Fix some typos.

This commit is contained in:
Yamagi Burmeister 2017-05-25 10:20:12 +02:00
parent f02bd475bd
commit eb27fa4d77

View file

@ -3,10 +3,11 @@
This is the Yamagi Quake II Client, an enhanced version of id Software's Quake This is the Yamagi Quake II Client, an enhanced version of id Software's Quake
II with focus on offline and coop gameplay. Both the gameplay and the graphics II with focus on offline and coop gameplay. Both the gameplay and the graphics
are unchanged, but many bugs if the last official release were fixed and some are unchanged, but many bugs if the last official release were fixed and some
nice to have features like widescreen support were added. Unlike most other nice to have features like widescreen support and a modern OpenGL 3.2 renderer
Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64
on modern processors and operating systems. Yamagi Quake II runs on nearly all bit clean. It works perfectly on modern processors and operating systems. Yamagi
common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X. Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD,
Windows and OS X.
This code is build upon Icculus Quake II, which itself is based on Quake II This code is build upon Icculus Quake II, which itself is based on Quake II
3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the
@ -32,8 +33,9 @@ Over the years Quake II was distributed in a myriad of ways:
- Through steam. - Through steam.
- etc. - etc.
Yamagi Quake II supports all of these version, even the limited demo. Full Yamagi Quake II supports all of these version, even the rather limited demo.
versions require about 1.6 GiB hard drive space, the demo version about 150 Mib. Full versions require about 1.6 GiB hard drive space, the demo version about 150
Mib.
#### Full versions #### Full versions
@ -80,8 +82,8 @@ If you own the optional addons you'll need to copy their gamedata too:
1. Get the demo from http://deponie.yamagi.org/quake2/idstuff/q2-314-demo-x86.exe 1. Get the demo from http://deponie.yamagi.org/quake2/idstuff/q2-314-demo-x86.exe
and extract it. It's just an ordinary, self-extract ZIP file. On Windows it and extract it. It's just an ordinary, self-extract ZIP file. On Windows it
be extracted by double clicking on it, on other system an archiver or even can be extracted by double clicking on it, on other system an archiver or
the *unzip* command can be used. even the *unzip* command can be used.
3. Create a new directory and a subdirectory baseq2/ in it. 3. Create a new directory and a subdirectory baseq2/ in it.
3. Copy the pak0.pak and the players/ subdirectory from Install/Data/baseq2/ 3. Copy the pak0.pak and the players/ subdirectory from Install/Data/baseq2/
into the newly created baseq2/ subdirectory. into the newly created baseq2/ subdirectory.
@ -94,7 +96,7 @@ The demo **must not** be patched! Patching the demo will break it!
The retail CD version of Quake II and both addons contain up to 11 Audio CD The retail CD version of Quake II and both addons contain up to 11 Audio CD
tracks, forming the soundtrack. Since modern computers lack the ability for tracks, forming the soundtrack. Since modern computers lack the ability for
classic Audio CD playback, it's often emulated by a transparent combination classic Audio CD playback, it's often emulated by a transparent combination
of CD ripping and playback, these tracks can be ripped into OGG/Vorbis files. of CD ripping and playback. The tracks can be ripped into OGG/Vorbis files.
Yamagi Quake II will use these files instead of the CD tracks. Yamagi Quake II will use these files instead of the CD tracks.
Later Quake II version, for example the one included with Quake IV and the one Later Quake II version, for example the one included with Quake IV and the one