Update CHANGELOG for 7.30.

This commit is contained in:
Yamagi Burmeister 2018-09-05 14:54:56 +02:00
parent ca1f9a17d9
commit edabb03051

View file

@ -1,3 +1,11 @@
Quake II 7.21 to 7.30:
- Removed support for SDL 1.2.
- Removed static dependencies to libogg, libvorbis and libz.
- Fixed several bugs regarding render- and fullscreen switch.
- A lot of fixes and improvements to the software renderer. It's now
able to render the whole game without artifacts and much faster than
before. (by Denis Pauk)
Quake II 7.20 to 7.21: Quake II 7.20 to 7.21:
- Fix some render glitches in the software renderer. (by Denis Pauk) - Fix some render glitches in the software renderer. (by Denis Pauk)
- Render the weapon independent of the current field of view, otherwise - Render the weapon independent of the current field of view, otherwise