mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
vk: rework fan index buffer cache
This commit is contained in:
parent
d9a240a935
commit
cd16e9884d
8 changed files with 126 additions and 106 deletions
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@ -270,9 +270,6 @@ typedef struct
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uint32_t uniform_buffer_usage;
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uint32_t uniform_buffer_max_usage;
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uint32_t uniform_buffer_size;
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uint32_t triangle_index_usage;
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uint32_t triangle_index_max_usage;
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uint32_t triangle_index_count;
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} vkconfig_t;
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#define MAX_LIGHTMAPS 256
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@ -329,8 +329,8 @@ void QVk_DestroyPipeline(qvkpipeline_t *pipeline);
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uint8_t* QVk_GetVertexBuffer(VkDeviceSize size, VkBuffer *dstBuffer, VkDeviceSize *dstOffset);
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uint8_t* QVk_GetUniformBuffer(VkDeviceSize size, uint32_t *dstOffset, VkDescriptorSet *dstUboDescriptorSet);
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uint8_t* QVk_GetStagingBuffer(VkDeviceSize size, int alignment, VkCommandBuffer *cmdBuffer, VkBuffer *buffer, uint32_t *dstOffset);
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VkBuffer QVk_GetTriangleFanIbo(VkDeviceSize indexCount);
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VkBuffer QVk_GetTriangleStripIbo(VkDeviceSize indexCount);
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VkBuffer QVk_GetTriangleFanIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset);
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VkBuffer QVk_GetTriangleStripIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset);
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void QVk_DrawColorRect(float *ubo, VkDeviceSize uboSize, qvkrenderpasstype_t rpType);
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void QVk_DrawTexRect(const float *ubo, VkDeviceSize uboSize, qvktexture_t *texture);
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void QVk_BindPipeline(qvkpipeline_t *pipeline);
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@ -235,11 +235,11 @@ static VkDescriptorSet vk_uboDescriptorSets[NUM_DYNBUFFERS];
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static qvkstagingbuffer_t vk_stagingBuffers[NUM_DYNBUFFERS];
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static int vk_activeDynBufferIdx = 0;
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static int vk_activeSwapBufferIdx = 0;
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// index buffer for triangle fan/strip emulation - all because Metal/MoltenVK don't support them
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static VkBuffer *vk_triangleFanIbo = NULL;
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static VkBuffer *vk_triangleStripIbo = NULL;
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static uint32_t vk_triangleFanIboUsage = 0;
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static int vk_dynIndex = 0;
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/* cache tri between calls */
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static VkBuffer *vk_fanBuffercache = NULL;
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static VkDeviceSize vk_fanOffset = 0;
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static int vk_fanBuffersize = 0;
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// swap buffers used if primary dynamic buffers get full
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#define NUM_SWAPBUFFER_SLOTS 4
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@ -258,8 +258,6 @@ static VkDescriptorSet *vk_swapDescriptorSets[NUM_SWAPBUFFER_SLOTS];
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#define UNIFORM_BUFFER_SIZE (2048 * 1024)
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// staging buffer is constant in size but has a max limit beyond which it will be submitted
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#define STAGING_BUFFER_MAXSIZE (8192 * 1024)
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// initial index count in triangle fan buffer - assuming 200 indices (200*3 = 600 triangles) per object
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#define TRIANGLE_INDEX_CNT 200
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// Vulkan common descriptor sets for UBO, primary texture sampler and optional lightmap texture
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static VkDescriptorSetLayout vk_uboDescSetLayout;
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@ -1123,33 +1121,19 @@ GenStripIndexes(uint16_t *data, int from, int to)
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}
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}
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static void
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UpdateIndexBuffer(int index, uint16_t *data, VkDeviceSize bufferSize, VkDeviceSize *dstOffset)
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static VkBuffer*
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UpdateIndexBuffer(uint16_t *data, VkDeviceSize bufferSize, VkDeviceSize *dstOffset)
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{
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uint16_t *iboData = NULL;
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VK_VERIFY(buffer_invalidate(&vk_dynIndexBuffers[index].resource));
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iboData = (uint16_t *)QVk_GetIndexBuffer(bufferSize, dstOffset, index);
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vk_dynIndex = (vk_dynIndex + 1) % NUM_DYNBUFFERS;
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VK_VERIFY(buffer_invalidate(&vk_dynIndexBuffers[vk_dynIndex].resource));
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iboData = (uint16_t *)QVk_GetIndexBuffer(bufferSize, dstOffset, vk_dynIndex);
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memcpy(iboData, data, bufferSize);
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VK_VERIFY(buffer_flush(&vk_dynIndexBuffers[index].resource));
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}
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VK_VERIFY(buffer_flush(&vk_dynIndexBuffers[vk_dynIndex].resource));
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static void
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RebuildTriangleIndexBuffer()
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{
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VkDeviceSize dstOffset = 0;
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VkDeviceSize bufferSize = 3 * vk_config.triangle_index_count * sizeof(uint16_t);
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uint16_t *data = malloc(bufferSize);
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GenFanIndexes(data, 0, vk_config.triangle_index_count);
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UpdateIndexBuffer(0, data, bufferSize, &dstOffset);
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vk_triangleFanIbo = &vk_dynIndexBuffers[0].resource.buffer;
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GenStripIndexes(data, 0, vk_config.triangle_index_count);
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UpdateIndexBuffer(1, data, bufferSize, &dstOffset);
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vk_triangleStripIbo = &vk_dynIndexBuffers[1].resource.buffer;
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free(data);
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return &vk_dynIndexBuffers[vk_dynIndex].resource.buffer;
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}
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static void CreateStagingBuffer(VkDeviceSize size, qvkstagingbuffer_t *dstBuffer, int i)
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@ -1786,9 +1770,6 @@ qboolean QVk_Init(void)
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vk_config.uniform_buffer_usage = 0;
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vk_config.uniform_buffer_max_usage = 0;
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vk_config.uniform_buffer_size = UNIFORM_BUFFER_SIZE;
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vk_config.triangle_index_usage = 0;
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vk_config.triangle_index_max_usage = 0;
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vk_config.triangle_index_count = TRIANGLE_INDEX_CNT;
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#ifdef USE_SDL3
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if (!SDL_Vulkan_GetInstanceExtensions(&extCount))
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@ -2157,9 +2138,10 @@ qboolean QVk_Init(void)
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CreateDynamicBuffers();
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// create staging buffers
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CreateStagingBuffers();
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// assign a dynamic index buffer for triangle fan emulation
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RebuildTriangleIndexBuffer();
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vk_triangleFanIboUsage = ROUNDUP(3 * vk_config.triangle_index_count * sizeof(uint16_t), 4);
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/* reset fan buffer */
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vk_fanOffset = 0;
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vk_fanBuffersize = 512;
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vk_fanBuffercache = NULL;
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CreatePipelines();
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CreateSamplers();
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@ -2194,10 +2176,11 @@ VkResult QVk_BeginFrame(const VkViewport* viewport, const VkRect2D* scissor)
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vk_state.current_pipeline = VK_NULL_HANDLE;
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vk_state.current_renderpass = RP_COUNT;
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vk_config.vertex_buffer_usage = 0;
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// triangle fan index buffer data will not be cleared between frames unless the buffer itself is too small
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vk_config.index_buffer_usage = vk_triangleFanIboUsage;
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vk_config.index_buffer_usage = 0;
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vk_config.uniform_buffer_usage = 0;
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vk_config.triangle_index_usage = 0;
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/* reset fan buffer */
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vk_fanOffset = 0;
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vk_fanBuffercache = NULL;
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ReleaseSwapBuffers();
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@ -2221,8 +2204,7 @@ VkResult QVk_BeginFrame(const VkViewport* viewport, const VkRect2D* scissor)
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vk_activeDynBufferIdx = (vk_activeDynBufferIdx + 1) % NUM_DYNBUFFERS;
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vk_dynUniformBuffers[vk_activeDynBufferIdx].currentOffset = 0;
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vk_dynVertexBuffers[vk_activeDynBufferIdx].currentOffset = 0;
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// triangle fan index data is placed in the beginning of the buffer
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vk_dynIndexBuffers[vk_activeDynBufferIdx].currentOffset = vk_triangleFanIboUsage;
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vk_dynIndexBuffers[vk_activeDynBufferIdx].currentOffset = 0;
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VK_VERIFY(buffer_invalidate(&vk_dynUniformBuffers[vk_activeDynBufferIdx].resource));
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VK_VERIFY(buffer_invalidate(&vk_dynVertexBuffers[vk_activeDynBufferIdx].resource));
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VK_VERIFY(buffer_invalidate(&vk_dynIndexBuffers[vk_activeDynBufferIdx].resource));
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@ -2635,40 +2617,50 @@ uint8_t *QVk_GetStagingBuffer(VkDeviceSize size, int alignment, VkCommandBuffer
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return data;
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}
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static void
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QVk_CheckTriangleIbo(VkDeviceSize indexCount)
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VkBuffer
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QVk_GetTriangleFanIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset)
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{
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if (indexCount > vk_config.triangle_index_usage)
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vk_config.triangle_index_usage = indexCount;
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VkDeviceSize bufferSize;
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VkBuffer *buffer;
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uint16_t *data;
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if (vk_config.triangle_index_usage > vk_config.triangle_index_max_usage)
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vk_config.triangle_index_max_usage = vk_config.triangle_index_usage;
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if (indexCount > vk_config.triangle_index_count)
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if (vk_fanBuffercache && (vk_fanBuffersize > indexCount))
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{
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vk_config.triangle_index_count *= BUFFER_RESIZE_FACTOR;
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R_Printf(PRINT_ALL, "%s: Resizing triangle index buffer to %u indices.\n",
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__func__, vk_config.triangle_index_count);
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RebuildTriangleIndexBuffer();
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vk_triangleFanIboUsage = ROUNDUP(3 * vk_config.triangle_index_count * sizeof(uint16_t), 4);
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*dstOffset = vk_fanOffset;
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return *vk_fanBuffercache;
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}
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indexCount = ROUNDUP(Q_max(indexCount, vk_fanBuffersize), 4);
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bufferSize = 3 * indexCount * sizeof(uint16_t);
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data = malloc(bufferSize);
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GenFanIndexes(data, 0, indexCount);
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buffer = UpdateIndexBuffer(data, bufferSize, dstOffset);
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free(data);
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/* save to cache */
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vk_fanOffset = *dstOffset;
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vk_fanBuffersize = indexCount;
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vk_fanBuffercache = buffer;
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return *buffer;
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}
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VkBuffer
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QVk_GetTriangleFanIbo(VkDeviceSize indexCount)
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QVk_GetTriangleStripIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset)
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{
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QVk_CheckTriangleIbo(indexCount);
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VkDeviceSize bufferSize = 3 * indexCount * sizeof(uint16_t);
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uint16_t *data = malloc(bufferSize);
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VkBuffer *buffer;
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return *vk_triangleFanIbo;
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}
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GenStripIndexes(data, 0, indexCount);
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buffer = UpdateIndexBuffer(data, bufferSize, dstOffset);
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VkBuffer
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QVk_GetTriangleStripIbo(VkDeviceSize indexCount)
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{
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QVk_CheckTriangleIbo(indexCount);
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free(data);
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return *vk_triangleStripIbo;
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return *buffer;
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}
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void QVk_SubmitStagingBuffers()
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@ -34,12 +34,13 @@ static void
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R_RenderDlight(dlight_t *light)
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{
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VkDescriptorSet uboDescriptorSet;
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uint32_t uboOffset, fanOffset;
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uint8_t *vertData, *uboData;
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VkDeviceSize vboOffset;
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uint32_t uboOffset;
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VkBuffer vbo;
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int i, j;
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VkBuffer fan;
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float rad;
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int i, j;
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rad = light->intensity * 0.35;
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@ -77,9 +78,10 @@ R_RenderDlight(dlight_t *light)
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memcpy(vertData, lightVerts, sizeof(lightVerts));
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memcpy(uboData, r_viewproj_matrix, sizeof(r_viewproj_matrix));
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fan = QVk_GetTriangleFanIbo(48, &fanOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawDLightPipeline.layout, 0, 1, &uboDescriptorSet, 1, &uboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo(48), 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, 48, 1, 0, 0, 0);
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}
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@ -291,8 +291,8 @@ R_DrawNullModel(entity_t *currententity)
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verts[i][2] = shadelight[2];
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}
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VkBuffer vbo;
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VkDeviceSize vboOffset;
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VkBuffer vbo, fan;
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VkDeviceSize vboOffset, fanOffset;
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *vertData = QVk_GetVertexBuffer(sizeof(verts), &vbo, &vboOffset);
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@ -300,10 +300,11 @@ R_DrawNullModel(entity_t *currententity)
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memcpy(vertData, verts, sizeof(verts));
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memcpy(uboData, model, sizeof(model));
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fan = QVk_GetTriangleFanIbo(12, &fanOffset);
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QVk_BindPipeline(&vk_drawNullModelPipeline);
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawNullModelPipeline.layout, 0, 1, &uboDescriptorSet, 1, &uboOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo(12), 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, 12, 1, 0, 0, 0);
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vkCmdDrawIndexed(vk_activeCmdbuffer, 12, 1, 0, 6, 0);
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}
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@ -195,6 +195,7 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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{
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int vertCounts[2] = { 0, 0 };
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int pipeCounters[2] = { 0, 0 };
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VkDeviceSize fanOffset, stripOffset;
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VkBuffer fan, strip;
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if (Mesh_VertsRealloc(verts_count))
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@ -202,8 +203,8 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
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}
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fan = QVk_GetTriangleFanIbo(num_tris);
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strip = QVk_GetTriangleStripIbo(num_tris);
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fan = QVk_GetTriangleFanIbo(num_tris, &fanOffset);
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strip = QVk_GetTriangleStripIbo(num_tris, &stripOffset);
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drawInfo[0][0].firstVertex = 0;
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drawInfo[1][0].firstVertex = 0;
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@ -344,7 +345,7 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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{
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int i;
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, 0 /* buffer offset */, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, stripOffset, VK_INDEX_TYPE_UINT16);
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for (i = 0; i < pipeCounters[p]; i++)
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{
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@ -355,7 +356,7 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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{
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int i;
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, 0 /* buffer offset */, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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for (i = 0; i < pipeCounters[p]; i++)
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{
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@ -468,10 +469,11 @@ Vk_DrawAliasShadow(int *order, int *order_end, int posenum,
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float height, float lheight, vec4_t *s_lerped, const float *shadevector,
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uint32_t *uboOffset, VkDescriptorSet *uboDescriptorSet, int num_tris)
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{
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VkDeviceSize fanOffset, stripOffset;
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VkBuffer fan, strip;
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fan = QVk_GetTriangleFanIbo(num_tris);
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strip = QVk_GetTriangleStripIbo(num_tris);
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fan = QVk_GetTriangleFanIbo(num_tris, &fanOffset);
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strip = QVk_GetTriangleStripIbo(num_tris, &stripOffset);
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while (1)
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{
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@ -540,12 +542,12 @@ Vk_DrawAliasShadow(int *order, int *order_end, int posenum,
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if (pipelineIdx == TRIANGLE_STRIP)
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{
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, stripOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
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}
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else
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{
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
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}
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}
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@ -41,8 +41,8 @@ DrawVkPoly(mpoly_t *p, image_t *texture, const float *color)
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{
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QVk_BindPipeline(&vk_drawPolyPipeline);
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VkBuffer vbo;
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VkDeviceSize vboOffset;
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VkBuffer vbo, fan;
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VkDeviceSize vboOffset, fanOffset;
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * p->numverts, &vbo, &vboOffset);
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@ -60,9 +60,10 @@ DrawVkPoly(mpoly_t *p, image_t *texture, const float *color)
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vkCmdPushConstants(vk_activeCmdbuffer, vk_drawTexQuadPipeline[vk_state.current_renderpass].layout,
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VK_SHADER_STAGE_FRAGMENT_BIT, 17 * sizeof(float), sizeof(gamma), &gamma);
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fan = QVk_GetTriangleFanIbo((p->numverts - 2) * 3, &fanOffset);
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyPipeline.layout, 0, 2, descriptorSets, 1, &uboOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((p->numverts - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (p->numverts - 2) * 3, 1, 0, 0, 0);
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}
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@ -98,8 +99,9 @@ DrawVkFlowingPoly(msurface_t *fa, image_t *texture, const float *color)
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QVk_BindPipeline(&vk_drawPolyPipeline);
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VkBuffer vbo;
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VkDeviceSize vboOffset;
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VkDeviceSize vboOffset, fanOffset;
|
||||
VkBuffer vbo, fan;
|
||||
uint32_t uboOffset;
|
||||
VkDescriptorSet uboDescriptorSet;
|
||||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * p->numverts, &vbo, &vboOffset);
|
||||
|
@ -117,9 +119,11 @@ DrawVkFlowingPoly(msurface_t *fa, image_t *texture, const float *color)
|
|||
vkCmdPushConstants(vk_activeCmdbuffer, vk_drawTexQuadPipeline[vk_state.current_renderpass].layout,
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT, 17 * sizeof(float), sizeof(gamma), &gamma);
|
||||
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((p->numverts - 2) * 3, &fanOffset);
|
||||
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyPipeline.layout, 0, 2, descriptorSets, 1, &uboOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((p->numverts - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (p->numverts - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
|
||||
|
@ -494,6 +498,9 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
|
||||
for (p = surf->polys; p; p = p->chain)
|
||||
{
|
||||
VkBuffer fan;
|
||||
VkDeviceSize fanOffset;
|
||||
|
||||
memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
|
||||
|
||||
for (i = 0; i < nv; i++)
|
||||
|
@ -505,29 +512,36 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((nv - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
VkBuffer vbo;
|
||||
VkDeviceSize vboOffset;
|
||||
VkBuffer vbo;
|
||||
VkDescriptorSet descriptorSets[] = {
|
||||
image->vk_texture.descriptorSet,
|
||||
uboDescriptorSet,
|
||||
vk_state.lightmap_textures[lmtex].descriptorSet
|
||||
};
|
||||
|
||||
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyLmapPipeline.layout, 0, 3, descriptorSets, 1, &uboOffset);
|
||||
|
||||
for (p = surf->polys; p; p = p->chain)
|
||||
{
|
||||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
VkDeviceSize fanOffset;
|
||||
uint8_t *vertData;
|
||||
VkBuffer fan;
|
||||
|
||||
vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((nv - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
@ -548,6 +562,10 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
|
||||
for (p = surf->polys; p; p = p->chain)
|
||||
{
|
||||
VkDeviceSize vboOffset, fanOffset;
|
||||
VkBuffer vbo, fan;
|
||||
uint8_t *vertData;
|
||||
|
||||
memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
|
||||
|
||||
for (i = 0; i < nv; i++)
|
||||
|
@ -556,9 +574,7 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
verts_buffer[i].texCoord[1] += tscroll;
|
||||
}
|
||||
|
||||
VkBuffer vbo;
|
||||
VkDeviceSize vboOffset;
|
||||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
|
||||
|
||||
VkDescriptorSet descriptorSets[] = {
|
||||
|
@ -566,9 +582,11 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
uboDescriptorSet,
|
||||
vk_state.lightmap_textures[lmtex].descriptorSet
|
||||
};
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
|
||||
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyLmapPipeline.layout, 0, 3, descriptorSets, 1, &uboOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((nv - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
@ -578,9 +596,11 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
//==========
|
||||
for (p = surf->polys; p; p = p->chain)
|
||||
{
|
||||
VkBuffer vbo;
|
||||
VkDeviceSize vboOffset;
|
||||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
VkDeviceSize vboOffset, fanOffset;
|
||||
VkBuffer vbo, fan;
|
||||
uint8_t *vertData;
|
||||
|
||||
vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
|
||||
memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
|
||||
|
||||
VkDescriptorSet descriptorSets[] = {
|
||||
|
@ -588,9 +608,11 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
|
|||
uboDescriptorSet,
|
||||
vk_state.lightmap_textures[lmtex].descriptorSet
|
||||
};
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
|
||||
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyLmapPipeline.layout, 0, 3, descriptorSets, 1, &uboOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((nv - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
//==========
|
||||
|
|
|
@ -126,6 +126,9 @@ EmitWaterPolys(msurface_t *fa, image_t *texture, const float *modelMatrix,
|
|||
|
||||
for (bp = fa->polys; bp; bp = bp->next)
|
||||
{
|
||||
VkDeviceSize fanOffset;
|
||||
VkBuffer fan;
|
||||
|
||||
p = bp;
|
||||
|
||||
if (Mesh_VertsRealloc(p->numverts))
|
||||
|
@ -143,8 +146,9 @@ EmitWaterPolys(msurface_t *fa, image_t *texture, const float *modelMatrix,
|
|||
uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * p->numverts, &vbo, &vboOffset);
|
||||
memcpy(vertData, verts_buffer, sizeof(mvtx_t) * p->numverts);
|
||||
|
||||
fan = QVk_GetTriangleFanIbo((p->numverts - 2) * 3, &fanOffset);
|
||||
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((p->numverts - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdDrawIndexed(vk_activeCmdbuffer, (p->numverts - 2) * 3, 1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue