Update CHANGELOG

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Yamagi Burmeister 2015-10-31 16:53:25 +01:00
parent 93540d4a63
commit eeccfc41ab
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Quake II 5.31 to 5.32:
- Fix problems with never openal-soft versions.
- Fix overbright bits not applied to regular meshes. (by David Reid)
- Several improvements to GUI / HUD scaling. (by David Reid)
- Don't stop generatings gibs after map change.
- A new high resolution application / windows icon. (by Ryan)
- Don't display baseq2 savegames in mods / addons.
- Some smaller bugfixes.
Quake II 5.30 to 5.31:
- Enabled hud scaling by default and added an option to the video
menu to switch scaling off.