mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-26 14:30:48 +00:00
menu: some style syncing between savegame/server listing
This commit is contained in:
parent
d297b97c12
commit
4465d7e045
1 changed files with 2 additions and 3 deletions
|
@ -2209,7 +2209,7 @@ Create_Savestrings(void)
|
||||||
|
|
||||||
if (!f)
|
if (!f)
|
||||||
{
|
{
|
||||||
strcpy(m_savestrings[i], "<EMPTY>");
|
strcpy(m_savestrings[i], "<empty>");
|
||||||
m_savevalid[i] = false;
|
m_savevalid[i] = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -2558,8 +2558,7 @@ SearchLocalGames(void)
|
||||||
|
|
||||||
for (i = 0; i < MAX_LOCAL_SERVERS; i++)
|
for (i = 0; i < MAX_LOCAL_SERVERS; i++)
|
||||||
{
|
{
|
||||||
Com_sprintf(local_server_names[i], sizeof(local_server_names[0])-1,
|
strcpy(local_server_names[i], NO_SERVER_STRING);
|
||||||
"%d. %s", i + 1, NO_SERVER_STRING);
|
|
||||||
local_server_netadr_strings[i][0] = '\0';
|
local_server_netadr_strings[i][0] = '\0';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue