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Use - as listmarker to stay consistent with the rest of the file.
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24
CHANGELOG
24
CHANGELOG
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Quake II 7.41 to 7.42:
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* The console can now be scrolled with the mouse wheel. (by maxcrofts)
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* Fix entities on non-horizontal surfaces rendered in full black.
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* Add an option to choose the display Quake II runs on. (by Spirrwell)
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* Add an option to specify the display refresh rate used in fullscreen.
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* Allow mouse 'sensitivity' to be set to non-integral values.
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* Port cvar operations from q2pro. These allow the manipulation of cvar
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- The console can now be scrolled with the mouse wheel. (by maxcrofts)
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- Fix entities on non-horizontal surfaces rendered in full black.
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- Add an option to choose the display Quake II runs on. (by Spirrwell)
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- Add an option to specify the display refresh rate used in fullscreen.
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- Allow mouse 'sensitivity' to be set to non-integral values.
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- Port cvar operations from q2pro. These allow the manipulation of cvar
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values, supported are: dec, inc, reset, resetall and toggle
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* Put the client into pause mode during savegame load. This prevents the
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- Put the client into pause mode during savegame load. This prevents the
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world getting forwarded about 100 frames during load, time in which
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the player might be hurt by monsters or the environment.
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* New commands: 'listentities' allows listing of entities. 'teleport'
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- New commands: 'listentities' allows listing of entities. 'teleport'
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teleports the player to the given coordinates.
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* Fix loading of config files not ending in newlines.
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* A lot of fixes for subtle, long standing AI and game play bugs. (by
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- Fix loading of config files not ending in newlines.
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- A lot of fixes for subtle, long standing AI and game play bugs. (by
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BjossiAlfreds)
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* Quicksaves can now be loaded and saved throught the savegame menus.
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* The software renderer now skips frames with no changes. This improves
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- Quicksaves can now be loaded and saved throught the savegame menus.
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- The software renderer now skips frames with no changes. This improves
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performance quite a bit, especially on slow CPUs. (by Denis Pauk)
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Quake II 7.40 to 7.41:
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