mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Mention OpenBSD in the Makefile, clarify why we reject 64 bit builds on Windows
This commit is contained in:
parent
55e1c95eac
commit
67fb773a78
1 changed files with 5 additions and 1 deletions
6
Makefile
6
Makefile
|
@ -12,8 +12,9 @@
|
|||
# - libGL #
|
||||
# #
|
||||
# Platforms: #
|
||||
# - Linux #
|
||||
# - FreeBSD #
|
||||
# - Linux #
|
||||
# - OpenBSD #
|
||||
# - Windows (MinGW) #
|
||||
# ------------------------------------------------------ #
|
||||
|
||||
|
@ -73,6 +74,9 @@ endif
|
|||
# Detect the architecture
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
# At this time only i386 is supported on Windows
|
||||
# (amd64 works, but building an 64 bit executable
|
||||
# is not that easy. Especially SDL and OpenAL are
|
||||
# somewhat problematic)
|
||||
ARCH := i386
|
||||
else
|
||||
# Some platforms call it "amd64" and some "x86_64"
|
||||
|
|
Loading…
Reference in a new issue