mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-25 14:00:58 +00:00
Add transparent with alpha test surface support
Based on surface flag from kmquake2 and rerelease documatation https://github.com/id-Software/quake2-rerelease-dll#surf_alphatest-bit-25
This commit is contained in:
parent
b4e78d0fa3
commit
83a31973c2
18 changed files with 72 additions and 39 deletions
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@ -10,7 +10,6 @@
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## Quake2 ReRelease
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Notes:
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* mgu5m1: gl1,vk: non transparent flowers
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* mgu5m2: server code: Too many models 256 (226 inline models)
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| map | gl1.4 | gl3/gles3 | gl4.6 | vk | soft |
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@ -502,7 +502,7 @@ R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *dest
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float *bl;
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if (surf->texinfo->flags &
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(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
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(SURF_SKY | SURF_TRANSPARENT | SURF_WARP))
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{
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Com_Error(ERR_DROP, "%s called for non-lit surface", __func__);
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}
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@ -450,7 +450,7 @@ Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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LM_CreateSurfaceLightmap(out);
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}
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@ -576,7 +576,7 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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LM_CreateSurfaceLightmap(out);
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}
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@ -489,8 +489,7 @@ R_RenderBrushPoly(entity_t *currententity, msurface_t *fa)
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if (r_dynamic->value)
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{
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if (!(fa->texinfo->flags &
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(SURF_SKY | SURF_TRANS33 |
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SURF_TRANS66 | SURF_WARP)))
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(SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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is_dynamic = true;
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}
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@ -573,6 +572,10 @@ R_DrawAlphaSurfaces(void)
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{
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glColor4f(intens, intens, intens, 0.66);
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}
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else if (s->texinfo->flags & SURF_ALPHATEST)
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{
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glColor4f(intens, intens, intens, 0.99);
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}
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else
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{
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glColor4f(intens, intens, intens, 1);
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@ -672,7 +675,7 @@ R_DrawInlineBModel(entity_t *currententity, const model_t *currentmodel)
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if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
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(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
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{
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if (psurf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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if (psurf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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psurf->texturechain = r_alpha_surfaces;
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@ -897,7 +900,7 @@ R_RecursiveWorldNode(entity_t *currententity, mnode_t *node)
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/* just adds to visible sky bounds */
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RE_AddSkySurface(surf);
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}
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else if (surf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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else if (surf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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surf->texturechain = r_alpha_surfaces;
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@ -78,7 +78,7 @@ GL3_BuildLightMap(msurface_t *surf, int offsetInLMbuf, int stride)
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byte *lightmap;
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if (surf->texinfo->flags &
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(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
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(SURF_SKY | SURF_TRANSPARENT | SURF_WARP))
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{
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Com_Error(ERR_DROP, "GL3_BuildLightMap called for non-lit surface");
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}
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@ -430,7 +430,7 @@ Mod_LoadFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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GL3_LM_CreateSurfaceLightmap(out);
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}
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@ -539,7 +539,7 @@ Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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GL3_LM_CreateSurfaceLightmap(out);
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}
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@ -370,6 +370,10 @@ GL3_DrawAlphaSurfaces(void)
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{
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alpha = 0.666f;
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}
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else if (s->texinfo->flags & SURF_ALPHATEST)
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{
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alpha = 0.999f;
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}
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if(alpha != gl3state.uni3DData.alpha)
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{
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gl3state.uni3DData.alpha = alpha;
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@ -446,7 +450,7 @@ RenderLightmappedPoly(entity_t *currententity, msurface_t *surf)
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hmm_vec4 lmScales[MAX_LIGHTMAPS_PER_SURFACE] = {0};
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lmScales[0] = HMM_Vec4(1.0f, 1.0f, 1.0f, 1.0f);
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assert((surf->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)) == 0
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assert((surf->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)) == 0
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&& "RenderLightMappedPoly mustn't be called with transparent, sky or warping surfaces!");
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// Any dynamic lights on this surface?
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if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
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(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
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{
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if (psurf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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if (psurf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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psurf->texturechain = gl3_alpha_surfaces;
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/* just adds to visible sky bounds */
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RE_AddSkySurface(surf);
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}
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else if (surf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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else if (surf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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surf->texturechain = gl3_alpha_surfaces;
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@ -78,7 +78,7 @@ GL4_BuildLightMap(msurface_t *surf, int offsetInLMbuf, int stride)
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byte *lightmap;
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if (surf->texinfo->flags &
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(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
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(SURF_SKY | SURF_TRANSPARENT | SURF_WARP))
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{
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Com_Error(ERR_DROP, "GL4_BuildLightMap called for non-lit surface");
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}
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@ -428,7 +428,7 @@ Mod_LoadFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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GL4_LM_CreateSurfaceLightmap(out);
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}
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@ -537,7 +537,7 @@ Mod_LoadQFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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GL4_LM_CreateSurfaceLightmap(out);
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}
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@ -370,6 +370,11 @@ GL4_DrawAlphaSurfaces(void)
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{
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alpha = 0.666f;
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}
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else if (s->texinfo->flags & SURF_ALPHATEST)
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{
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alpha = 0.999f;
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}
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if(alpha != gl4state.uni3DData.alpha)
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{
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gl4state.uni3DData.alpha = alpha;
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hmm_vec4 lmScales[MAX_LIGHTMAPS_PER_SURFACE] = {0};
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lmScales[0] = HMM_Vec4(1.0f, 1.0f, 1.0f, 1.0f);
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assert((surf->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)) == 0
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assert((surf->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)) == 0
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&& "RenderLightMappedPoly mustn't be called with transparent, sky or warping surfaces!");
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// Any dynamic lights on this surface?
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if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
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(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
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{
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if (psurf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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if (psurf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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psurf->texturechain = gl4_alpha_surfaces;
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/* just adds to visible sky bounds */
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GL4_AddSkySurface(surf);
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}
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else if (surf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
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else if (surf->texinfo->flags & SURF_TRANSPARENT)
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{
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/* add to the translucent chain */
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surf->texturechain = gl4_alpha_surfaces;
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@ -394,7 +394,7 @@ R_DrawSolidClippedSubmodelPolygons(entity_t *currententity, const model_t *curre
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pbedge[j-1].pnext = NULL; // mark end of edges
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if ( !( psurf->texinfo->flags & ( SURF_TRANS66 | SURF_TRANS33 ) ))
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if ( !( psurf->texinfo->flags & SURF_TRANSPARENT ))
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{
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// FIXME: Fan broken in borehole
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// teleport: 1231.000000 770.250000 -579.375000
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@ -1236,9 +1236,9 @@ R_DrawAlphaSurfaces(const entity_t *currententity)
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// pass down all the texinfo flags, not just SURF_WARP.
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if (s->texinfo->flags & SURF_TRANS66)
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R_ClipAndDrawPoly( 0.60f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true );
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R_ClipAndDrawPoly( 0.60f, (s->texinfo->flags & (SURF_WARP | SURF_FLOWING)), true );
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else
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R_ClipAndDrawPoly( 0.30f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true );
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R_ClipAndDrawPoly( 0.30f, (s->texinfo->flags & (SURF_WARP | SURF_FLOWING)), true );
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s = s->nextalphasurface;
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}
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@ -532,7 +532,7 @@ R_RenderFace (entity_t *currententity, const model_t *currentmodel, msurface_t *
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qboolean r_nearzionly;
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// translucent surfaces are not drawn by the edge renderer
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if (fa->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
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if (fa->texinfo->flags & SURF_TRANSPARENT)
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{
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fa->nextalphasurface = r_alpha_surfaces;
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r_alpha_surfaces = fa;
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@ -756,7 +756,7 @@ R_RenderBmodelFace(entity_t *currententity, bedge_t *pedges, msurface_t *psurf,
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qboolean makeleftedge, makerightedge;
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qboolean r_nearzionly;
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if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
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if (psurf->texinfo->flags & SURF_TRANSPARENT)
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{
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psurf->nextalphasurface = r_alpha_surfaces;
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r_alpha_surfaces = psurf;
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@ -261,18 +261,22 @@ void
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R_InitCaches (void)
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{
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int size;
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// calculate size to allocate
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int pix;
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// surface cache size at 320X240
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size = 1024*768;
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pix = vid_buffer_width*vid_buffer_height;
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if (pix > 64000)
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size += (pix-64000)*3;
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{
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size += (pix - 64000) * 3;
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}
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if (r_farsee->value > 0)
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{
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size *= 2;
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}
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if (sw_surfcacheoverride->value > size)
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{
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@ -299,7 +303,6 @@ R_InitCaches (void)
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sc_base->size = sc_size;
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}
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/*
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==================
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D_FlushCaches
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@ -331,7 +334,7 @@ D_SCAlloc
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=================
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*/
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static surfcache_t *
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D_SCAlloc (int width, int size)
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D_SCAlloc(int width, int size)
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{
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surfcache_t *new;
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@ -345,7 +348,7 @@ D_SCAlloc (int width, int size)
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Com_Error(ERR_FATAL, "%s: bad cache size %d\n", __func__, size);
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}
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// Add header size
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/* Add header size */
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size += ((char*)sc_base->data - (char*)sc_base);
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size = (size + 3) & ~3;
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if (size > sc_size)
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@ -353,27 +356,33 @@ D_SCAlloc (int width, int size)
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Com_Error(ERR_FATAL, "%s: %i > cache size of %i", __func__, size, sc_size);
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}
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// if there is not size bytes after the rover, reset to the start
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/* if there is not size bytes after the rover, reset to the start */
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if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size)
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{
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sc_rover = sc_base;
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}
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// colect and free surfcache_t blocks until the rover block is large enough
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/* colect and free surfcache_t blocks until the rover block is large enough */
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new = sc_rover;
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if (sc_rover->owner)
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{
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*sc_rover->owner = NULL;
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}
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while (new->size < size)
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{
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// free another
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/* free another */
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sc_rover = sc_rover->next;
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if (!sc_rover)
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{
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Com_Error(ERR_FATAL, "%s: hit the end of memory", __func__);
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}
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if (sc_rover->owner)
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{
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*sc_rover->owner = NULL;
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}
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new->size += sc_rover->size;
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new->next = sc_rover->next;
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@ -391,12 +400,17 @@ D_SCAlloc (int width, int size)
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new->size = size;
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}
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else
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{
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sc_rover = new->next;
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}
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new->width = width;
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// DEBUG
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if (width > 0)
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{
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new->height = (size - sizeof(*new) + sizeof(new->data)) / width;
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}
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new->owner = NULL; // should be set properly after return
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@ -420,7 +420,7 @@ Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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Vk_CreateSurfaceLightmap(out);
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}
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@ -546,7 +546,7 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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}
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/* create lightmaps and polygons */
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(out->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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Vk_CreateSurfaceLightmap(out);
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}
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@ -230,7 +230,7 @@ R_RenderBrushPoly(msurface_t *fa, float *modelMatrix, float alpha, entity_t *cur
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dynamic:
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if (r_dynamic->value)
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{
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if (!(fa->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
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if (!(fa->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
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{
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is_dynamic = true;
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}
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@ -306,6 +306,10 @@ R_DrawAlphaSurfaces(void)
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{
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||||
color[3] = 0.66f;
|
||||
}
|
||||
else if (s->texinfo->flags & SURF_ALPHATEST)
|
||||
{
|
||||
color[3] = 0.99f;
|
||||
}
|
||||
|
||||
if (s->flags & SURF_DRAWTURB)
|
||||
{
|
||||
|
@ -434,7 +438,7 @@ Vk_RenderLightmappedPoly(msurface_t *surf, float *modelMatrix, float alpha, enti
|
|||
dynamic:
|
||||
if (r_dynamic->value)
|
||||
{
|
||||
if (!(surf->texinfo->flags & (SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP)))
|
||||
if (!(surf->texinfo->flags & (SURF_SKY | SURF_TRANSPARENT | SURF_WARP)))
|
||||
{
|
||||
is_dynamic = true;
|
||||
}
|
||||
|
@ -642,7 +646,7 @@ R_DrawInlineBModel(entity_t *currententity, const model_t *currentmodel, float *
|
|||
if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
|
||||
(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
|
||||
{
|
||||
if (psurf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
|
||||
if (psurf->texinfo->flags & SURF_TRANSPARENT)
|
||||
{
|
||||
/* add to the translucent chain */
|
||||
psurf->texturechain = r_alpha_surfaces;
|
||||
|
@ -835,7 +839,7 @@ R_RecursiveWorldNode(entity_t *currententity, mnode_t *node)
|
|||
/* just adds to visible sky bounds */
|
||||
RE_AddSkySurface(surf);
|
||||
}
|
||||
else if (surf->texinfo->flags & (SURF_TRANS33 | SURF_TRANS66))
|
||||
else if (surf->texinfo->flags & SURF_TRANSPARENT)
|
||||
{
|
||||
/* add to the translucent chain */
|
||||
surf->texturechain = r_alpha_surfaces;
|
||||
|
|
|
@ -511,6 +511,7 @@ typedef struct
|
|||
#define SURF_TRANS66 0x20
|
||||
#define SURF_FLOWING 0x40 /* scroll towards angle */
|
||||
#define SURF_NODRAW 0x80 /* don't bother referencing the texture */
|
||||
#define SURF_ALPHATEST 0x02000000
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
|
@ -497,6 +497,9 @@ typedef struct cvar_s
|
|||
#define SURF_TRANS66 0x20
|
||||
#define SURF_FLOWING 0x40 /* scroll towards angle */
|
||||
#define SURF_NODRAW 0x80 /* don't bother referencing the texture */
|
||||
#define SURF_ALPHATEST 0x02000000 /* KMQUAKE2 Alpha test flag */
|
||||
/* Transparnet but not explicitly warp */
|
||||
#define SURF_TRANSPARENT (SURF_TRANS33 | SURF_TRANS66 | SURF_ALPHATEST)
|
||||
|
||||
/* content masks */
|
||||
#define MASK_ALL (-1)
|
||||
|
|
Loading…
Reference in a new issue