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https://github.com/yquake2/yquake2remaster.git
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Refactor the SDL part of S_RawSamples into the backend
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2c356d142e
commit
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3 changed files with 97 additions and 82 deletions
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@ -884,6 +884,100 @@ SDL_Cache(sfx_t *sfx, wavinfo_t *info, byte *data)
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return true;
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}
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/*
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* Playback of "raw samples", e.g. samples
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* without an origin entity. Used for music
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* and cinematic playback.
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*/
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void
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SDL_RawSamples(int samples, int rate, int width,
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int channels, byte *data, float volume)
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{
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float scale;
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int dst;
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int i;
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int src;
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int intVolume;
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scale = (float)rate / dma.speed;
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intVolume = (int)(256 * volume);
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if ((channels == 2) && (width == 2))
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{
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = ((short *)data)[src * 2] * intVolume;
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s_rawsamples[dst].right = ((short *)data)[src * 2 + 1] * intVolume;
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}
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}
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else if ((channels == 1) && (width == 2))
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{
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = ((short *)data)[src] * intVolume;
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s_rawsamples[dst].right = ((short *)data)[src] * intVolume;
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}
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}
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else if ((channels == 2) && (width == 1))
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{
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intVolume *= 256;
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left =
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(((byte *)data)[src * 2] - 128) * intVolume;
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s_rawsamples[dst].right =
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(((byte *)data)[src * 2 + 1] - 128) * intVolume;
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}
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}
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else if ((channels == 1) && (width == 1))
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{
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intVolume *= 256;
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = (((byte *)data)[src] - 128) * intVolume;
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s_rawsamples[dst].right = (((byte *)data)[src] - 128) * intVolume;
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}
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}
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}
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/* ------------------------------------------------------------------ */
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/*
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@ -181,6 +181,7 @@ channel_t *S_PickChannel(int entnum, int entchannel);
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/* spatializes a channel */
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void SDL_Spatialize(channel_t *ch);
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void SDL_RawSamples(int samples, int rate, int width, int channels, byte *data, float volume);
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void S_BuildSoundList(int *sounds);
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@ -941,11 +941,6 @@ void
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S_RawSamples(int samples, int rate, int width,
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int channels, byte *data, float volume)
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{
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int i;
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int src, dst;
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float scale;
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int intVolume;
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if (!sound_started)
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{
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return;
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@ -961,86 +956,11 @@ S_RawSamples(int samples, int rate, int width,
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{
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volume = volume * (s_volume->value);
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AL_RawSamples(samples, rate, width, channels, data, volume);
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return;
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}
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else
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#endif
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scale = (float)rate / dma.speed;
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intVolume = (int)(256 * volume);
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if ((channels == 2) && (width == 2))
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{
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = ((short *)data)[src * 2] * intVolume;
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s_rawsamples[dst].right = ((short *)data)[src * 2 + 1] * intVolume;
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}
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}
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else if ((channels == 1) && (width == 2))
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{
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = ((short *)data)[src] * intVolume;
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s_rawsamples[dst].right = ((short *)data)[src] * intVolume;
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}
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}
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else if ((channels == 2) && (width == 1))
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{
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intVolume *= 256;
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left =
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(((byte *)data)[src * 2] - 128) * intVolume;
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s_rawsamples[dst].right =
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(((byte *)data)[src * 2 + 1] - 128) * intVolume;
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}
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}
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else if ((channels == 1) && (width == 1))
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{
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intVolume *= 256;
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for (i = 0; ; i++)
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{
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src = (int)(i * scale);
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if (src >= samples)
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{
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break;
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}
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dst = s_rawend & (MAX_RAW_SAMPLES - 1);
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s_rawend++;
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s_rawsamples[dst].left = (((byte *)data)[src] - 128) * intVolume;
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s_rawsamples[dst].right = (((byte *)data)[src] - 128) * intVolume;
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}
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SDL_RawSamples(samples, rate, width, channels, data, volume);
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}
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}
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