Merge pull request #1140 from BjossiAlfreds/spawntemp-leak-fix
Fixed spawntemp data leaking into mid-level spawned entities
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e2d8572839
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@ -700,6 +700,9 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
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ED_CallSpawn(ent);
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}
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/* in case the last entity in the entstring has spawntemp fields */
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memset(&st, 0, sizeof(st));
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gi.dprintf("%i entities inhibited.\n", inhibit);
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G_FindTeams();
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