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Image: Share GetTexImage
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parent
f6f6639a89
commit
395641e1dc
5 changed files with 45 additions and 36 deletions
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@ -598,3 +598,26 @@ GetSkyImage(const char *skyname, const char* surfname, qboolean palettedtexture,
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return image;
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}
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struct image_s *GetTexImage(const char *name, findimage_t find_image)
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{
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struct image_s *image = NULL;
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char pathname[MAX_QPATH];
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Com_sprintf(pathname, sizeof(pathname), "textures/%s.wal", name);
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image = find_image(pathname, it_wall);
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if (!image)
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{
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Com_sprintf(pathname, sizeof(pathname), "textures/%s.m32", name);
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image = find_image(pathname, it_wall);
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}
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if (!image)
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{
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Com_sprintf(pathname, sizeof(pathname), "textures/%s.m8", name);
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image = find_image(pathname, it_wall);
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}
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return image;
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}
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@ -448,7 +448,6 @@ Mod_LoadTexinfo(model_t *loadmodel, byte *mod_base, lump_t *l)
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texinfo_t *in;
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mtexinfo_t *out, *step;
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int i, j, count;
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char name[MAX_QPATH];
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int next;
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in = (void *)(mod_base + l->fileofs);
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@ -467,6 +466,8 @@ Mod_LoadTexinfo(model_t *loadmodel, byte *mod_base, lump_t *l)
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for (i = 0; i < count; i++, in++, out++)
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{
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image_t *image;
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for (j = 0; j < 4; j++)
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{
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out->vecs[0][j] = LittleFloat(in->vecs[0][j]);
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@ -485,21 +486,15 @@ Mod_LoadTexinfo(model_t *loadmodel, byte *mod_base, lump_t *l)
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out->next = NULL;
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}
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Com_sprintf(name, sizeof(name), "textures/%s.wal", in->texture);
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image = GetTexImage(in->texture, (findimage_t)R_FindImageUnsafe);
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out->image = R_FindImage(name, it_wall);
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if (!out->image || out->image == r_notexture)
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if (!image)
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{
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Com_sprintf(name, sizeof(name), "textures/%s.m8", in->texture);
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out->image = R_FindImage(name, it_wall);
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R_Printf(PRINT_ALL, "Couldn't load %s\n", in->texture);
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image = r_notexture;
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}
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if (!out->image)
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{
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R_Printf(PRINT_ALL, "Couldn't load %s\n", name);
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out->image = r_notexture;
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}
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out->image = image;
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}
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/* count animation frames */
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@ -316,7 +316,6 @@ Mod_LoadTexinfo(gl3model_t *loadmodel, byte *mod_base, lump_t *l)
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texinfo_t *in;
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mtexinfo_t *out, *step;
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int i, j, count;
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char name[MAX_QPATH];
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int next;
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in = (void *)(mod_base + l->fileofs);
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@ -335,6 +334,8 @@ Mod_LoadTexinfo(gl3model_t *loadmodel, byte *mod_base, lump_t *l)
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for (i = 0; i < count; i++, in++, out++)
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{
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gl3image_t *image;
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for (j = 0; j < 4; j++)
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{
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out->vecs[0][j] = LittleFloat(in->vecs[0][j]);
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@ -353,21 +354,14 @@ Mod_LoadTexinfo(gl3model_t *loadmodel, byte *mod_base, lump_t *l)
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out->next = NULL;
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}
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Com_sprintf(name, sizeof(name), "textures/%s.wal", in->texture);
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out->image = GL3_FindImage(name, it_wall);
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if (!out->image || out->image == gl3_notexture)
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image = GetTexImage(in->texture, (findimage_t)GL3_FindImageUnsafe);
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if (!image)
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{
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Com_sprintf(name, sizeof(name), "textures/%s.m8", in->texture);
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out->image = GL3_FindImage(name, it_wall);
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R_Printf(PRINT_ALL, "Couldn't load %s\n", in->texture);
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image = gl3_notexture;
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}
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if (!out->image)
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{
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R_Printf(PRINT_ALL, "Couldn't load %s\n", name);
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out->image = gl3_notexture;
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}
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out->image = image;
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}
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/* count animation frames */
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@ -114,5 +114,6 @@ extern int Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image,
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void *extradata, modtype_t type);
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extern struct image_s *GetSkyImage(const char *skyname, const char* surfname,
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qboolean palettedtexture, findimage_t find_image);
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extern struct image_s *GetTexImage(const char *name, findimage_t find_image);
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#endif /* SRC_CLIENT_REFRESH_REF_SHARED_H_ */
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@ -486,7 +486,6 @@ Mod_LoadTexinfo (model_t *loadmodel, byte *mod_base, lump_t *l)
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texinfo_t *in;
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mtexinfo_t *out, *step;
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int i, count;
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char name[MAX_QPATH];
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in = (void *)(mod_base + l->fileofs);
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@ -504,6 +503,7 @@ Mod_LoadTexinfo (model_t *loadmodel, byte *mod_base, lump_t *l)
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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image_t *image;
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int j, next;
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float len1, len2;
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@ -531,19 +531,15 @@ Mod_LoadTexinfo (model_t *loadmodel, byte *mod_base, lump_t *l)
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out->next = NULL;
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}
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Com_sprintf (name, sizeof(name), "textures/%s.wal", in->texture);
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out->image = R_FindImage (name, it_wall);
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if (!out->image || out->image == r_notexture_mip)
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image = GetTexImage(in->texture, (findimage_t)R_FindImageUnsafe);
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if (!image)
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{
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Com_sprintf (name, sizeof(name), "textures/%s.m8", in->texture);
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out->image = R_FindImage (name, it_wall);
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}
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if (!out->image)
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{
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out->image = r_notexture_mip; // texture not found
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R_Printf(PRINT_ALL, "Couldn't load %s\n", in->texture);
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image = r_notexture_mip;
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out->flags = 0;
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}
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out->image = image;
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}
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// count animation frames
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