mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2025-01-31 21:30:36 +00:00
Remove rev_vk from the Makefile.
This commit is contained in:
parent
8c297a003f
commit
ce10213d91
1 changed files with 2 additions and 90 deletions
92
Makefile
92
Makefile
|
@ -68,9 +68,6 @@ WITH_SYSTEMDIR:=""
|
|||
# Contents/Resources
|
||||
OSX_APP:=yes
|
||||
|
||||
# Build vulkan render
|
||||
WITH_REFVK:=yes
|
||||
|
||||
# This is an optional configuration file, it'll be used in
|
||||
# case of presence.
|
||||
CONFIG_FILE:=config.mk
|
||||
|
@ -372,12 +369,12 @@ endif
|
|||
# ----------
|
||||
|
||||
# Phony targets
|
||||
.PHONY : all client game icon server ref_gl1 ref_gl3 ref_soft ref_vk
|
||||
.PHONY : all client game icon server ref_gl1 ref_gl3 ref_soft
|
||||
|
||||
# ----------
|
||||
|
||||
# Builds everything
|
||||
all: config client server game ref_gl1 ref_gl3 ref_soft ref_vk
|
||||
all: config client server game ref_gl1 ref_gl3 ref_soft
|
||||
|
||||
# ----------
|
||||
|
||||
|
@ -388,7 +385,6 @@ config:
|
|||
@echo "YQ2_ARCH = $(YQ2_ARCH) COMPILER = $(COMPILER)"
|
||||
@echo "WITH_CURL = $(WITH_CURL)"
|
||||
@echo "WITH_OPENAL = $(WITH_OPENAL)"
|
||||
@echo "WITH_REFVK = $(WITH_REFVK)"
|
||||
@echo "WITH_RPATH = $(WITH_RPATH)"
|
||||
@echo "WITH_SYSTEMWIDE = $(WITH_SYSTEMWIDE)"
|
||||
@echo "WITH_SYSTEMDIR = $(WITH_SYSTEMDIR)"
|
||||
|
@ -438,10 +434,6 @@ ifeq ($(WITH_CURL),yes)
|
|||
release/yquake2.exe : CFLAGS += -DUSE_CURL
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_REFVK),yes)
|
||||
release/yquake2.exe : CFLAGS += -DUSE_REFVK
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_OPENAL),yes)
|
||||
release/yquake2.exe : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"openal32.dll"'
|
||||
endif
|
||||
|
@ -471,10 +463,6 @@ ifeq ($(WITH_CURL),yes)
|
|||
release/quake2 : CFLAGS += -DUSE_CURL
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_REFVK),yes)
|
||||
release/quake2 : CFLAGS += -DUSE_REFVK
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_OPENAL),yes)
|
||||
ifeq ($(YQ2_OSTYPE), OpenBSD)
|
||||
release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so"'
|
||||
|
@ -676,31 +664,6 @@ build/ref_soft/%.o: %.c
|
|||
|
||||
# ----------
|
||||
|
||||
# The vk renderer lib
|
||||
ifeq ($(WITH_REFVK),yes)
|
||||
ifeq ($(YQ2_OSTYPE), Windows)
|
||||
ref_vk:
|
||||
@echo "===> Building ref_vk.dll"
|
||||
$(MAKE) release/ref_vk.dll
|
||||
|
||||
release/ref_vk.dll : LDFLAGS += -shared
|
||||
else
|
||||
ref_vk:
|
||||
@echo "===> Building ref_vk.so"
|
||||
$(MAKE) release/ref_vk.so
|
||||
|
||||
release/ref_vk.so : CFLAGS += -fPIC
|
||||
release/ref_vk.so : LDFLAGS += -shared
|
||||
endif
|
||||
|
||||
build/ref_vk/%.o: %.c
|
||||
@echo "===> CC $<"
|
||||
${Q}mkdir -p $(@D)
|
||||
${Q}$(CC) -c $(CFLAGS) $(SDLCFLAGS) $(INCLUDE) -o $@ $<
|
||||
endif # WITH_REFVK
|
||||
|
||||
# ----------
|
||||
|
||||
# The baseq2 game
|
||||
ifeq ($(YQ2_OSTYPE), Windows)
|
||||
game:
|
||||
|
@ -985,43 +948,6 @@ endif
|
|||
|
||||
# ----------
|
||||
|
||||
REFVK_OBJS_ := \
|
||||
src/client/refresh/vk/vk_buffer.o \
|
||||
src/client/refresh/vk/vk_cmd.o \
|
||||
src/client/refresh/vk/vk_common.o \
|
||||
src/client/refresh/vk/vk_device.o \
|
||||
src/client/refresh/vk/vk_draw.o \
|
||||
src/client/refresh/vk/vk_image.o \
|
||||
src/client/refresh/vk/vk_light.o \
|
||||
src/client/refresh/vk/vk_mesh.o \
|
||||
src/client/refresh/vk/vk_model.o \
|
||||
src/client/refresh/vk/vk_pipeline.o \
|
||||
src/client/refresh/vk/vk_rmain.o \
|
||||
src/client/refresh/vk/vk_rmisc.o \
|
||||
src/client/refresh/vk/vk_rsurf.o \
|
||||
src/client/refresh/vk/vk_shaders.o \
|
||||
src/client/refresh/vk/vk_swapchain.o \
|
||||
src/client/refresh/vk/vk_validation.o \
|
||||
src/client/refresh/vk/vk_warp.o \
|
||||
src/client/refresh/vk/vk_util.o \
|
||||
src/client/refresh/vk/volk/volk.o \
|
||||
src/client/refresh/files/pcx.o \
|
||||
src/client/refresh/files/stb.o \
|
||||
src/client/refresh/files/wal.o \
|
||||
src/client/refresh/files/pvs.o \
|
||||
src/common/shared/shared.o \
|
||||
src/common/md4.o
|
||||
|
||||
ifeq ($(YQ2_OSTYPE), Windows)
|
||||
REFVK_OBJS_ += \
|
||||
src/backends/windows/shared/hunk.o
|
||||
else # not Windows
|
||||
REFVK_OBJS_ += \
|
||||
src/backends/unix/shared/hunk.o
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
# Used by the server
|
||||
SERVER_OBJS_ := \
|
||||
src/backends/generic/misc.o \
|
||||
|
@ -1078,7 +1004,6 @@ CLIENT_OBJS = $(patsubst %,build/client/%,$(CLIENT_OBJS_))
|
|||
REFGL1_OBJS = $(patsubst %,build/ref_gl1/%,$(REFGL1_OBJS_))
|
||||
REFGL3_OBJS = $(patsubst %,build/ref_gl3/%,$(REFGL3_OBJS_))
|
||||
REFSOFT_OBJS = $(patsubst %,build/ref_soft/%,$(REFSOFT_OBJS_))
|
||||
REFVK_OBJS = $(patsubst %,build/ref_vk/%,$(REFVK_OBJS_))
|
||||
SERVER_OBJS = $(patsubst %,build/server/%,$(SERVER_OBJS_))
|
||||
GAME_OBJS = $(patsubst %,build/baseq2/%,$(GAME_OBJS_))
|
||||
|
||||
|
@ -1090,7 +1015,6 @@ GAME_DEPS= $(GAME_OBJS:.o=.d)
|
|||
REFGL1_DEPS= $(REFGL1_OBJS:.o=.d)
|
||||
REFGL3_DEPS= $(REFGL3_OBJS:.o=.d)
|
||||
REFSOFT_DEPS= $(REFSOFT_OBJS:.o=.d)
|
||||
REFVK_DEPS= $(REFVK_OBJS:.o=.d)
|
||||
SERVER_DEPS= $(SERVER_OBJS:.o=.d)
|
||||
|
||||
# Suck header dependencies in.
|
||||
|
@ -1098,7 +1022,6 @@ SERVER_DEPS= $(SERVER_OBJS:.o=.d)
|
|||
-include $(GAME_DEPS)
|
||||
-include $(REFGL1_DEPS)
|
||||
-include $(REFGL3_DEPS)
|
||||
-include $(REFVK_DEPS)
|
||||
-include $(SERVER_DEPS)
|
||||
|
||||
# ----------
|
||||
|
@ -1178,17 +1101,6 @@ release/ref_soft.so : $(REFSOFT_OBJS)
|
|||
${Q}$(CC) $(REFSOFT_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
endif
|
||||
|
||||
# release/ref_vk.so
|
||||
ifeq ($(YQ2_OSTYPE), Windows)
|
||||
release/ref_vk.dll : $(REFVK_OBJS)
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(REFVK_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
else
|
||||
release/ref_vk.so : $(REFVK_OBJS)
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(REFVK_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
endif
|
||||
|
||||
# release/baseq2/game.so
|
||||
ifeq ($(YQ2_OSTYPE), Windows)
|
||||
release/baseq2/game.dll : $(GAME_OBJS)
|
||||
|
|
Loading…
Reference in a new issue