renders: remove support of QBSP map format

Map should be converted from any format to QBSP before render by
Mod_Load2QBSP
This commit is contained in:
Denis Pauk 2024-04-18 00:18:07 +03:00
parent c3af9815e6
commit 8d21ed6874
8 changed files with 85 additions and 1582 deletions

View file

@ -413,70 +413,6 @@ Mod_CalcSurfaceExtents(const int *surfedges, mvertex_t *vertexes, medge_t *edges
}
}
void
Mod_LoadTexinfoRBSP(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
struct image_s *notexture, maptype_t maptype)
{
texrinfo_t *in;
mtexinfo_t *out;
int i, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
/* extra for skybox in soft render */
out = Hunk_Alloc((count + EXTRA_LUMP_TEXINFO) * sizeof(*out));
*texinfo = out;
*numtexinfo = count;
for ( i=0 ; i<count ; i++, in++, out++)
{
struct image_s *image;
int j, next;
for (j = 0; j < 4; j++)
{
out->vecs[0][j] = LittleFloat(in->vecs[0][j]);
out->vecs[1][j] = LittleFloat(in->vecs[1][j]);
}
/* Convert flags for game type */
out->flags = Mod_LoadSurfConvertFlags(LittleLong(in->flags), maptype);
next = LittleLong(in->nexttexinfo);
if (next > 0)
{
out->next = *texinfo + next;
}
else
{
/*
* Fix for the problem where the game
* domed core when loading a new level.
*/
out->next = NULL;
}
image = GetTexImage(in->texture, find_image);
if (!image)
{
R_Printf(PRINT_ALL, "%s: Couldn't load %s\n",
__func__, in->texture);
image = notexture;
}
out->image = image;
}
}
void
Mod_LoadTexinfoQ2(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
@ -559,16 +495,8 @@ Mod_LoadTexinfo(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
{
int i;
if (maptype == map_sin)
{
Mod_LoadTexinfoRBSP(name, texinfo, numtexinfo, mod_base, l, find_image,
notexture, maptype);
}
else
{
Mod_LoadTexinfoQ2(name, texinfo, numtexinfo, mod_base, l, find_image,
notexture, maptype);
}
Mod_LoadTexinfoQ2(name, texinfo, numtexinfo, mod_base, l, find_image,
notexture, maptype);
// count animation frames
for (i = 0; i < *numtexinfo; i++)
@ -785,14 +713,7 @@ Mod_LoadBSPX(int filesize, const byte *mod_base, maptype_t maptype)
header = (dheader_t*)mod_base;
xofs = 0;
numlumps = HEADER_LUMPS;
if ((header->version == BSPDKMVERSION) &&
(maptype == map_daikatana))
{
numlumps = 21;
}
for (i = 0; i < numlumps; i++)
for (i = 0; i < HEADER_LUMPS; i++)
{
xofs = Q_max(xofs,
(header->lumps[i].fileofs + header->lumps[i].filelen + 3) & ~3);
@ -1343,156 +1264,6 @@ Mod_LoadBSPXLightGrid(const bspx_header_t *bspx_header, const byte *mod_base)
return grid;
}
static int
calcTexinfoAndFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *tl)
{
dface_t* face_in = (void *)(mod_base + fl->fileofs);
const texinfo_t* texinfo_in = (void *)(mod_base + tl->fileofs);
if (fl->filelen % sizeof(*face_in) || tl->filelen % sizeof(*texinfo_in))
{
// will error out when actually loading it
return 0;
}
int ret = 0;
int face_count = fl->filelen / sizeof(*face_in);
int texinfo_count = tl->filelen / sizeof(*texinfo_in);
{
int baseSize = (face_count + EXTRA_LUMP_FACES) * sizeof(msurface_t);
baseSize = (baseSize + 31) & ~31;
ret += baseSize;
int ti_size = texinfo_count * sizeof(mtexinfo_t);
ti_size = (ti_size + 31) & ~31;
ret += ti_size;
}
int numWarpFaces = 0;
for (int surfnum = 0; surfnum < face_count; surfnum++, face_in++)
{
int numverts = LittleShort(face_in->numedges);
int ti = LittleShort(face_in->texinfo);
int texFlags = LittleLong(texinfo_in[ti].flags);
if ((ti < 0) || (ti >= texinfo_count))
{
return 0; // will error out
}
/* set the drawing flags */
if (texFlags & SURF_WARP)
{
if (numverts > 60)
return 0; // will error out in R_SubdividePolygon()
// R_SubdivideSurface(out, loadmodel); /* cut up polygon for warps */
// for each (pot. recursive) call to R_SubdividePolygon():
// sizeof(mpoly_t) + ((numverts - 4) + 2) * sizeof(mvtx_t)
// this is tricky, how much is allocated depends on the size of the surface
// which we don't know (we'd need the vertices etc to know, but we can't load
// those without allocating...)
// so we just count warped faces and use a generous estimate below
++numWarpFaces;
}
else
{
// LM_BuildPolygonFromSurface(out);
// => poly = Hunk_Alloc(sizeof(mpoly_t) + (numverts - 4) * sizeof(mvtx_t));
int polySize = sizeof(mpoly_t) + (numverts - 4) * sizeof(mvtx_t);
polySize = (polySize + 31) & ~31;
ret += polySize;
}
}
// yeah, this is a bit hacky, but it looks like for each warped face
// 256-55000 bytes are allocated (usually on the lower end),
// so just assume 48k per face to be safe
ret += numWarpFaces * 49152;
return ret;
}
static int
calcRBSPTexinfoAndFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *tl)
{
drface_t* face_in = (void *)(mod_base + fl->fileofs);
const texrinfo_t* texinfo_in = (void *)(mod_base + tl->fileofs);
if (fl->filelen % sizeof(*face_in) || tl->filelen % sizeof(*texinfo_in))
{
// will error out when actually loading it
return 0;
}
int ret = 0;
int face_count = fl->filelen / sizeof(*face_in);
int texinfo_count = tl->filelen / sizeof(*texinfo_in);
{
int baseSize = (face_count + EXTRA_LUMP_FACES) * sizeof(msurface_t);
baseSize = (baseSize + 31) & ~31;
ret += baseSize;
int ti_size = texinfo_count * sizeof(mtexinfo_t);
ti_size = (ti_size + 31) & ~31;
ret += ti_size;
}
int numWarpFaces = 0;
for (int surfnum = 0; surfnum < face_count; surfnum++, face_in++)
{
int numverts = LittleShort(face_in->numedges);
int ti = LittleShort(face_in->texinfo);
int texFlags = LittleLong(texinfo_in[ti].flags);
if ((ti < 0) || (ti >= texinfo_count))
{
return 0; // will error out
}
/* set the drawing flags */
if (texFlags & SURF_WARP)
{
if (numverts > 60)
return 0; // will error out in R_SubdividePolygon()
// R_SubdivideSurface(out, loadmodel); /* cut up polygon for warps */
// for each (pot. recursive) call to R_SubdividePolygon():
// sizeof(mpoly_t) + ((numverts - 4) + 2) * sizeof(mvtx_t)
// this is tricky, how much is allocated depends on the size of the surface
// which we don't know (we'd need the vertices etc to know, but we can't load
// those without allocating...)
// so we just count warped faces and use a generous estimate below
++numWarpFaces;
}
else
{
// LM_BuildPolygonFromSurface(out);
// => poly = Hunk_Alloc(sizeof(mpoly_t) + (numverts - 4) * sizeof(mvtx_t));
int polySize = sizeof(mpoly_t) + (numverts - 4) * sizeof(mvtx_t);
polySize = (polySize + 31) & ~31;
ret += polySize;
}
}
// yeah, this is a bit hacky, but it looks like for each warped face
// 256-55000 bytes are allocated (usually on the lower end),
// so just assume 48k per face to be safe
ret += numWarpFaces * 49152;
return ret;
}
static int
calcTexinfoAndQFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *tl)
{
@ -1575,63 +1346,22 @@ Mod_CalcNonModelLumpHunkSize(const byte *mod_base, const dheader_t *header,
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
if (maptype == map_sin)
{
hunkSize += calcRBSPTexinfoAndFacesSize(mod_base,
&header->lumps[LUMP_FACES], &header->lumps[LUMP_TEXINFO]);
}
else
{
hunkSize += calcTexinfoAndFacesSize(mod_base,
&header->lumps[LUMP_FACES], &header->lumps[LUMP_TEXINFO]);
}
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFFACES],
sizeof(short), sizeof(msurface_t *), 0); // yes, out is indeed a pointer!
if ((maptype == map_daikatana) &&
(header->lumps[LUMP_LEAFS].filelen % sizeof(ddkleaf_t) == 0))
{
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFS],
sizeof(ddkleaf_t), sizeof(mleaf_t), 0);
}
else
{
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFS],
sizeof(dleaf_t), sizeof(mleaf_t), 0);
}
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_NODES],
sizeof(dnode_t), sizeof(mnode_t), EXTRA_LUMP_NODES);
}
else
{
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
hunkSize += calcTexinfoAndQFacesSize(mod_base,
&header->lumps[LUMP_FACES], &header->lumps[LUMP_TEXINFO]);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFFACES],
sizeof(int), sizeof(msurface_t *), 0); // yes, out is indeed a pointer!
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFS],
sizeof(dqleaf_t), sizeof(mleaf_t), 0);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_NODES],
sizeof(dqnode_t), sizeof(mnode_t), EXTRA_LUMP_NODES);
}
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
hunkSize += calcTexinfoAndQFacesSize(mod_base,
&header->lumps[LUMP_FACES], &header->lumps[LUMP_TEXINFO]);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFFACES],
sizeof(int), sizeof(msurface_t *), 0); // yes, out is indeed a pointer!
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LEAFS],
sizeof(dqleaf_t), sizeof(mleaf_t), 0);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_NODES],
sizeof(dqnode_t), sizeof(mnode_t), EXTRA_LUMP_NODES);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
1, 1, 0);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VISIBILITY],
1, 1, 0);

View file

@ -159,15 +159,15 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
for (j = 0; j < 3; j++)
{
/* spread the mins / maxs by a pixel */
out->mins[j] = LittleFloat(in->mins[j]) - 1;
out->maxs[j] = LittleFloat(in->maxs[j]) + 1;
out->origin[j] = LittleFloat(in->origin[j]);
out->mins[j] = in->mins[j] - 1;
out->maxs[j] = in->maxs[j] + 1;
out->origin[j] = in->origin[j];
}
out->radius = Mod_RadiusFromBounds(out->mins, out->maxs);
out->firstnode = LittleLong(in->headnode);
out->firstmodelsurface = LittleLong(in->firstface);
out->nummodelsurfaces = LittleLong(in->numfaces);
out->firstnode = in->headnode;
out->firstmodelsurface = in->firstface;
out->nummodelsurfaces = in->numfaces;
// visleafs
out->numleafs = 0;
// check limits
@ -179,236 +179,6 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
}
}
static void
Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
dface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadRFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
drface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -445,8 +215,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleLong(in->numedges);
out->firstedge = in->firstedge;
out->numedges = in->numedges;
if (out->numedges < 3)
{
@ -456,8 +226,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
out->flags = 0;
out->polys = NULL;
planenum = LittleLong(in->planenum);
side = LittleLong(in->side);
planenum = in->planenum;
side = in->side;
if (side)
{
@ -588,24 +358,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
r_notexture, maptype);
LM_BeginBuildingLightmaps(mod);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
if (maptype == map_sin)
{
Mod_LoadRFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
else
{
Mod_LoadFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
}
else
{
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,

View file

@ -160,15 +160,15 @@ Mod_LoadSubmodels(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l)
for (j = 0; j < 3; j++)
{
/* spread the mins / maxs by a pixel */
out->mins[j] = LittleFloat(in->mins[j]) - 1;
out->maxs[j] = LittleFloat(in->maxs[j]) + 1;
out->origin[j] = LittleFloat(in->origin[j]);
out->mins[j] = in->mins[j] - 1;
out->maxs[j] = in->maxs[j] + 1;
out->origin[j] = in->origin[j];
}
out->radius = Mod_RadiusFromBounds(out->mins, out->maxs);
out->firstnode = LittleLong(in->headnode);
out->firstmodelsurface = LittleLong(in->firstface);
out->nummodelsurfaces = LittleLong(in->numfaces);
out->firstnode = in->headnode;
out->firstmodelsurface = in->firstface;
out->nummodelsurfaces = in->numfaces;
// visleafs
out->numleafs = 0;
// check limits
@ -180,236 +180,6 @@ Mod_LoadSubmodels(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l)
}
}
static void
Mod_LoadFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
dface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadRFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
drface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -446,8 +216,8 @@ Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleLong(in->numedges);
out->firstedge = in->firstedge;
out->numedges = in->numedges;
if (out->numedges < 3)
{
@ -457,8 +227,8 @@ Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
out->flags = 0;
out->polys = NULL;
planenum = LittleLong(in->planenum);
side = LittleLong(in->side);
planenum = in->planenum;
side = in->side;
if (side)
{
@ -589,24 +359,7 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int filelen)
gl3_notexture, maptype);
LM_BeginBuildingLightmaps(mod);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
if (maptype == map_sin)
{
Mod_LoadRFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
else
{
Mod_LoadFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
}
else
{
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,

View file

@ -160,15 +160,15 @@ Mod_LoadSubmodels(gl4model_t *loadmodel, byte *mod_base, lump_t *l)
for (j = 0; j < 3; j++)
{
/* spread the mins / maxs by a pixel */
out->mins[j] = LittleFloat(in->mins[j]) - 1;
out->maxs[j] = LittleFloat(in->maxs[j]) + 1;
out->origin[j] = LittleFloat(in->origin[j]);
out->mins[j] = in->mins[j] - 1;
out->maxs[j] = in->maxs[j] + 1;
out->origin[j] = in->origin[j];
}
out->radius = Mod_RadiusFromBounds(out->mins, out->maxs);
out->firstnode = LittleLong(in->headnode);
out->firstmodelsurface = LittleLong(in->firstface);
out->nummodelsurfaces = LittleLong(in->numfaces);
out->firstnode = in->headnode;
out->firstmodelsurface = in->firstface;
out->nummodelsurfaces = in->numfaces;
// visleafs
out->numleafs = 0;
// check limits
@ -180,236 +180,6 @@ Mod_LoadSubmodels(gl4model_t *loadmodel, byte *mod_base, lump_t *l)
}
}
static void
Mod_LoadFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
dface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadRFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
drface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadQFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -446,8 +216,8 @@ Mod_LoadQFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleLong(in->numedges);
out->firstedge = in->firstedge;
out->numedges = in->numedges;
if (out->numedges < 3)
{
@ -457,8 +227,8 @@ Mod_LoadQFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
out->flags = 0;
out->polys = NULL;
planenum = LittleLong(in->planenum);
side = LittleLong(in->side);
planenum = in->planenum;
side = in->side;
if (side)
{
@ -589,24 +359,7 @@ Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int filelen)
gl4_notexture, maptype);
LM_BeginBuildingLightmaps(mod);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
if (maptype == map_sin)
{
Mod_LoadRFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
else
{
Mod_LoadFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
}
else
{
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,

View file

@ -163,15 +163,15 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
for (j = 0; j < 3; j++)
{
/* spread the mins / maxs by a pixel */
out->mins[j] = LittleFloat(in->mins[j]) - 1;
out->maxs[j] = LittleFloat(in->maxs[j]) + 1;
out->origin[j] = LittleFloat(in->origin[j]);
out->mins[j] = in->mins[j] - 1;
out->maxs[j] = in->maxs[j] + 1;
out->origin[j] = in->origin[j];
}
out->radius = Mod_RadiusFromBounds(out->mins, out->maxs);
out->firstnode = LittleLong(in->headnode);
out->firstmodelsurface = LittleLong(in->firstface);
out->nummodelsurfaces = LittleLong(in->numfaces);
out->firstnode = in->headnode;
out->firstmodelsurface = in->firstface;
out->nummodelsurfaces = in->numfaces;
// visleafs
out->numleafs = 0;
// check limits
@ -183,244 +183,6 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
}
}
static void
Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum;
msurface_t *out;
dface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = -1;
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (!out->texinfo->image)
continue;
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
continue;
}
}
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
continue;
}
//==============
// this marks flowing surfaces as turbulent.
if (out->texinfo->flags & SURF_FLOWING)
{
out->flags |= SURF_DRAWTURB;
for (i=0 ; i<2 ; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
continue;
}
//==============
}
}
static void
Mod_LoadRFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum;
msurface_t *out;
drface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = -1;
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
if (!out->texinfo->image)
continue;
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
continue;
}
}
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
continue;
}
//==============
// this marks flowing surfaces as turbulent.
if (out->texinfo->flags & SURF_FLOWING)
{
out->flags |= SURF_DRAWTURB;
for (i=0 ; i<2 ; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
continue;
}
//==============
}
}
static void
Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -447,8 +209,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleLong(in->numedges);
out->firstedge = in->firstedge;
out->numedges = in->numedges;
if (out->numedges < 3)
{
@ -458,8 +220,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
out->flags = 0;
out->polys = NULL;
planenum = LittleLong(in->planenum);
side = LittleLong(in->side);
planenum = in->planenum;
side = in->side;
if (side)
{
@ -602,22 +364,9 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)R_FindImage,
r_notexture_mip, maptype);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
if (maptype == map_sin)
{
Mod_LoadRFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
else
{
Mod_LoadFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
}
else
{
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);

View file

@ -134,15 +134,15 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
for (j = 0; j < 3; j++)
{
/* spread the mins / maxs by a pixel */
out->mins[j] = LittleFloat(in->mins[j]) - 1;
out->maxs[j] = LittleFloat(in->maxs[j]) + 1;
out->origin[j] = LittleFloat(in->origin[j]);
out->mins[j] = in->mins[j] - 1;
out->maxs[j] = in->maxs[j] + 1;
out->origin[j] = in->origin[j];
}
out->radius = Mod_RadiusFromBounds(out->mins, out->maxs);
out->firstnode = LittleLong(in->headnode);
out->firstmodelsurface = LittleLong(in->firstface);
out->nummodelsurfaces = LittleLong(in->numfaces);
out->firstnode = in->headnode;
out->firstmodelsurface = in->firstface;
out->nummodelsurfaces = in->numfaces;
// visleafs
out->numleafs = 0;
// check limits
@ -154,236 +154,6 @@ Mod_LoadSubmodels(model_t *loadmodel, const byte *mod_base, const lump_t *l)
}
}
static void
Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
dface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadRFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
{
int i, count, surfnum, lminfosize;
const dlminfo_t *lminfos;
msurface_t *out;
drface_t *in;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, loadmodel->name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_FACES) * sizeof(*out));
loadmodel->surfaces = out;
loadmodel->numsurfaces = count;
lminfos = Mod_LoadBSPXFindLump(bspx_header, "DECOUPLED_LM", &lminfosize, mod_base);
if ((lminfos != NULL) &&
(lminfosize / sizeof(dlminfo_t) != loadmodel->numsurfaces))
{
R_Printf(PRINT_ALL, "%s: [%s] decoupled_lm size " YQ2_COM_PRIdS " does not match surface count %d\n",
__func__, loadmodel->name, lminfosize / sizeof(dlminfo_t), loadmodel->numsurfaces);
lminfos = NULL;
}
for (surfnum = 0; surfnum < count; surfnum++, in++, out++)
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
if (out->numedges < 3)
{
Com_Error(ERR_DROP, "%s: Surface with %d edges",
__func__, out->numedges);
}
out->flags = 0;
out->polys = NULL;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
{
out->flags |= SURF_PLANEBACK;
}
if (planenum < 0 || planenum >= loadmodel->numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d planenum.",
__func__, planenum);
}
out->plane = loadmodel->planes + planenum;
ti = LittleShort(in->texinfo);
if ((ti < 0) || (ti >= loadmodel->numtexinfo))
{
Com_Error(ERR_DROP, "%s: bad texinfo number",
__func__);
}
out->texinfo = loadmodel->texinfo + ti;
lightofs = Mod_LoadBSPXDecoupledLM(lminfos, surfnum, out);
if (lightofs < 0) {
memcpy(out->lmvecs, out->texinfo->vecs, sizeof(out->lmvecs));
out->lmshift = DEFAULT_LMSHIFT;
out->lmvlen[0] = 1.0f;
out->lmvlen[1] = 1.0f;
Mod_CalcSurfaceExtents(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out);
lightofs = in->lightofs;
}
Mod_LoadSetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
for (i = 0; i < 2; i++)
{
out->extents[i] = 16384;
out->texturemins[i] = -8192;
}
R_SubdivideSurface(loadmodel->surfedges, loadmodel->vertexes,
loadmodel->edges, out); /* cut up polygon for warps */
}
if (r_fixsurfsky->value)
{
if (out->texinfo->flags & SURF_SKY)
{
out->flags |= SURF_DRAWSKY;
}
}
LM_CreateLightmapsPoligon(loadmodel, out);
}
}
static void
Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -420,8 +190,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
{
int side, ti, planenum, lightofs;
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleLong(in->numedges);
out->firstedge = in->firstedge;
out->numedges = in->numedges;
if (out->numedges < 3)
{
@ -431,8 +201,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
out->flags = 0;
out->polys = NULL;
planenum = LittleLong(in->planenum);
side = LittleLong(in->side);
planenum = in->planenum;
side = in->side;
if (side)
{
@ -563,24 +333,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
r_notexture, maptype);
LM_BeginBuildingLightmaps(mod);
if ((header->ident == IDBSPHEADER) ||
(header->ident == RBSPHEADER))
{
if (maptype == map_sin)
{
Mod_LoadRFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
else
{
Mod_LoadFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
}
else
{
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
}
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,

View file

@ -1127,12 +1127,24 @@ Mod_Load2QBSP(const char *name, byte *inbuf, size_t filesize, size_t *out_len,
if (xofs + sizeof(bspx_header_t) < filesize)
{
result_size += (filesize - xofs);
bspx_header_t* xheader;
xheader = (bspx_header_t*)(inbuf + xofs);
if (LittleLong(xheader->ident) == BSPXHEADER)
{
result_size += (filesize - xofs);
result_size += 4;
}
else
{
/* Have some other data at the end of file, just skip it */
xofs = filesize;
}
}
result_size += 4;
outbuf = malloc(result_size);
outheader = (dheader_t*)outbuf;
memset(outheader, 0, sizeof(dheader_t));
outheader->ident = QBSPHEADER;
outheader->version = BSPVERSION;
int ofs = sizeof(dheader_t);

View file

@ -370,7 +370,7 @@ SV_StartSound(vec3_t origin, edict_t *entity, int channel, int soundindex,
MSG_WriteByte(&sv.multicast, svc_sound);
MSG_WriteByte(&sv.multicast, flags);
if (IS_QII97_PROTOCOL(sv_client->protocol))
if (sv_client && IS_QII97_PROTOCOL(sv_client->protocol))
{
MSG_WriteByte(&sv.multicast, soundindex);
}