menu: fix cppcheck warnings

This commit is contained in:
Denis Pauk 2024-06-01 13:47:58 +03:00
parent 36242bd254
commit acea97c16f

View file

@ -84,13 +84,13 @@ typedef struct
const char *(*key)(int k);
} menulayer_t;
menulayer_t m_layers[MAX_MENU_DEPTH];
int m_menudepth;
static menulayer_t m_layers[MAX_MENU_DEPTH];
static int m_menudepth;
static qboolean
M_IsGame(const char *gamename)
{
cvar_t *game, *gametype;
const cvar_t *game, *gametype;
const char* current_game;
game = Cvar_Get("game", "", CVAR_LATCH | CVAR_SERVERINFO);
@ -118,7 +118,7 @@ M_IsGame(const char *gamename)
}
static void
M_Banner(char *name)
M_Banner(const char *name)
{
int w, h;
float scale = SCR_GetMenuScale();
@ -425,16 +425,6 @@ M_Print(int x, int y, char *str)
}
}
/* Unsused, left for backward compability */
void
M_DrawPic(int x, int y, char *pic)
{
float scale = SCR_GetMenuScale();
Draw_PicScaled((x + ((viddef.width - 320) >> 1)) * scale,
(y + ((viddef.height - 240) >> 1)) * scale, pic, scale);
}
/*
* Draws an animating cursor with the point at
* x,y. The pic will extend to the left of x,
@ -743,7 +733,7 @@ InitMainMenu(void)
static void
M_Main_Draw(void)
{
menucommon_s * item = 0;
const menucommon_s * item = NULL;
int x = 0;
int y = 0;
@ -769,13 +759,13 @@ M_Main_Key(int key)
void
M_Menu_Main_f(void)
{
menucommon_s * item = 0;
InitMainMenu();
// force first available item to have focus
while (s_main.cursor >= 0 && s_main.cursor < s_main.nitems)
{
const menucommon_s * item = NULL;
item = ( menucommon_s * )s_main.items[s_main.cursor];
if ((item->flags & (QMF_INACTIVE)))
@ -953,7 +943,7 @@ M_UnbindCommand(char *command, int scope)
for (j = begin; j < end; j++)
{
char *b;
const char *b;
b = keybindings[j];
if (!b)
@ -992,7 +982,7 @@ M_FindKeysForCommand(char *command, int *twokeys, int scope)
for (j = begin; j < end; j++)
{
char *b;
const char *b;
b = keybindings[j];
if (!b)
@ -3469,7 +3459,7 @@ static qboolean menukeyitem_delete = false;
static void
PromptDeleteSaveFunc(menuframework_s *m)
{
menucommon_s *item = Menu_ItemAtCursor(m);
const menucommon_s *item = Menu_ItemAtCursor(m);
if (item == NULL || item->type != MTYPE_ACTION)
{
return;
@ -3526,8 +3516,6 @@ Create_Savestrings(void)
{
int i;
fileHandle_t f;
char name[MAX_OSPATH];
char tmp[32]; // Same length as m_quicksavestring-
// The quicksave slot...
FS_FOpenFile("save/quick/server.ssv", &f, true);
@ -3539,6 +3527,8 @@ Create_Savestrings(void)
}
else
{
char tmp[32]; // Same length as m_quicksavestring-
FS_Read(tmp, sizeof(tmp), f);
FS_FCloseFile(f);
@ -3561,6 +3551,8 @@ Create_Savestrings(void)
// ... and everything else.
for (i = 0; i < MAX_SAVESLOTS; i++)
{
char name[MAX_OSPATH];
Com_sprintf(name, sizeof(name), "save/save%i/server.ssv", m_loadsave_page * MAX_SAVESLOTS + i);
FS_FOpenFile(name, &f, true);
@ -3938,7 +3930,7 @@ static char local_server_netadr_strings[MAX_LOCAL_SERVERS][80];
void
M_AddToServerList(netadr_t adr, char *info)
{
char *s;
const char *s;
int i;
if (m_num_servers == MAX_LOCAL_SERVERS)
@ -4165,7 +4157,6 @@ StartServerActionFunc(void *self)
char startmap[1024];
float timelimit;
float fraglimit;
float capturelimit;
float maxclients;
char *spot;
@ -4177,6 +4168,8 @@ StartServerActionFunc(void *self)
if (M_IsGame("ctf"))
{
float capturelimit;
capturelimit = (float)strtod(s_capturelimit_field.buffer, (char **)NULL);
Cvar_SetValue("capturelimit", ClampCvar(0, capturelimit, capturelimit));
Cvar_SetValue("ctf", 1);
@ -4549,7 +4542,7 @@ static menulist_s s_no_spheres_box;
static void
DMFlagCallback(void *self)
{
menulist_s *f = (menulist_s *)self;
const menulist_s *f = (menulist_s *)self;
int flags;
int bit = 0;
@ -5024,7 +5017,7 @@ static menulist_s s_allow_download_sounds_box;
static void
DownloadCallback(void *self)
{
menulist_s *f = (menulist_s *)self;
const menulist_s *f = (menulist_s *)self;
if (f == &s_allow_download_box)
{
@ -5189,7 +5182,7 @@ AddressBook_MenuInit(void)
for (i = 0; i < NUM_ADDRESSBOOK_ENTRIES; i++)
{
cvar_t *adr;
const cvar_t *adr;
char buffer[20];
Com_sprintf(buffer, sizeof(buffer), "adr%d", i);
@ -5308,7 +5301,7 @@ ModelCallback(void *unused)
// returns true if icon .pcx exists for skin .pcx
static qboolean
IconOfSkinExists(char* skin, char** pcxfiles, int npcxfiles,
IconOfSkinExists(const char* skin, char** pcxfiles, int npcxfiles,
const char *ext)
{
int i;
@ -5358,13 +5351,14 @@ StripExtension(char* path)
static qboolean
ContainsFile(char* path, char* file)
{
char pathname[MAX_QPATH];
int handle = 0;
int length = 0;
qboolean result = false;
if (path != 0 && file != 0)
{
char pathname[MAX_QPATH];
int length = 0;
Com_sprintf(pathname, MAX_QPATH, "%s/%s", path, file);
length = FS_FOpenFile(pathname, &handle, false);
@ -5446,19 +5440,19 @@ PlayerModelFree()
while (s_skinnames[s_modelname.num].num-- > 0)
{
s = s_skinnames[s_modelname.num].data[s_skinnames[s_modelname.num].num];
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
s = NULL;
}
}
s = (char*)s_skinnames[s_modelname.num].data;
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
s = NULL;
}
s_skinnames[s_modelname.num].data = 0;
@ -5466,19 +5460,19 @@ PlayerModelFree()
// models
s = s_modelname.data[s_modelname.num];
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
s = NULL;
}
}
}
s = (char*)s_modelname.data;
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
s = NULL;
}
s_modelname.data = 0;
@ -5488,18 +5482,17 @@ PlayerModelFree()
while (s_directory.num-- > 0)
{
s = s_directory.data[s_directory.num];
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
s = NULL;
}
}
s = (char*)s_directory.data;
if (s != 0)
if (s != NULL)
{
free(s);
s = 0;
}
s_directory.data = 0;
@ -5538,8 +5531,9 @@ PlayerDirectoryList(void)
for (int i = 0; i < num; ++i)
{
char dirname[MAX_QPATH], *dirsize;
int dirnamelen = 0, j;
char dirname[MAX_QPATH];
const char *dirsize;
int j;
// last element of FS_FileList maybe null
if (list[i] == 0)
@ -5552,6 +5546,8 @@ PlayerDirectoryList(void)
dirsize = strchr(list[i] + listoff, '/');
if (dirsize)
{
int dirnamelen = 0;
dirnamelen = dirsize - list[i];
memcpy(dirname, list[i], dirnamelen);
dirname[dirnamelen] = 0;
@ -5896,7 +5892,7 @@ static qboolean
PlayerConfig_MenuInit(void)
{
extern cvar_t *name;
extern cvar_t *skin;
const extern cvar_t *skin;
cvar_t *hand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
static const char *handedness[] = { "right", "left", "center", 0 };
char mdlname[MAX_QPATH];
@ -5936,7 +5932,7 @@ PlayerConfig_MenuInit(void)
for (i = 0; i < s_skinnames[mdlindex].num; i++)
{
char* names = s_skinnames[mdlindex].data[i];
const char* names = s_skinnames[mdlindex].data[i];
if (Q_stricmp(names, imgname) == 0)
{
imgindex = i;
@ -6070,7 +6066,7 @@ extern float CalcFov(float fov_x, float w, float h);
static void
PlayerConfig_AnimateModel(entity_t *entity, int curTime)
{
cvar_t *cl_start_frame, *cl_end_frame;
const cvar_t *cl_start_frame, *cl_end_frame;
int startFrame, endFrame;
cl_start_frame = Cvar_Get("cl_model_preview_start", "84", CVAR_ARCHIVE);
@ -6164,10 +6160,10 @@ PlayerConfig_MenuKey(int key)
key = Key_GetMenuKey(key);
if (key == K_ESCAPE)
{
const char* name = NULL;
char skin[MAX_QPATH];
char* name = 0;
char* mdl = 0;
char* img = 0;
char* mdl = NULL;
char* img = NULL;
name = s_player_name_field.buffer;
mdl = s_modelname.data[s_player_model_box.curvalue];