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Document the commands added by YQ2.
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@ -20,6 +20,7 @@ The documentation is split into several documents:
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* [Installation Guide](020_installation.md)
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* [Installation Guide](020_installation.md)
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* [Configuration Guide](030_configuration.md)
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* [Configuration Guide](030_configuration.md)
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* [List Of All New Console Variables](040_cvarlist.md)
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* [List Of All New Console Variables](040_cvarlist.md)
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* [List Of All New Commands](050_commands.md)
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* [Multiplayer Server Configuration](060_multiplayer.md)
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* [Multiplayer Server Configuration](060_multiplayer.md)
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* [Packaging Guide For Maintainers](070_packaging.md)
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* [Packaging Guide For Maintainers](070_packaging.md)
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* [Contributing Guide](080_contributing.md)
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* [Contributing Guide](080_contributing.md)
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# Yamagi Quake II Commands
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This list explains all commands added by Yamagi Quake II. All of the
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original clients (Vanilla Quake II) commands are still in place.
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* **cycleweap <weapons>**: Cycles through the given weapons. Can be used
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to bind several weapons on one key.
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* **listentities <class>**: Lists the coordinates of all entities of a
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given class. Possible classes are `ammo`, `items`, `keys`, `monsters`
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and `weapons`. Multiple classes can be given, they're separated by
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whitespaces. The special class `all` lists the coordinates of all
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entities.
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* **teleport <x y z>**: Teleports the player to the given coordinates.
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