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De-Seppe 2021-09-27 12:57:55 +02:00
commit ed1d1bc0c6

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@ -285,6 +285,9 @@ The build dependencies can be installed with:
* On Debian based distributions: `apt install build-essential * On Debian based distributions: `apt install build-essential
libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev` libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev`
* On FreeBSD: `pkg install gmake libGL sdl2 openal-soft curl` * On FreeBSD: `pkg install gmake libGL sdl2 openal-soft curl`
* On NetBSD: `pkgin install gmake SDL2 openal-soft curl`
* On OpenBSD: `pkg_add gmake sdl2 openal curl`
* On Solaris/Illumos: `pkg install sdl2 openal curl`
* On MacOS the dependencies can be installed with Homebrew (from * On MacOS the dependencies can be installed with Homebrew (from
https://brew.sh): `brew install sdl2 openal-soft` https://brew.sh): `brew install sdl2 openal-soft`
@ -297,10 +300,12 @@ Debian or FreeBSD packages.
Download the latest release from https://www.yamagi.org/quake2 or clone Download the latest release from https://www.yamagi.org/quake2 or clone
the source from https://github.com/yquake2/yquake2.git, change into the the source from https://github.com/yquake2/yquake2.git, change into the
*yquake2/* source directory and type *make* (Linux, MacOS and Windows) *yquake2/* source directory and type *make* (Linux, MacOS and Windows)
or *gmake* (FreeBSD). After the build finished, copy everything from the or *gmake* (FreeBSD, NetBSD, OpenBSD). Note on Solaris systems, *make*
*release/* directory to the Yamagi Quake II installation directory. or *gmake* can be used, the latter provides in addition parallel build.
After the build finished, copy everything from the *release/* directory
to the Yamagi Quake II installation directory.
For the addons download or clone their source, change into the source For the addons download or clone their source, change into the source
directory and type *make* (Linux, MacOS and Windows) or *gmake* directory and type *make* (Linux, MacOS and Windows) or *gmake*
(FreeBSD). After the compilation finishes the *release/game.so* is (FreeBSD, NetBSD, OpenBSD). After the compilation finishes the *release/game.so*
copied to the corresponding directory in the Quake II installation. is copied to the corresponding directory in the Quake II installation.