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Disable the softrenderer by default.
Before we can ship the softrenderer in the default install we'll need to clean up the cvars. Currently the softrenderer is using the gl_* cvars which is confusing.
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2 changed files with 2 additions and 2 deletions
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@ -40,7 +40,7 @@ string(REPLACE "-O3" "-O2" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
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option(ZIP_SUPPORT "ZIP support" ON)
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option(OGG_SUPPORT "OGG Vorbis playback support (Music)" ON)
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option(OPENAL_SUPPORT "OpenAL support" ON)
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option(SOFTRENDERER_SUPPORT "Enabled the software renderer" ON)
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option(SOFTRENDERER_SUPPORT "Enabled the software renderer" OFF)
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option(SYSTEMWIDE_SUPPORT "Enable systemwide installation of game assets" OFF)
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# These variables will act as our list of include folders and linker flags
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2
Makefile
2
Makefile
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@ -28,7 +28,7 @@
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# -------------------------
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# Build soft render
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WITH_REFSOFT:=yes
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WITH_REFSOFT:=no
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# Enables CD audio playback. CD audio playback is used
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# for the background music and doesn't add any further
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