Corrected silly string concatenation

This commit is contained in:
Jaime Moreira 2022-04-16 11:53:22 -04:00
parent db0e643419
commit 45d8228dff

View file

@ -1285,7 +1285,7 @@ IN_Init(void)
{ {
for (const char* rawPath = FS_GetNextRawPath(NULL); rawPath != NULL; rawPath = FS_GetNextRawPath(rawPath)) for (const char* rawPath = FS_GetNextRawPath(NULL); rawPath != NULL; rawPath = FS_GetNextRawPath(rawPath))
{ {
snprintf(controllerdb, MAX_OSPATH, "%s/%s", rawPath, "gamecontrollerdb.txt"); snprintf(controllerdb, MAX_OSPATH, "%s/gamecontrollerdb.txt", rawPath);
nummappings = SDL_GameControllerAddMappingsFromFile(controllerdb); nummappings = SDL_GameControllerAddMappingsFromFile(controllerdb);
if (nummappings > 0) if (nummappings > 0)
Com_Printf ("%d mappings loaded from gamecontrollerdb.txt\n", nummappings); Com_Printf ("%d mappings loaded from gamecontrollerdb.txt\n", nummappings);