This commit is contained in:
Yamagi Burmeister 2012-06-25 13:53:05 +02:00
parent fd44d3078f
commit d70f510391

6
README
View file

@ -180,7 +180,7 @@ ftp://ftp.idsoftware.com/idstuff/quake2/q2-3.20-x86-full-ctf.exe
Use this and only this file! Unofficial pointreleases or something like Use this and only this file! Unofficial pointreleases or something like
that will not work and may crash your game! that will not work and may crash your game!
Extract the file into a new directory (we recommend quake2\) and delete Extract the file into a new directory (we recommend quake2\) and remove
the following files and directories: the following files and directories:
- 3.20_Changes.txt - 3.20_Changes.txt
- quake2.exe - quake2.exe
@ -205,7 +205,7 @@ If you haven't got Quake II, try the demo version. Get it here:
ftp://ftp.idsoftware.com/idstuff/quake2/q2-314-demo-x86.exe ftp://ftp.idsoftware.com/idstuff/quake2/q2-314-demo-x86.exe
Extract this file into a new directory and delete everything but Extract this file into a new directory and delete everything but
"baseq2\pak0.pk2" and the "baseq2\video\" directory. No patching "baseq2\pak0.pak" and the "baseq2\video\" directory. No patching
is needed for the demo, in fact it would break it. is needed for the demo, in fact it would break it.
2.4 Addons 2.4 Addons
@ -227,7 +227,7 @@ directory structure.
2.6 Compiling 2.6 Compiling
------------- -------------
Compiling Yamagi Quake II from source is unnecessary as long as you will not Compiling Yamagi Quake II from source is unnecessary as long as you will not
use the github version or want to develop on Windows. If you relly want to use the github version or want to develop on Windows. If you really want to
compile Yamagi Quake II by yourself follow these steps: compile Yamagi Quake II by yourself follow these steps:
1. Grab a copy of Nuwens MinGW distribution from http://nuwen.net/mingw.html 1. Grab a copy of Nuwens MinGW distribution from http://nuwen.net/mingw.html