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Update the CHANGELOG for 7.44.
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CHANGELOG
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CHANGELOG
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@ -1,3 +1,29 @@
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Quake II 7.44 to 7.44:
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- Fix some input option not getting saved.
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- Limit busywaits to the full client. This lowers the cpu consumption
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of q2ded considerably.
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- Rework the build system to be more distribution friendly. The base
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CFLAGS and LDFLAGS can now be overridden by the environment and by
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options passed to make. (by Simon McVittie)
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- Fix some corner cases of broken IPv6 connectivity.
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- Fix qport colliding between several Yamagi Quake II clients.
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- Keyboard keys unknown to Yamagi Quake II can now be bound.
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- Adaptive vsync is now supported by setting 'r_vsync' to '1'.
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- Implement 'coop_pickup_weapons'. When set to '1', a weapon may be
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picked up by coop players if the player doesn't have the weapon in
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their inventory or no other player has already picked it up.
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- In coop elevators wait for 'coop_elevator_delay' seconds.
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- If 'cl_anglekick' is set '1' angle kicks are ignored. This breaks
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the gameplay a little bit, but helps against motion sickness. This
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cvar is cheat protected.
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- Add 'listmaps' command and autocompletion for maps. (by JBerg)
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- Make 'wait' in scripts wait for 17 ms. This fixes some movement
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makros.
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- Support for Haiku. (by David Carlier)
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- Add a 'mods' submenu. (by earth-metal)
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- Add the 'vstr' command and 'nextdemo' cvar. Ported from ioquake3.
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(by Denis Pauk)
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Quake II 7.42 to 7.43:
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- Recover from a lost sound device, do not crash of no sound device is
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available. This fixes several problem with DisplayPort and HDMI audio,
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