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https://github.com/yquake2/yquake2remaster.git
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Share Mod_ReLoadSkins for reload images on model load
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parent
b2e8fbb086
commit
b628fa9133
5 changed files with 64 additions and 69 deletions
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@ -260,3 +260,38 @@ Mod_LoadSP2 (const char *mod_name, const void *buffer, int modfilelen,
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return extradata;
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}
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/*
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=================
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Mod_ReLoad
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Reload images in SP2/MD2 (mark registration_sequence)
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=================
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*/
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int
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Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image, void *extradata,
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modtype_t type)
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{
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if (type == mod_sprite)
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{
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dsprite_t *sprout;
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int i;
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sprout = (dsprite_t *)extradata;
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for (i=0 ; i<sprout->numframes ; i++)
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skins[i] = find_image (sprout->frames[i].name, it_sprite);
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return sprout->numframes;
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}
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else if (type == mod_alias)
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{
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dmdl_t *pheader;
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int i;
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pheader = (dmdl_t *)extradata;
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for (i=0 ; i<pheader->num_skins ; i++)
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skins[i] = find_image ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin);
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return pheader->num_frames;
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}
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// Unknow format, no images associated with it
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return 0;
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}
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@ -1126,9 +1126,6 @@ struct model_s *
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RI_RegisterModel(char *name)
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{
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model_t *mod;
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int i;
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dsprite_t *sprout;
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dmdl_t *pheader;
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mod = Mod_ForName(name, r_worldmodel, false);
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@ -1137,35 +1134,22 @@ RI_RegisterModel(char *name)
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mod->registration_sequence = registration_sequence;
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/* register any images used by the models */
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if (mod->type == mod_sprite)
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if (mod->type == mod_brush)
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{
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sprout = (dsprite_t *)mod->extradata;
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int i;
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for (i = 0; i < sprout->numframes; i++)
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{
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mod->skins[i] = R_FindImage(sprout->frames[i].name, it_sprite);
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}
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}
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else if (mod->type == mod_alias)
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{
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pheader = (dmdl_t *)mod->extradata;
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for (i = 0; i < pheader->num_skins; i++)
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{
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mod->skins[i] = R_FindImage((char *)pheader + pheader->ofs_skins +
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i * MAX_SKINNAME, it_skin);
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}
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mod->numframes = pheader->num_frames;
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}
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else if (mod->type == mod_brush)
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{
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for (i = 0; i < mod->numtexinfo; i++)
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{
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mod->texinfo[i].image->registration_sequence =
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registration_sequence;
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}
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}
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else
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{
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/* numframes is unused for SP2 but lets set it also */
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mod->numframes = Mod_ReLoadSkins((struct image_s **)mod->skins,
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(findimage_t)R_FindImage, mod->extradata, mod->type);
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}
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}
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return mod;
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@ -1124,9 +1124,6 @@ struct model_s *
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GL3_RegisterModel(char *name)
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{
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gl3model_t *mod;
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int i;
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dsprite_t *sprout;
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dmdl_t *pheader;
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mod = Mod_ForName(name, gl3_worldmodel, false);
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@ -1135,33 +1132,21 @@ GL3_RegisterModel(char *name)
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mod->registration_sequence = registration_sequence;
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/* register any images used by the models */
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if (mod->type == mod_sprite)
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if (mod->type == mod_brush)
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{
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sprout = (dsprite_t *)mod->extradata;
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int i;
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for (i = 0; i < sprout->numframes; i++)
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{
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mod->skins[i] = GL3_FindImage(sprout->frames[i].name, it_sprite);
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}
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}
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else if (mod->type == mod_alias)
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{
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pheader = (dmdl_t *)mod->extradata;
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for (i = 0; i < pheader->num_skins; i++)
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{
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mod->skins[i] = GL3_FindImage((char *)pheader + pheader->ofs_skins + i * MAX_SKINNAME, it_skin);
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}
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mod->numframes = pheader->num_frames;
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}
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else if (mod->type == mod_brush)
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{
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for (i = 0; i < mod->numtexinfo; i++)
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{
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mod->texinfo[i].image->registration_sequence = registration_sequence;
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}
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}
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else
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{
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/* numframes is unused for SP2 but lets set it also */
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mod->numframes = Mod_ReLoadSkins((struct image_s **)mod->skins,
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(findimage_t)GL3_FindImage, mod->extradata, mod->type);
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}
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}
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return mod;
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@ -97,8 +97,10 @@ extern const byte* Mod_DecompressVis(const byte *in, int row);
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typedef struct image_s* (*findimage_t)(char *name, imagetype_t type);
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void *Mod_LoadMD2 (const char *mod_name, const void *buffer, int modfilelen,
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vec3_t mins, vec3_t maxs, struct image_s **skins,
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findimage_t findImage, modtype_t *type);
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void *Mod_LoadSP2 (const char *mod_name, const void *buffer, int modfilelen,
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struct image_s **skins, findimage_t findImage, modtype_t *type);
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findimage_t find_image, modtype_t *type);
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extern void *Mod_LoadSP2 (const char *mod_name, const void *buffer, int modfilelen,
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struct image_s **skins, findimage_t find_image, modtype_t *type);
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extern int Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image,
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void *extradata, modtype_t type);
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#endif /* SRC_CLIENT_REFRESH_REF_SHARED_H_ */
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@ -1108,33 +1108,22 @@ RE_RegisterModel (char *name)
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mod = Mod_ForName (name, r_worldmodel, false);
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if (mod)
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{
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int i;
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mod->registration_sequence = registration_sequence;
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// register any images used by the models
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if (mod->type == mod_sprite)
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if (mod->type == mod_brush)
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{
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dsprite_t *sprout;
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int i;
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sprout = (dsprite_t *)mod->extradata;
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for (i=0 ; i<sprout->numframes ; i++)
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mod->skins[i] = R_FindImage (sprout->frames[i].name, it_sprite);
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}
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else if (mod->type == mod_alias)
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{
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dmdl_t *pheader;
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pheader = (dmdl_t *)mod->extradata;
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for (i=0 ; i<pheader->num_skins ; i++)
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mod->skins[i] = R_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin);
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mod->numframes = pheader->num_frames;
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}
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else if (mod->type == mod_brush)
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{
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for (i=0 ; i<mod->numtexinfo ; i++)
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mod->texinfo[i].image->registration_sequence = registration_sequence;
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}
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else
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{
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/* numframes is unused for SP2 but lets set it also */
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mod->numframes = Mod_ReLoadSkins((struct image_s **)mod->skins,
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(findimage_t)R_FindImage, mod->extradata, mod->type);
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}
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}
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return mod;
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}
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