mirror of
https://github.com/yquake2/yquake2remaster.git
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Merge remote-tracking branch 'yquake2/master'
This commit is contained in:
commit
8d5da27bc3
6 changed files with 49 additions and 8 deletions
4
.github/workflows/linux.yml
vendored
4
.github/workflows/linux.yml
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@ -14,8 +14,8 @@ concurrency:
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group: ${{github.workflow}}-${{github.event_name == 'pull_request' && github.head_ref || github.sha}}
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cancel-in-progress: true
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jobs:
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build_ubuntu_x64_64:
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runs-on: ubuntu-latest
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build_ubuntu_x86_64:
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runs-on: ubuntu-22.04
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strategy:
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fail-fast: false
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matrix:
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1
.github/workflows/macos.yml
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1
.github/workflows/macos.yml
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@ -32,7 +32,6 @@ jobs:
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run: |
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# Public runners come with 3 CPUs.
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gmake -j3
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gmake -j3 ref_gles1
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- name: Create testbuild package
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run: |
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# Create release directory tree
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9
.github/workflows/win32.yml
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9
.github/workflows/win32.yml
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@ -48,7 +48,6 @@ jobs:
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sed -i 's|WITH_AVCODEC:=yes|WITH_AVCODEC:=no|g' Makefile
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# Public runners come with 2 CPUs.
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make -j2
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make -j2 ref_gles1
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- name: Create testbuild package
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shell: msys2 {0}
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run: |
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@ -75,13 +74,13 @@ jobs:
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unzip -o SDL2-2.30.6-win32-x86.zip
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cp SDL2.dll publish/quake2-win32-${{github.sha}}/
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# openal-soft
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wget -c https://www.openal-soft.org/openal-binaries/openal-soft-1.23.1-bin.zip
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wget -c https://github.com/kcat/openal-soft/releases/download/1.23.1/openal-soft-1.23.1-bin.zip
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unzip -o openal-soft-1.23.1-bin.zip
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cp openal-soft-1.23.1-bin/bin/Win32/soft_oal.dll publish/quake2-win32-${{github.sha}}/openal32.dll
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# curl (releases use a custom build curl.dll)
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wget -c https://curl.se/windows/dl-8.9.1_1/curl-8.9.1_1-win32-mingw.zip
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unzip -o curl-8.9.1_1-win32-mingw.zip
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cp curl-8.9.1_1-win32-mingw/bin/libcurl.dll publish/quake2-win32-${{github.sha}}/curl.dll
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wget -c -O curl-mingw-latest.zip "https://curl.se/windows/latest.cgi?p=win32-mingw.zip"
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unzip -o curl-mingw-latest.zip
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cp curl-*-win32-mingw/bin/libcurl.dll publish/quake2-win32-${{github.sha}}/curl.dll
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- name: Upload testbuild package
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uses: actions/upload-artifact@v4
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if: ${{ ! startsWith(github.ref, 'refs/tags/') }}
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@ -44,6 +44,7 @@ static cvar_t *r_vsync;
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static cvar_t *gl_anisotropic;
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static cvar_t *gl_msaa_samples;
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static cvar_t *gl3_colorlight;
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static cvar_t *gl4_colorlight;
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static cvar_t *r_dynamic;
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static menuframework_s s_opengl_menu;
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@ -56,11 +57,14 @@ static menuslider_s s_brightness_slider;
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static menuslider_s s_fov_slider;
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static menuslider_s s_gl1_intensity_slider;
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static menuslider_s s_gl3_intensity_slider;
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static menuslider_s s_gl4_intensity_slider;
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static menuslider_s s_vk_intensity_slider;
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static menuslider_s s_gl1_overbrightbits_slider;
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static menuslider_s s_gl3_overbrightbits_slider;
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static menuslider_s s_gl4_overbrightbits_slider;
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static menuslider_s s_vk_overbrightbits_slider;
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static menulist_s s_gl3_colorlight_list;
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static menulist_s s_gl4_colorlight_list;
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static menulist_s s_r_dynamic_list;
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static menulist_s s_fs_box;
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static menulist_s s_vsync_list;
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@ -591,6 +595,32 @@ VID_MenuInit(void)
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s_gl3_colorlight_list.itemnames = yesno_names;
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s_gl3_colorlight_list.curvalue = (gl3_colorlight->value != 0);
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}
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if (strcmp(vid_renderer->string, "gl4") == 0)
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{
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s_gl4_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl4_intensity_slider.generic.name = "color intensity";
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s_gl4_intensity_slider.generic.x = 0;
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s_gl4_intensity_slider.generic.y = (y += 10);
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s_gl4_intensity_slider.cvar = "gl4_intensity";
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s_gl4_intensity_slider.minvalue = 0.1f;
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s_gl4_intensity_slider.maxvalue = 5.0f;
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s_gl4_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl4_overbrightbits_slider.generic.name = "overbrights";
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s_gl4_overbrightbits_slider.generic.x = 0;
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s_gl4_overbrightbits_slider.generic.y = (y += 10);
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s_gl4_overbrightbits_slider.cvar = "gl4_overbrightbits";
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s_gl4_overbrightbits_slider.minvalue = 0.1f;
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s_gl4_overbrightbits_slider.maxvalue = 5.0f;
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gl4_colorlight = Cvar_Get("gl4_colorlight", "1", CVAR_ARCHIVE);
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s_gl4_colorlight_list.generic.type = MTYPE_SPINCONTROL;
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s_gl4_colorlight_list.generic.name = "color light";
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s_gl4_colorlight_list.generic.x = 0;
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s_gl4_colorlight_list.generic.y = (y += 10);
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s_gl4_colorlight_list.itemnames = yesno_names;
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s_gl4_colorlight_list.curvalue = (gl4_colorlight->value != 0);
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}
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else if (strcmp(vid_renderer->string, "vk") == 0)
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{
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s_vk_intensity_slider.generic.type = MTYPE_SLIDER;
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@ -790,6 +820,12 @@ VID_MenuInit(void)
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Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_overbrightbits_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_colorlight_list);
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}
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else if (strcmp(vid_renderer->string, "gl4") == 0)
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{
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Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_intensity_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_overbrightbits_slider);
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Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_colorlight_list);
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}
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else if (strcmp(vid_renderer->string, "vk") == 0)
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{
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Menu_AddItem(&s_opengl_menu, (void *)&s_vk_intensity_slider);
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@ -506,6 +506,10 @@ HuntTarget(edict_t *self)
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{
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VectorSubtract(self->enemy->s.origin, self->s.origin, vec);
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}
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else
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{
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VectorClear(vec);
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}
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self->ideal_yaw = vectoyaw(vec);
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@ -650,6 +650,9 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
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ent->s.renderfx |= RF_IR_VISIBLE;
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}
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/* in case the last entity in the entstring has spawntemp fields */
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memset(&st, 0, sizeof(st));
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gi.dprintf("%i entities inhibited.\n", inhibit);
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G_FindTeams();
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