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Fix some typos.
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README.md
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README.md
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@ -3,10 +3,11 @@
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This is the Yamagi Quake II Client, an enhanced version of id Software's Quake
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This is the Yamagi Quake II Client, an enhanced version of id Software's Quake
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II with focus on offline and coop gameplay. Both the gameplay and the graphics
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II with focus on offline and coop gameplay. Both the gameplay and the graphics
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are unchanged, but many bugs if the last official release were fixed and some
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are unchanged, but many bugs if the last official release were fixed and some
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nice to have features like widescreen support were added. Unlike most other
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nice to have features like widescreen support and a modern OpenGL 3.2 renderer
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Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly
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were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64
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on modern processors and operating systems. Yamagi Quake II runs on nearly all
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bit clean. It works perfectly on modern processors and operating systems. Yamagi
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common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X.
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Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD,
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Windows and OS X.
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This code is build upon Icculus Quake II, which itself is based on Quake II
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This code is build upon Icculus Quake II, which itself is based on Quake II
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3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the
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3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the
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@ -32,8 +33,9 @@ Over the years Quake II was distributed in a myriad of ways:
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- Through steam.
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- Through steam.
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- etc.
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- etc.
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Yamagi Quake II supports all of these version, even the limited demo. Full
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Yamagi Quake II supports all of these version, even the rather limited demo.
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versions require about 1.6 GiB hard drive space, the demo version about 150 Mib.
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Full versions require about 1.6 GiB hard drive space, the demo version about 150
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Mib.
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#### Full versions
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#### Full versions
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@ -80,8 +82,8 @@ If you own the optional addons you'll need to copy their gamedata too:
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1. Get the demo from http://deponie.yamagi.org/quake2/idstuff/q2-314-demo-x86.exe
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1. Get the demo from http://deponie.yamagi.org/quake2/idstuff/q2-314-demo-x86.exe
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and extract it. It's just an ordinary, self-extract ZIP file. On Windows it
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and extract it. It's just an ordinary, self-extract ZIP file. On Windows it
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be extracted by double clicking on it, on other system an archiver or even
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can be extracted by double clicking on it, on other system an archiver or
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the *unzip* command can be used.
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even the *unzip* command can be used.
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3. Create a new directory and a subdirectory baseq2/ in it.
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3. Create a new directory and a subdirectory baseq2/ in it.
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3. Copy the pak0.pak and the players/ subdirectory from Install/Data/baseq2/
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3. Copy the pak0.pak and the players/ subdirectory from Install/Data/baseq2/
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into the newly created baseq2/ subdirectory.
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into the newly created baseq2/ subdirectory.
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@ -94,7 +96,7 @@ The demo **must not** be patched! Patching the demo will break it!
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The retail CD version of Quake II and both addons contain up to 11 Audio CD
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The retail CD version of Quake II and both addons contain up to 11 Audio CD
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tracks, forming the soundtrack. Since modern computers lack the ability for
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tracks, forming the soundtrack. Since modern computers lack the ability for
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classic Audio CD playback, it's often emulated by a transparent combination
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classic Audio CD playback, it's often emulated by a transparent combination
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of CD ripping and playback, these tracks can be ripped into OGG/Vorbis files.
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of CD ripping and playback. The tracks can be ripped into OGG/Vorbis files.
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Yamagi Quake II will use these files instead of the CD tracks.
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Yamagi Quake II will use these files instead of the CD tracks.
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Later Quake II version, for example the one included with Quake IV and the one
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Later Quake II version, for example the one included with Quake IV and the one
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