Hide console scaling behin gl_consolescale

With this change it's possible to scale the HUD but not the console.
And vice versa.
This commit is contained in:
Yamagi Burmeister 2014-06-21 18:54:57 +02:00
parent 074891a8a2
commit 869ce24922
4 changed files with 48 additions and 7 deletions

9
README
View file

@ -530,8 +530,13 @@ the most common questions are answered.
followd by a vid_restart. Please note that very old graphic cards may not
support antialiasing at all.
- If you want to scale the HUD (e.g. for high resoltutions), set the
gl_hudscale cvar to a value > 1 (2.0 works well).
- If you want to scale the HUD (e.g. for high resolutions), set the
gl_hudscale cvar to -1. To specify the scale factor by hand, set the
cvar to a value > 0.
- If you want to scale the console (e.g. for high resolutions), set the
gl_consolescale cvar to -1. To specify the scale factor by hand, set the
cvar to a value > 0.
5.2 Input
---------

View file

@ -487,7 +487,7 @@ Con_DrawInput(void)
return;
}
scale = SCR_GetHUDScale();
scale = SCR_GetConsoleScale();
text = key_lines[edit_line];
/* add the cursor frame */
@ -529,7 +529,7 @@ Con_DrawNotify(void)
float scale;
v = 0;
scale = SCR_GetHUDScale();
scale = SCR_GetConsoleScale();
for (i = con.current - NUM_CON_TIMES + 1; i <= con.current; i++)
{
@ -621,7 +621,7 @@ Con_DrawConsole(float frac)
time_t t;
struct tm *today;
scale = SCR_GetHUDScale();
scale = SCR_GetConsoleScale();
lines = viddef.height * frac;
if (lines <= 0)

View file

@ -51,6 +51,7 @@ cvar_t *scr_graphshift;
cvar_t *scr_drawall;
cvar_t *gl_hudscale; /* named for consistency with R1Q2 */
cvar_t *gl_consolescale;
typedef struct
{
@ -257,7 +258,7 @@ SCR_DrawCenterString(void)
scr_erase_center = 0;
start = scr_centerstring;
scale = SCR_GetHUDScale();
scale = SCR_GetConsoleScale();
if (scr_center_lines <= 4)
{
@ -431,6 +432,7 @@ SCR_Init(void)
scr_graphshift = Cvar_Get("graphshift", "0", 0);
scr_drawall = Cvar_Get("scr_drawall", "0", 0);
gl_hudscale = Cvar_Get("gl_hudscale", "1", CVAR_ARCHIVE);
gl_consolescale = Cvar_Get("gl_consolescale", "1", CVAR_ARCHIVE);
/* register our commands */
Cmd_AddCommand("timerefresh", SCR_TimeRefresh_f);
@ -1581,7 +1583,7 @@ SCR_DrawCrosshair(void)
}
float
SCR_GetHUDScale(void)
SCR_GetScale(void)
{
float scale;
@ -1609,3 +1611,36 @@ SCR_GetHUDScale(void)
return scale;
}
float
SCR_GetHUDScale(void)
{
float scale;
if (gl_hudscale->value < 0)
{
scale = SCR_GetScale();
}
else
{
scale = gl_hudscale->value;
}
return scale;
}
float
SCR_GetConsoleScale(void)
{
float scale;
if (gl_consolescale->value < 0)
{
scale = SCR_GetScale();
}
else
{
scale = gl_consolescale->value;
}
return scale;
}

View file

@ -68,5 +68,6 @@ void SCR_FinishCinematic(void);
void SCR_DrawCrosshair(void);
float SCR_GetHUDScale(void);
float SCR_GetConsoleScale(void);
#endif