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Use correct types and remove unused variables
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parent
d9560b4020
commit
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1 changed files with 3 additions and 4 deletions
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@ -226,8 +226,8 @@ char *
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Sys_ConsoleInput(void)
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Sys_ConsoleInput(void)
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{
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{
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INPUT_RECORD recs[1024];
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INPUT_RECORD recs[1024];
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int dummy;
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int ch;
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int ch, numread, numevents;
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DWORD dummy, numread, numevents;
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if (!dedicated || !dedicated->value)
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if (!dedicated || !dedicated->value)
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{
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{
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@ -310,8 +310,8 @@ Sys_ConsoleInput(void)
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void
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void
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Sys_ConsoleOutput(char *string)
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Sys_ConsoleOutput(char *string)
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{
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{
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int dummy;
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char text[256];
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char text[256];
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DWORD dummy;
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if (!dedicated || !dedicated->value)
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if (!dedicated || !dedicated->value)
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{
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{
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@ -411,7 +411,6 @@ Sys_GetGameAPI(void *parms)
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const char *gamename = "game.dll";
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const char *gamename = "game.dll";
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char name[MAX_OSPATH];
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char name[MAX_OSPATH];
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char *path = NULL;
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char *path = NULL;
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char cwd[MAX_OSPATH];
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if (game_library)
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if (game_library)
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{
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{
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