Share SetSurfaceLighting between renders

This commit is contained in:
Denis Pauk 2023-10-07 13:36:15 +03:00
parent 38cbdaf00a
commit 3b7170c4bd
12 changed files with 64 additions and 134 deletions

View file

@ -1658,19 +1658,40 @@ Mod_LoadLighting
=================
*/
void
Mod_LoadLighting(byte **lightdata, const byte *mod_base, const lump_t *l)
Mod_LoadLighting(byte **lightdata, int *size, const byte *mod_base, const lump_t *l)
{
int size;
if (!l->filelen)
{
*lightdata = NULL;
*size = 0;
return;
}
size = l->filelen;
*lightdata = Hunk_Alloc(size);
memcpy(*lightdata, mod_base + l->fileofs, size);
*size = l->filelen;
*lightdata = Hunk_Alloc(*size);
memcpy(*lightdata, mod_base + l->fileofs, *size);
}
void
SetSurfaceLighting(byte *lightdata, int size, msurface_t *out, byte *styles, int lightofs)
{
int i;
/* lighting info */
for (i = 0; i < MAXLIGHTMAPS; i++)
{
out->styles[i] = styles[i];
}
i = LittleLong(lightofs);
if (i == -1 || lightdata == NULL || i >= size)
{
out->samples = NULL;
}
else
{
out->samples = lightdata + i;
}
}
/*

View file

@ -439,28 +439,6 @@ Mod_LoadBSPXDecoupledLM(const dlminfo_t* lminfos, int surfnum, msurface_t *out)
return LittleLong(lminfo->lightofs);
}
static void
SetSurfaceLighting(model_t *loadmodel, msurface_t *out, byte *styles, int lightofs)
{
int i;
/* lighting info */
for (i = 0; i < MAXLIGHTMAPS; i++)
{
out->styles[i] = styles[i];
}
i = LittleLong(lightofs);
if (i == -1 || loadmodel->lightdata == NULL)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
}
static void
Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -545,7 +523,8 @@ Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
lightofs = in->lightofs;
}
SetSurfaceLighting(loadmodel, out, in->styles, lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -668,7 +647,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
lightofs = in->lightofs;
}
SetSurfaceLighting(loadmodel, out, in->styles, lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -995,7 +975,8 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
}
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES], 0);
Mod_LoadLighting(&mod->lightdata, mod_base, &header->lumps[LUMP_LIGHTING]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
&header->lumps[LUMP_LIGHTING]);
Mod_LoadPlanes(mod->name, &mod->planes, &mod->numplanes,
mod_base, &header->lumps[LUMP_PLANES], 0);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,

View file

@ -86,6 +86,7 @@ typedef struct model_s
dvis_t *vis;
byte *lightdata;
int numlightdata;
/* for alias models and skins */
image_t *skins[MAX_MD2SKINS];

View file

@ -398,28 +398,6 @@ calcTexinfoAndQFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *t
return ret;
}
static void
SetSurfaceLighting(gl3model_t *loadmodel, msurface_t *out, byte *styles, int lightofs)
{
int i;
/* lighting info */
for (i = 0; i < MAX_LIGHTMAPS_PER_SURFACE; i++)
{
out->styles[i] = styles[i];
}
i = LittleLong(lightofs);
if (i == -1 || loadmodel->lightdata == NULL)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
}
static void
Mod_LoadFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -487,7 +465,8 @@ Mod_LoadFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
Mod_CalcSurfaceExtents(loadmodel, out);
SetSurfaceLighting(loadmodel, out, in->styles, in->lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -593,7 +572,8 @@ Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
Mod_CalcSurfaceExtents(loadmodel, out);
SetSurfaceLighting(loadmodel, out, in->styles, in->lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -920,7 +900,8 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int modfilelen)
}
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES], 0);
Mod_LoadLighting(&mod->lightdata, mod_base, &header->lumps[LUMP_LIGHTING]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
&header->lumps[LUMP_LIGHTING]);
Mod_LoadPlanes(mod->name, &mod->planes, &mod->numplanes,
mod_base, &header->lumps[LUMP_PLANES], 0);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,

View file

@ -97,6 +97,7 @@ typedef struct model_s
dvis_t *vis;
byte *lightdata;
int numlightdata;
/* for alias models and skins */
gl3image_t *skins[MAX_MD2SKINS];

View file

@ -377,22 +377,8 @@ Mod_LoadFaces(gl4model_t *loadmodel, byte *mod_base, lump_t *l)
Mod_CalcSurfaceExtents(loadmodel, out);
/* lighting info */
for (i = 0; i < MAX_LIGHTMAPS_PER_SURFACE; i++)
{
out->styles[i] = in->styles[i];
}
i = LittleLong(in->lightofs);
if (i == -1)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -595,7 +581,8 @@ Mod_LoadBrushModel(gl4model_t *mod, void *buffer, int modfilelen)
mod_base, &header->lumps[LUMP_EDGES], 1);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES], 0);
Mod_LoadLighting(&mod->lightdata, mod_base, &header->lumps[LUMP_LIGHTING]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
&header->lumps[LUMP_LIGHTING]);
Mod_LoadPlanes (mod->name, &mod->planes, &mod->numplanes,
mod_base, &header->lumps[LUMP_PLANES], 0);
Mod_LoadTexinfo (mod->name, &mod->texinfo, &mod->numtexinfo,

View file

@ -97,6 +97,7 @@ typedef struct model_s
dvis_t *vis;
byte *lightdata;
int numlightdata;
/* for alias models and skins */
gl4image_t *skins[MAX_MD2SKINS];

View file

@ -337,7 +337,8 @@ extern void Mod_LoadQNodes(const char *name, cplane_t *planes, int numplanes,
extern void Mod_LoadVertexes(const char *name, mvertex_t **vertexes, int *numvertexes,
const byte *mod_base, const lump_t *l, int extra);
extern void Mod_LoadVisibility(dvis_t **vis, const byte *mod_base, const lump_t *l);
extern void Mod_LoadLighting(byte **lightdata, const byte *mod_base, const lump_t *l);
extern void Mod_LoadLighting(byte **lightdata, int *size, const byte *mod_base, const lump_t *l);
extern void SetSurfaceLighting(byte *lightdata, int size, msurface_t *out, byte *styles, int lightofs);
extern void Mod_LoadTexinfo(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
struct image_s *notexture, int extra);

View file

@ -110,6 +110,7 @@ typedef struct model_s
dvis_t *vis;
byte *lightdata;
int numlightdata;
// for alias models and sprites
image_t *skins[MAX_MD2SKINS];

View file

@ -315,22 +315,8 @@ Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
Mod_CalcSurfaceExtents(loadmodel, out);
// lighting is saved as its with 24 bit color
for (i=0 ; i<MAXLIGHTMAPS ; i++)
{
out->styles[i] = in->styles[i];
}
i = LittleLong(in->lightofs);
if (i == -1)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
/* set the drawing flags flag */
if (!out->texinfo->image)
@ -437,22 +423,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
Mod_CalcSurfaceExtents (loadmodel, out);
// lighting is saved as its with 24 bit color
for (i=0 ; i<MAXLIGHTMAPS ; i++)
{
out->styles[i] = in->styles[i];
}
i = LittleLong(in->lightofs);
if (i == -1)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, in->lightofs);
if (!out->texinfo->image)
continue;
@ -786,7 +758,8 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
}
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES], 24);
Mod_LoadLighting(&mod->lightdata, mod_base, &header->lumps[LUMP_LIGHTING]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
&header->lumps[LUMP_LIGHTING]);
Mod_LoadPlanes(mod->name, &mod->planes, &mod->numplanes,
mod_base, &header->lumps[LUMP_PLANES], 6);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,

View file

@ -106,6 +106,7 @@ typedef struct model_s
dvis_t *vis;
byte *lightdata;
int numlightdata;
/* for alias models and skins */
image_t *skins[MAX_MD2SKINS];

View file

@ -409,28 +409,6 @@ Mod_LoadBSPXDecoupledLM(const dlminfo_t* lminfos, int surfnum, msurface_t *out)
return LittleLong(lminfo->lightofs);
}
static void
SetSurfaceLighting(model_t *loadmodel, msurface_t *out, byte *styles, int lightofs)
{
int i;
/* lighting info */
for (i = 0; i < MAXLIGHTMAPS; i++)
{
out->styles[i] = styles[i];
}
i = LittleLong(lightofs);
if (i == -1 || loadmodel->lightdata == NULL)
{
out->samples = NULL;
}
else
{
out->samples = loadmodel->lightdata + i;
}
}
static void
Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
const bspx_header_t *bspx_header)
@ -515,7 +493,8 @@ Mod_LoadFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
lightofs = in->lightofs;
}
SetSurfaceLighting(loadmodel, out, in->styles, lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -638,7 +617,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
lightofs = in->lightofs;
}
SetSurfaceLighting(loadmodel, out, in->styles, lightofs);
SetSurfaceLighting(loadmodel->lightdata, loadmodel->numlightdata,
out, in->styles, lightofs);
/* set the drawing flags */
if (out->texinfo->flags & SURF_WARP)
@ -965,7 +945,8 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
}
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES], 0);
Mod_LoadLighting(&mod->lightdata, mod_base, &header->lumps[LUMP_LIGHTING]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
&header->lumps[LUMP_LIGHTING]);
Mod_LoadPlanes(mod->name, &mod->planes, &mod->numplanes,
mod_base, &header->lumps[LUMP_PLANES], 0);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,