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Add gles3 renderer to videomenu
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1 changed files with 9 additions and 2 deletions
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@ -63,8 +63,8 @@ static menuaction_s s_apply_action;
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// --------
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// gl1, gl3, vk, soft
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#define MAXRENDERERS 4
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// gl1, gl3, gles3, vk, soft
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#define MAXRENDERERS 5
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typedef struct
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{
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@ -94,6 +94,13 @@ Renderer_FillRenderdef(void)
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rendererlist[numrenderer].cvarstr = "gl3";
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}
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if (VID_HasRenderer("gles3"))
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{
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numrenderer++;
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rendererlist[numrenderer].boxstr = "[OpenGL ES3]";
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rendererlist[numrenderer].cvarstr = "gles3";
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}
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if (VID_HasRenderer("vk"))
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{
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numrenderer++;
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