglTexEnvf = dllTexEnvf = GPA("glTexEnvf");
|
|
|
|
|
qglTexEnvfv = dllTexEnvfv = GPA("glTexEnvfv");
|
|
|
|
|
qglTexEnvi = dllTexEnvi = GPA("glTexEnvi");
|
|
|
|
|
qglTexEnviv = dllTexEnviv = GPA("glTexEnviv");
|
|
|
|
|
qglTexGend = dllTexGend = GPA("glTexGend");
|
|
|
|
|
qglTexGendv = dllTexGendv = GPA("glTexGendv");
|
|
|
|
|
qglTexGenf = dllTexGenf = GPA("glTexGenf");
|
|
|
|
|
qglTexGenfv = dllTexGenfv = GPA("glTexGenfv");
|
|
|
|
|
qglTexGeni = dllTexGeni = GPA("glTexGeni");
|
|
|
|
|
qglTexGeniv = dllTexGeniv = GPA("glTexGeniv");
|
|
|
|
|
qglTexImage1D = dllTexImage1D = GPA("glTexImage1D");
|
|
|
|
|
qglTexImage2D = dllTexImage2D = GPA("glTexImage2D");
|
|
|
|
|
qglTexParameterf = dllTexParameterf = GPA("glTexParameterf");
|
|
|
|
|
qglTexParameterfv = dllTexParameterfv = GPA("glTexParameterfv");
|
|
|
|
|
qglTexParameteri = dllTexParameteri = GPA("glTexParameteri");
|
|
|
|
|
qglTexParameteriv = dllTexParameteriv = GPA("glTexParameteriv");
|
|
|
|
|
qglTexSubImage1D = dllTexSubImage1D = GPA("glTexSubImage1D");
|
|
|
|
|
qglTexSubImage2D = dllTexSubImage2D = GPA("glTexSubImage2D");
|
|
|
|
|
qglTranslated = dllTranslated = GPA("glTranslated");
|
|
|
|
|
qglTranslatef = dllTranslatef = GPA("glTranslatef");
|
|
|
|
|
qglVertex2d = dllVertex2d = GPA("glVertex2d");
|
|
|
|
|
qglVertex2dv = dllVertex2dv = GPA("glVertex2dv");
|
|
|
|
|
qglVertex2f = dllVertex2f = GPA("glVertex2f");
|
|
|
|
|
qglVertex2fv = dllVertex2fv = GPA("glVertex2fv");
|
|
|
|
|
qglVertex2i = dllVertex2i = GPA("glVertex2i");
|
|
|
|
|
qglVertex2iv = dllVertex2iv = GPA("glVertex2iv");
|
|
|
|
|
qglVertex2s = dllVertex2s = GPA("glVertex2s");
|
|
|
|
|
qglVertex2sv = dllVertex2sv = GPA("glVertex2sv");
|
|
|
|
|
qglVertex3d = dllVertex3d = GPA("glVertex3d");
|
|
|
|
|
qglVertex3dv = dllVertex3dv = GPA("glVertex3dv");
|
|
|
|
|
qglVertex3f = dllVertex3f = GPA("glVertex3f");
|
|
|
|
|
qglVertex3fv = dllVertex3fv = GPA("glVertex3fv");
|
|
|
|
|
qglVertex3i = dllVertex3i = GPA("glVertex3i");
|
|
|
|
|
qglVertex3iv = dllVertex3iv = GPA("glVertex3iv");
|
|
|
|
|
qglVertex3s = dllVertex3s = GPA("glVertex3s");
|
|
|
|
|
qglVertex3sv = dllVertex3sv = GPA("glVertex3sv");
|
|
|
|
|
qglVertex4d = dllVertex4d = GPA("glVertex4d");
|
|
|
|
|
qglVertex4dv = dllVertex4dv = GPA("glVertex4dv");
|
|
|
|
|
qglVertex4f = dllVertex4f = GPA("glVertex4f");
|
|
|
|
|
qglVertex4fv = dllVertex4fv = GPA("glVertex4fv");
|
|
|
|
|
qglVertex4i = dllVertex4i = GPA("glVertex4i");
|
|
|
|
|
qglVertex4iv = dllVertex4iv = GPA("glVertex4iv");
|
|
|
|
|
qglVertex4s = dllVertex4s = GPA("glVertex4s");
|
|
|
|
|
qglVertex4sv = dllVertex4sv = GPA("glVertex4sv");
|
|
|
|
|
qglVertexPointer = dllVertexPointer = GPA("glVertexPointer");
|
|
|
|
|
qglViewport = dllViewport = GPA("glViewport");
|
|
|
|
|
qglAccum = dllAccum = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glAccum");
|
|
|
|
|
qglAlphaFunc = dllAlphaFunc = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glAlphaFunc");
|
|
|
|
|
qglAreTexturesResident = dllAreTexturesResident = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glAreTexturesResident");
|
|
|
|
|
qglArrayElement = dllArrayElement = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glArrayElement");
|
|
|
|
|
qglBegin = dllBegin = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glBegin");
|
|
|
|
|
qglBindTexture = dllBindTexture = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glBindTexture");
|
|
|
|
|
qglBitmap = dllBitmap = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glBitmap");
|
|
|
|
|
qglBlendFunc = dllBlendFunc = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glBlendFunc");
|
|
|
|
|
qglCallList = dllCallList = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCallList");
|
|
|
|
|
qglCallLists = dllCallLists = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCallLists");
|
|
|
|
|
qglClear = dllClear = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClear");
|
|
|
|
|
qglClearAccum = dllClearAccum = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClearAccum");
|
|
|
|
|
qglClearColor = dllClearColor = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClearColor");
|
|
|
|
|
qglClearDepth = dllClearDepth = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClearDepth");
|
|
|
|
|
qglClearIndex = dllClearIndex = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClearIndex");
|
|
|
|
|
qglClearStencil = dllClearStencil = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClearStencil");
|
|
|
|
|
qglClipPlane = dllClipPlane = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glClipPlane");
|
|
|
|
|
qglColor3b = dllColor3b = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3b");
|
|
|
|
|
qglColor3bv = dllColor3bv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3bv");
|
|
|
|
|
qglColor3d = dllColor3d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3d");
|
|
|
|
|
qglColor3dv = dllColor3dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3dv");
|
|
|
|
|
qglColor3f = dllColor3f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3f");
|
|
|
|
|
qglColor3fv = dllColor3fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3fv");
|
|
|
|
|
qglColor3i = dllColor3i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3i");
|
|
|
|
|
qglColor3iv = dllColor3iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3iv");
|
|
|
|
|
qglColor3s = dllColor3s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3s");
|
|
|
|
|
qglColor3sv = dllColor3sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3sv");
|
|
|
|
|
qglColor3ub = dllColor3ub = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3ub");
|
|
|
|
|
qglColor3ubv = dllColor3ubv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3ubv");
|
|
|
|
|
qglColor3ui = dllColor3ui = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3ui");
|
|
|
|
|
qglColor3uiv = dllColor3uiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3uiv");
|
|
|
|
|
qglColor3us = dllColor3us = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3us");
|
|
|
|
|
qglColor3usv = dllColor3usv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor3usv");
|
|
|
|
|
qglColor4b = dllColor4b = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4b");
|
|
|
|
|
qglColor4bv = dllColor4bv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4bv");
|
|
|
|
|
qglColor4d = dllColor4d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4d");
|
|
|
|
|
qglColor4dv = dllColor4dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4dv");
|
|
|
|
|
qglColor4f = dllColor4f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4f");
|
|
|
|
|
qglColor4fv = dllColor4fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4fv");
|
|
|
|
|
qglColor4i = dllColor4i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4i");
|
|
|
|
|
qglColor4iv = dllColor4iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4iv");
|
|
|
|
|
qglColor4s = dllColor4s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4s");
|
|
|
|
|
qglColor4sv = dllColor4sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4sv");
|
|
|
|
|
qglColor4ub = dllColor4ub = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4ub");
|
|
|
|
|
qglColor4ubv = dllColor4ubv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4ubv");
|
|
|
|
|
qglColor4ui = dllColor4ui = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4ui");
|
|
|
|
|
qglColor4uiv = dllColor4uiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4uiv");
|
|
|
|
|
qglColor4us = dllColor4us = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4us");
|
|
|
|
|
qglColor4usv = dllColor4usv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColor4usv");
|
|
|
|
|
qglColorMask = dllColorMask = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColorMask");
|
|
|
|
|
qglColorMaterial = dllColorMaterial = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColorMaterial");
|
|
|
|
|
qglColorPointer = dllColorPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glColorPointer");
|
|
|
|
|
qglCopyPixels = dllCopyPixels = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCopyPixels");
|
|
|
|
|
qglCopyTexImage1D = dllCopyTexImage1D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCopyTexImage1D");
|
|
|
|
|
qglCopyTexImage2D = dllCopyTexImage2D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCopyTexImage2D");
|
|
|
|
|
qglCopyTexSubImage1D = dllCopyTexSubImage1D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCopyTexSubImage1D");
|
|
|
|
|
qglCopyTexSubImage2D = dllCopyTexSubImage2D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCopyTexSubImage2D");
|
|
|
|
|
qglCullFace = dllCullFace = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glCullFace");
|
|
|
|
|
qglDeleteLists = dllDeleteLists = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDeleteLists");
|
|
|
|
|
qglDeleteTextures = dllDeleteTextures = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDeleteTextures");
|
|
|
|
|
qglDepthFunc = dllDepthFunc = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDepthFunc");
|
|
|
|
|
qglDepthMask = dllDepthMask = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDepthMask");
|
|
|
|
|
qglDepthRange = dllDepthRange = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDepthRange");
|
|
|
|
|
qglDisable = dllDisable = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDisable");
|
|
|
|
|
qglDisableClientState = dllDisableClientState = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDisableClientState");
|
|
|
|
|
qglDrawArrays = dllDrawArrays = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDrawArrays");
|
|
|
|
|
qglDrawBuffer = dllDrawBuffer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDrawBuffer");
|
|
|
|
|
qglDrawElements = dllDrawElements = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDrawElements");
|
|
|
|
|
qglDrawPixels = dllDrawPixels = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glDrawPixels");
|
|
|
|
|
qglEdgeFlag = dllEdgeFlag = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEdgeFlag");
|
|
|
|
|
qglEdgeFlagPointer = dllEdgeFlagPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEdgeFlagPointer");
|
|
|
|
|
qglEdgeFlagv = dllEdgeFlagv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEdgeFlagv");
|
|
|
|
|
qglEnable = dllEnable = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEnable");
|
|
|
|
|
qglEnableClientState = dllEnableClientState = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEnableClientState");
|
|
|
|
|
qglEnd = dllEnd = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEnd");
|
|
|
|
|
qglEndList = dllEndList = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEndList");
|
|
|
|
|
qglEvalCoord1d = dllEvalCoord1d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord1d");
|
|
|
|
|
qglEvalCoord1dv = dllEvalCoord1dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord1dv");
|
|
|
|
|
qglEvalCoord1f = dllEvalCoord1f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord1f");
|
|
|
|
|
qglEvalCoord1fv = dllEvalCoord1fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord1fv");
|
|
|
|
|
qglEvalCoord2d = dllEvalCoord2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord2d");
|
|
|
|
|
qglEvalCoord2dv = dllEvalCoord2dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord2dv");
|
|
|
|
|
qglEvalCoord2f = dllEvalCoord2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord2f");
|
|
|
|
|
qglEvalCoord2fv = dllEvalCoord2fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalCoord2fv");
|
|
|
|
|
qglEvalMesh1 = dllEvalMesh1 = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalMesh1");
|
|
|
|
|
qglEvalMesh2 = dllEvalMesh2 = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalMesh2");
|
|
|
|
|
qglEvalPoint1 = dllEvalPoint1 = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalPoint1");
|
|
|
|
|
qglEvalPoint2 = dllEvalPoint2 = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glEvalPoint2");
|
|
|
|
|
qglFeedbackBuffer = dllFeedbackBuffer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFeedbackBuffer");
|
|
|
|
|
qglFinish = dllFinish = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFinish");
|
|
|
|
|
qglFlush = dllFlush = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFlush");
|
|
|
|
|
qglFogf = dllFogf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFogf");
|
|
|
|
|
qglFogfv = dllFogfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFogfv");
|
|
|
|
|
qglFogi = dllFogi = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFogi");
|
|
|
|
|
qglFogiv = dllFogiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFogiv");
|
|
|
|
|
qglFrontFace = dllFrontFace = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFrontFace");
|
|
|
|
|
qglFrustum = dllFrustum = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glFrustum");
|
|
|
|
|
qglGenLists = dllGenLists = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGenLists");
|
|
|
|
|
qglGenTextures = dllGenTextures = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGenTextures");
|
|
|
|
|
qglGetBooleanv = dllGetBooleanv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetBooleanv");
|
|
|
|
|
qglGetClipPlane = dllGetClipPlane = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetClipPlane");
|
|
|
|
|
qglGetDoublev = dllGetDoublev = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetDoublev");
|
|
|
|
|
qglGetError = dllGetError = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetError");
|
|
|
|
|
qglGetFloatv = dllGetFloatv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetFloatv");
|
|
|
|
|
qglGetIntegerv = dllGetIntegerv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetIntegerv");
|
|
|
|
|
qglGetLightfv = dllGetLightfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetLightfv");
|
|
|
|
|
qglGetLightiv = dllGetLightiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetLightiv");
|
|
|
|
|
qglGetMapdv = dllGetMapdv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetMapdv");
|
|
|
|
|
qglGetMapfv = dllGetMapfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetMapfv");
|
|
|
|
|
qglGetMapiv = dllGetMapiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetMapiv");
|
|
|
|
|
qglGetMaterialfv = dllGetMaterialfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetMaterialfv");
|
|
|
|
|
qglGetMaterialiv = dllGetMaterialiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetMaterialiv");
|
|
|
|
|
qglGetPixelMapfv = dllGetPixelMapfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetPixelMapfv");
|
|
|
|
|
qglGetPixelMapuiv = dllGetPixelMapuiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetPixelMapuiv");
|
|
|
|
|
qglGetPixelMapusv = dllGetPixelMapusv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetPixelMapusv");
|
|
|
|
|
qglGetPointerv = dllGetPointerv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetPointerv");
|
|
|
|
|
qglGetPolygonStipple = dllGetPolygonStipple = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetPolygonStipple");
|
|
|
|
|
qglGetString = dllGetString = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetString");
|
|
|
|
|
qglGetTexEnvfv = dllGetTexEnvfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexEnvfv");
|
|
|
|
|
qglGetTexEnviv = dllGetTexEnviv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexEnviv");
|
|
|
|
|
qglGetTexGendv = dllGetTexGendv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexGendv");
|
|
|
|
|
qglGetTexGenfv = dllGetTexGenfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexGenfv");
|
|
|
|
|
qglGetTexGeniv = dllGetTexGeniv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexGeniv");
|
|
|
|
|
qglGetTexImage = dllGetTexImage = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexImage");
|
|
|
|
|
qglGetTexLevelParameterfv = dllGetTexLevelParameterfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetLevelParameterfv");
|
|
|
|
|
qglGetTexLevelParameteriv = dllGetTexLevelParameteriv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetLevelParameteriv");
|
|
|
|
|
qglGetTexParameterfv = dllGetTexParameterfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexParameterfv");
|
|
|
|
|
qglGetTexParameteriv = dllGetTexParameteriv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glGetTexParameteriv");
|
|
|
|
|
qglHint = dllHint = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glHint");
|
|
|
|
|
qglIndexMask = dllIndexMask = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexMask");
|
|
|
|
|
qglIndexPointer = dllIndexPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexPointer");
|
|
|
|
|
qglIndexd = dllIndexd = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexd");
|
|
|
|
|
qglIndexdv = dllIndexdv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexdv");
|
|
|
|
|
qglIndexf = dllIndexf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexf");
|
|
|
|
|
qglIndexfv = dllIndexfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexfv");
|
|
|
|
|
qglIndexi = dllIndexi = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexi");
|
|
|
|
|
qglIndexiv = dllIndexiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexiv");
|
|
|
|
|
qglIndexs = dllIndexs = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexs");
|
|
|
|
|
qglIndexsv = dllIndexsv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexsv");
|
|
|
|
|
qglIndexub = dllIndexub = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexub");
|
|
|
|
|
qglIndexubv = dllIndexubv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIndexubv");
|
|
|
|
|
qglInitNames = dllInitNames = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glInitNames");
|
|
|
|
|
qglInterleavedArrays = dllInterleavedArrays = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glInterleavedArrays");
|
|
|
|
|
qglIsEnabled = dllIsEnabled = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIsEnabled");
|
|
|
|
|
qglIsList = dllIsList = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIsList");
|
|
|
|
|
qglIsTexture = dllIsTexture = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glIsTexture");
|
|
|
|
|
qglLightModelf = dllLightModelf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightModelf");
|
|
|
|
|
qglLightModelfv = dllLightModelfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightModelfv");
|
|
|
|
|
qglLightModeli = dllLightModeli = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightModeli");
|
|
|
|
|
qglLightModeliv = dllLightModeliv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightModeliv");
|
|
|
|
|
qglLightf = dllLightf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightf");
|
|
|
|
|
qglLightfv = dllLightfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightfv");
|
|
|
|
|
qglLighti = dllLighti = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLighti");
|
|
|
|
|
qglLightiv = dllLightiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLightiv");
|
|
|
|
|
qglLineStipple = dllLineStipple = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLineStipple");
|
|
|
|
|
qglLineWidth = dllLineWidth = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLineWidth");
|
|
|
|
|
qglListBase = dllListBase = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glListBase");
|
|
|
|
|
qglLoadIdentity = dllLoadIdentity = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLoadIdentity");
|
|
|
|
|
qglLoadMatrixd = dllLoadMatrixd = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLoadMatrixd");
|
|
|
|
|
qglLoadMatrixf = dllLoadMatrixf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLoadMatrixf");
|
|
|
|
|
qglLoadName = dllLoadName = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLoadName");
|
|
|
|
|
qglLogicOp = dllLogicOp = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glLogicOp");
|
|
|
|
|
qglMap1d = dllMap1d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMap1d");
|
|
|
|
|
qglMap1f = dllMap1f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMap1f");
|
|
|
|
|
qglMap2d = dllMap2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMap2d");
|
|
|
|
|
qglMap2f = dllMap2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMap2f");
|
|
|
|
|
qglMapGrid1d = dllMapGrid1d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMapGrid1d");
|
|
|
|
|
qglMapGrid1f = dllMapGrid1f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMapGrid1f");
|
|
|
|
|
qglMapGrid2d = dllMapGrid2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMapGrid2d");
|
|
|
|
|
qglMapGrid2f = dllMapGrid2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMapGrid2f");
|
|
|
|
|
qglMaterialf = dllMaterialf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMaterialf");
|
|
|
|
|
qglMaterialfv = dllMaterialfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMaterialfv");
|
|
|
|
|
qglMateriali = dllMateriali = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMateriali");
|
|
|
|
|
qglMaterialiv = dllMaterialiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMaterialiv");
|
|
|
|
|
qglMatrixMode = dllMatrixMode = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMatrixMode");
|
|
|
|
|
qglMultMatrixd = dllMultMatrixd = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMultMatrixd");
|
|
|
|
|
qglMultMatrixf = dllMultMatrixf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glMultMatrixf");
|
|
|
|
|
qglNewList = dllNewList = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNewList");
|
|
|
|
|
qglNormal3b = dllNormal3b = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3b");
|
|
|
|
|
qglNormal3bv = dllNormal3bv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3bv");
|
|
|
|
|
qglNormal3d = dllNormal3d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3d");
|
|
|
|
|
qglNormal3dv = dllNormal3dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3dv");
|
|
|
|
|
qglNormal3f = dllNormal3f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3f");
|
|
|
|
|
qglNormal3fv = dllNormal3fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3fv");
|
|
|
|
|
qglNormal3i = dllNormal3i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3i");
|
|
|
|
|
qglNormal3iv = dllNormal3iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3iv");
|
|
|
|
|
qglNormal3s = dllNormal3s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3s");
|
|
|
|
|
qglNormal3sv = dllNormal3sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormal3sv");
|
|
|
|
|
qglNormalPointer = dllNormalPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glNormalPointer");
|
|
|
|
|
qglOrtho = dllOrtho = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glOrtho");
|
|
|
|
|
qglPassThrough = dllPassThrough = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPassThrough");
|
|
|
|
|
qglPixelMapfv = dllPixelMapfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelMapfv");
|
|
|
|
|
qglPixelMapuiv = dllPixelMapuiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelMapuiv");
|
|
|
|
|
qglPixelMapusv = dllPixelMapusv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelMapusv");
|
|
|
|
|
qglPixelStoref = dllPixelStoref = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelStoref");
|
|
|
|
|
qglPixelStorei = dllPixelStorei = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelStorei");
|
|
|
|
|
qglPixelTransferf = dllPixelTransferf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelTransferf");
|
|
|
|
|
qglPixelTransferi = dllPixelTransferi = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelTransferi");
|
|
|
|
|
qglPixelZoom = dllPixelZoom = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPixelZoom");
|
|
|
|
|
qglPointSize = dllPointSize = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPointSize");
|
|
|
|
|
qglPolygonMode = dllPolygonMode = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPolygonMode");
|
|
|
|
|
qglPolygonOffset = dllPolygonOffset = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPolygonOffset");
|
|
|
|
|
qglPolygonStipple = dllPolygonStipple = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPolygonStipple");
|
|
|
|
|
qglPopAttrib = dllPopAttrib = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPopAttrib");
|
|
|
|
|
qglPopClientAttrib = dllPopClientAttrib = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPopClientAttrib");
|
|
|
|
|
qglPopMatrix = dllPopMatrix = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPopMatrix");
|
|
|
|
|
qglPopName = dllPopName = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPopName");
|
|
|
|
|
qglPrioritizeTextures = dllPrioritizeTextures = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPrioritizeTextures");
|
|
|
|
|
qglPushAttrib = dllPushAttrib = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPushAttrib");
|
|
|
|
|
qglPushClientAttrib = dllPushClientAttrib = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPushClientAttrib");
|
|
|
|
|
qglPushMatrix = dllPushMatrix = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPushMatrix");
|
|
|
|
|
qglPushName = dllPushName = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glPushName");
|
|
|
|
|
qglRasterPos2d = dllRasterPos2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2d");
|
|
|
|
|
qglRasterPos2dv = dllRasterPos2dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2dv");
|
|
|
|
|
qglRasterPos2f = dllRasterPos2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2f");
|
|
|
|
|
qglRasterPos2fv = dllRasterPos2fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2fv");
|
|
|
|
|
qglRasterPos2i = dllRasterPos2i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2i");
|
|
|
|
|
qglRasterPos2iv = dllRasterPos2iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2iv");
|
|
|
|
|
qglRasterPos2s = dllRasterPos2s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2s");
|
|
|
|
|
qglRasterPos2sv = dllRasterPos2sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos2sv");
|
|
|
|
|
qglRasterPos3d = dllRasterPos3d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3d");
|
|
|
|
|
qglRasterPos3dv = dllRasterPos3dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3dv");
|
|
|
|
|
qglRasterPos3f = dllRasterPos3f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3f");
|
|
|
|
|
qglRasterPos3fv = dllRasterPos3fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3fv");
|
|
|
|
|
qglRasterPos3i = dllRasterPos3i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3i");
|
|
|
|
|
qglRasterPos3iv = dllRasterPos3iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3iv");
|
|
|
|
|
qglRasterPos3s = dllRasterPos3s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3s");
|
|
|
|
|
qglRasterPos3sv = dllRasterPos3sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos3sv");
|
|
|
|
|
qglRasterPos4d = dllRasterPos4d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4d");
|
|
|
|
|
qglRasterPos4dv = dllRasterPos4dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4dv");
|
|
|
|
|
qglRasterPos4f = dllRasterPos4f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4f");
|
|
|
|
|
qglRasterPos4fv = dllRasterPos4fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4fv");
|
|
|
|
|
qglRasterPos4i = dllRasterPos4i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4i");
|
|
|
|
|
qglRasterPos4iv = dllRasterPos4iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4iv");
|
|
|
|
|
qglRasterPos4s = dllRasterPos4s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4s");
|
|
|
|
|
qglRasterPos4sv = dllRasterPos4sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRasterPos4sv");
|
|
|
|
|
qglReadBuffer = dllReadBuffer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glReadBuffer");
|
|
|
|
|
qglReadPixels = dllReadPixels = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glReadPixels");
|
|
|
|
|
qglRectd = dllRectd = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectd");
|
|
|
|
|
qglRectdv = dllRectdv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectdv");
|
|
|
|
|
qglRectf = dllRectf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectf");
|
|
|
|
|
qglRectfv = dllRectfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectfv");
|
|
|
|
|
qglRecti = dllRecti = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRecti");
|
|
|
|
|
qglRectiv = dllRectiv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectiv");
|
|
|
|
|
qglRects = dllRects = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRects");
|
|
|
|
|
qglRectsv = dllRectsv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRectsv");
|
|
|
|
|
qglRenderMode = dllRenderMode = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRenderMode");
|
|
|
|
|
qglRotated = dllRotated = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRotated");
|
|
|
|
|
qglRotatef = dllRotatef = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glRotatef");
|
|
|
|
|
qglScaled = dllScaled = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glScaled");
|
|
|
|
|
qglScalef = dllScalef = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glScalef");
|
|
|
|
|
qglScissor = dllScissor = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glScissor");
|
|
|
|
|
qglSelectBuffer = dllSelectBuffer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glSelectBuffer");
|
|
|
|
|
qglShadeModel = dllShadeModel = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glShadeModel");
|
|
|
|
|
qglStencilFunc = dllStencilFunc = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glStencilFunc");
|
|
|
|
|
qglStencilMask = dllStencilMask = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glStencilMask");
|
|
|
|
|
qglStencilOp = dllStencilOp = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glStencilOp");
|
|
|
|
|
qglTexCoord1d = dllTexCoord1d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1d");
|
|
|
|
|
qglTexCoord1dv = dllTexCoord1dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1dv");
|
|
|
|
|
qglTexCoord1f = dllTexCoord1f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1f");
|
|
|
|
|
qglTexCoord1fv = dllTexCoord1fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1fv");
|
|
|
|
|
qglTexCoord1i = dllTexCoord1i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1i");
|
|
|
|
|
qglTexCoord1iv = dllTexCoord1iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1iv");
|
|
|
|
|
qglTexCoord1s = dllTexCoord1s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1s");
|
|
|
|
|
qglTexCoord1sv = dllTexCoord1sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord1sv");
|
|
|
|
|
qglTexCoord2d = dllTexCoord2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2d");
|
|
|
|
|
qglTexCoord2dv = dllTexCoord2dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2dv");
|
|
|
|
|
qglTexCoord2f = dllTexCoord2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2f");
|
|
|
|
|
qglTexCoord2fv = dllTexCoord2fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2fv");
|
|
|
|
|
qglTexCoord2i = dllTexCoord2i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2i");
|
|
|
|
|
qglTexCoord2iv = dllTexCoord2iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2iv");
|
|
|
|
|
qglTexCoord2s = dllTexCoord2s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2s");
|
|
|
|
|
qglTexCoord2sv = dllTexCoord2sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord2sv");
|
|
|
|
|
qglTexCoord3d = dllTexCoord3d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3d");
|
|
|
|
|
qglTexCoord3dv = dllTexCoord3dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3dv");
|
|
|
|
|
qglTexCoord3f = dllTexCoord3f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3f");
|
|
|
|
|
qglTexCoord3fv = dllTexCoord3fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3fv");
|
|
|
|
|
qglTexCoord3i = dllTexCoord3i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3i");
|
|
|
|
|
qglTexCoord3iv = dllTexCoord3iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3iv");
|
|
|
|
|
qglTexCoord3s = dllTexCoord3s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3s");
|
|
|
|
|
qglTexCoord3sv = dllTexCoord3sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord3sv");
|
|
|
|
|
qglTexCoord4d = dllTexCoord4d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4d");
|
|
|
|
|
qglTexCoord4dv = dllTexCoord4dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4dv");
|
|
|
|
|
qglTexCoord4f = dllTexCoord4f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4f");
|
|
|
|
|
qglTexCoord4fv = dllTexCoord4fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4fv");
|
|
|
|
|
qglTexCoord4i = dllTexCoord4i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4i");
|
|
|
|
|
qglTexCoord4iv = dllTexCoord4iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4iv");
|
|
|
|
|
qglTexCoord4s = dllTexCoord4s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4s");
|
|
|
|
|
qglTexCoord4sv = dllTexCoord4sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoord4sv");
|
|
|
|
|
qglTexCoordPointer = dllTexCoordPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexCoordPointer");
|
|
|
|
|
qglTexEnvf = dllTexEnvf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexEnvf");
|
|
|
|
|
qglTexEnvfv = dllTexEnvfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexEnvfv");
|
|
|
|
|
qglTexEnvi = dllTexEnvi = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexEnvi");
|
|
|
|
|
qglTexEnviv = dllTexEnviv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexEnviv");
|
|
|
|
|
qglTexGend = dllTexGend = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGend");
|
|
|
|
|
qglTexGendv = dllTexGendv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGendv");
|
|
|
|
|
qglTexGenf = dllTexGenf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGenf");
|
|
|
|
|
qglTexGenfv = dllTexGenfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGenfv");
|
|
|
|
|
qglTexGeni = dllTexGeni = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGeni");
|
|
|
|
|
qglTexGeniv = dllTexGeniv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexGeniv");
|
|
|
|
|
qglTexImage1D = dllTexImage1D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexImage1D");
|
|
|
|
|
qglTexImage2D = dllTexImage2D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexImage2D");
|
|
|
|
|
qglTexParameterf = dllTexParameterf = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexParameterf");
|
|
|
|
|
qglTexParameterfv = dllTexParameterfv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexParameterfv");
|
|
|
|
|
qglTexParameteri = dllTexParameteri = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexParameteri");
|
|
|
|
|
qglTexParameteriv = dllTexParameteriv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexParameteriv");
|
|
|
|
|
qglTexSubImage1D = dllTexSubImage1D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexSubImage1D");
|
|
|
|
|
qglTexSubImage2D = dllTexSubImage2D = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTexSubImage2D");
|
|
|
|
|
qglTranslated = dllTranslated = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTranslated");
|
|
|
|
|
qglTranslatef = dllTranslatef = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glTranslatef");
|
|
|
|
|
qglVertex2d = dllVertex2d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2d");
|
|
|
|
|
qglVertex2dv = dllVertex2dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2dv");
|
|
|
|
|
qglVertex2f = dllVertex2f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2f");
|
|
|
|
|
qglVertex2fv = dllVertex2fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2fv");
|
|
|
|
|
qglVertex2i = dllVertex2i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2i");
|
|
|
|
|
qglVertex2iv = dllVertex2iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2iv");
|
|
|
|
|
qglVertex2s = dllVertex2s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2s");
|
|
|
|
|
qglVertex2sv = dllVertex2sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex2sv");
|
|
|
|
|
qglVertex3d = dllVertex3d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3d");
|
|
|
|
|
qglVertex3dv = dllVertex3dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3dv");
|
|
|
|
|
qglVertex3f = dllVertex3f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3f");
|
|
|
|
|
qglVertex3fv = dllVertex3fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3fv");
|
|
|
|
|
qglVertex3i = dllVertex3i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3i");
|
|
|
|
|
qglVertex3iv = dllVertex3iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3iv");
|
|
|
|
|
qglVertex3s = dllVertex3s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3s");
|
|
|
|
|
qglVertex3sv = dllVertex3sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex3sv");
|
|
|
|
|
qglVertex4d = dllVertex4d = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4d");
|
|
|
|
|
qglVertex4dv = dllVertex4dv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4dv");
|
|
|
|
|
qglVertex4f = dllVertex4f = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4f");
|
|
|
|
|
qglVertex4fv = dllVertex4fv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4fv");
|
|
|
|
|
qglVertex4i = dllVertex4i = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4i");
|
|
|
|
|
qglVertex4iv = dllVertex4iv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4iv");
|
|
|
|
|
qglVertex4s = dllVertex4s = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4s");
|
|
|
|
|
qglVertex4sv = dllVertex4sv = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertex4sv");
|
|
|
|
|
qglVertexPointer = dllVertexPointer = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glVertexPointer");
|
|
|
|
|
qglViewport = dllViewport = ri.Sys_GetProcAddress(glw_state.OpenGLLib, "glViewport");
|
|
|
|
|
|
|
|
|
|
qglLockArraysEXT = 0;
|
|
|
|
|
qglUnlockArraysEXT = 0;
|