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Mention the relative mode fallback in the CHANGELOG and remove the FAQ
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2 changed files with 4 additions and 6 deletions
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@ -1,3 +1,7 @@
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Quake II 5.21 to 5.22:
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- Provide a fallback if SDL2s relative mouse mode
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cannot be activated.
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Quake II 5.20 to 5.21:
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Quake II 5.20 to 5.21:
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- Fix a bug regaring mouse key handling (reported
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- Fix a bug regaring mouse key handling (reported
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by phenixia2003)
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by phenixia2003)
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6
README
6
README
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@ -804,10 +804,4 @@ How do I disable the vsync?
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- Set gl_swapinterval to 0 and type vid_restart. Beware that this may
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- Set gl_swapinterval to 0 and type vid_restart. Beware that this may
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not work with SDL 1.2 due to bugs in SDL.
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not work with SDL 1.2 due to bugs in SDL.
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I've build Yamagi Quake II with SDL 2.0 and now my mouse behaves strange.
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- If it feels like your mouse is hitting the window borders you're
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experiencing a problem in SDL 2.0. SDL 2.0 needs XInput 2.2 or higher
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and fails when the installed version is older. So make sure that you
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have XInput 2.2 or higher installed.
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==============================================================================
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==============================================================================
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