mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 20:51:31 +00:00
Image: show missed images with r_validation
This commit is contained in:
parent
49a1478d44
commit
322424ef33
17 changed files with 48 additions and 85 deletions
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@ -37,7 +37,7 @@ void
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Draw_InitLocal(void)
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Draw_InitLocal(void)
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{
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{
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/* load console characters */
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/* load console characters */
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draw_chars = FindPic("conchars", (findimage_t)R_FindImageUnsafe);
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draw_chars = FindPic("conchars", (findimage_t)R_FindImage);
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if (!draw_chars)
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if (!draw_chars)
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{
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{
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ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx",
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ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx",
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@ -107,7 +107,7 @@ RDraw_CharScaled(int x, int y, int num, float scale)
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image_t *
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image_t *
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RDraw_FindPic(char *name)
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RDraw_FindPic(char *name)
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{
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{
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return FindPic(name, (findimage_t)R_FindImageUnsafe);
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return FindPic(name, (findimage_t)R_FindImage);
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}
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}
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void
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void
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@ -115,7 +115,7 @@ RDraw_GetPicSize(int *w, int *h, char *pic)
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{
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{
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image_t *gl;
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image_t *gl;
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gl = FindPic(pic, (findimage_t)R_FindImageUnsafe);
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gl = FindPic(pic, (findimage_t)R_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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@ -132,7 +132,7 @@ RDraw_StretchPic(int x, int y, int w, int h, char *pic)
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{
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{
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image_t *gl;
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image_t *gl;
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gl = FindPic(pic, (findimage_t)R_FindImageUnsafe);
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gl = FindPic(pic, (findimage_t)R_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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@ -177,7 +177,7 @@ RDraw_PicScaled(int x, int y, char *pic, float factor)
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{
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{
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image_t *gl;
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image_t *gl;
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gl = FindPic(pic, (findimage_t)R_FindImageUnsafe);
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gl = FindPic(pic, (findimage_t)R_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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@ -227,7 +227,7 @@ RDraw_TileClear(int x, int y, int w, int h, char *pic)
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{
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{
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image_t *image;
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image_t *image;
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image = FindPic(pic, (findimage_t)R_FindImageUnsafe);
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image = FindPic(pic, (findimage_t)R_FindImage);
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if (!image)
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if (!image)
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{
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{
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@ -1031,7 +1031,7 @@ R_LoadPic(const char *name, byte *pic, int width, int realwidth,
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* Finds or loads the given image or null
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* Finds or loads the given image or null
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*/
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*/
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image_t *
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image_t *
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R_FindImageUnsafe(const char *name, imagetype_t type)
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R_FindImage(const char *name, imagetype_t type)
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{
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{
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image_t *image;
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image_t *image;
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int i, len;
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int i, len;
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@ -1084,23 +1084,9 @@ R_FindImageUnsafe(const char *name, imagetype_t type)
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image = (image_t *)LoadImage(name, namewe, ext, type,
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image = (image_t *)LoadImage(name, namewe, ext, type,
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r_retexturing->value, (loadimage_t)R_LoadPic);
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r_retexturing->value, (loadimage_t)R_LoadPic);
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return image;
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if (!image && r_validation->value)
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}
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/*
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* Finds or loads the given image or notexture
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*/
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image_t *
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R_FindImage(const char *name, imagetype_t type)
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{
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image_t *image;
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image = R_FindImageUnsafe(name, type);
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if (!image)
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{
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{
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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image = r_notexture;
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}
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}
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return image;
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return image;
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@ -75,6 +75,7 @@ cvar_t *r_lerpmodels;
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cvar_t *gl_lefthand;
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cvar_t *gl_lefthand;
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cvar_t *r_gunfov;
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cvar_t *r_gunfov;
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cvar_t *r_farsee;
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cvar_t *r_farsee;
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cvar_t *r_validation;
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cvar_t *r_lightlevel;
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cvar_t *r_lightlevel;
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cvar_t *gl1_overbrightbits;
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cvar_t *gl1_overbrightbits;
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@ -1286,6 +1287,7 @@ R_Register(void)
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gl_msaa_samples = ri.Cvar_Get ( "r_msaa_samples", "0", CVAR_ARCHIVE );
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gl_msaa_samples = ri.Cvar_Get ( "r_msaa_samples", "0", CVAR_ARCHIVE );
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r_retexturing = ri.Cvar_Get("r_retexturing", "1", CVAR_ARCHIVE);
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r_retexturing = ri.Cvar_Get("r_retexturing", "1", CVAR_ARCHIVE);
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r_validation = ri.Cvar_Get("r_validation", "0", CVAR_ARCHIVE);
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r_scale8bittextures = ri.Cvar_Get("r_scale8bittextures", "0", CVAR_ARCHIVE);
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r_scale8bittextures = ri.Cvar_Get("r_scale8bittextures", "0", CVAR_ARCHIVE);
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/* don't bilerp characters and crosshairs */
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/* don't bilerp characters and crosshairs */
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@ -250,7 +250,7 @@ Mod_ForName (char *name, model_t *parent_model, qboolean crash)
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{
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{
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mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
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mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
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mod->mins, mod->maxs,
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mod->mins, mod->maxs,
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(struct image_s **)mod->skins, (findimage_t)R_FindImageUnsafe,
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(struct image_s **)mod->skins, (findimage_t)R_FindImage,
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&(mod->type));
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&(mod->type));
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if (!mod->extradata)
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if (!mod->extradata)
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{
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{
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@ -263,7 +263,7 @@ Mod_ForName (char *name, model_t *parent_model, qboolean crash)
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case IDSPRITEHEADER:
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case IDSPRITEHEADER:
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{
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{
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mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
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mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
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(struct image_s **)mod->skins, (findimage_t)R_FindImageUnsafe,
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(struct image_s **)mod->skins, (findimage_t)R_FindImage,
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&(mod->type));
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&(mod->type));
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if (!mod->extradata)
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if (!mod->extradata)
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{
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{
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@ -486,7 +486,7 @@ Mod_LoadTexinfo(model_t *loadmodel, byte *mod_base, lump_t *l)
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out->next = NULL;
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out->next = NULL;
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}
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}
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image = GetTexImage(in->texture, (findimage_t)R_FindImageUnsafe);
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image = GetTexImage(in->texture, (findimage_t)R_FindImage);
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if (!image)
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if (!image)
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{
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{
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@ -751,7 +751,7 @@ RI_SetSky(char *name, float rotate, vec3_t axis)
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image_t *image;
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image_t *image;
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image = (image_t *)GetSkyImage(skyname, suf[i],
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image = (image_t *)GetSkyImage(skyname, suf[i],
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gl_config.palettedtexture, (findimage_t)R_FindImageUnsafe);
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gl_config.palettedtexture, (findimage_t)R_FindImage);
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if (!image)
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if (!image)
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{
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{
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@ -193,6 +193,7 @@ extern cvar_t *r_customheight;
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extern cvar_t *r_retexturing;
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extern cvar_t *r_retexturing;
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extern cvar_t *r_scale8bittextures;
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extern cvar_t *r_scale8bittextures;
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extern cvar_t *r_validation;
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extern cvar_t *gl_nolerp_list;
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extern cvar_t *gl_nolerp_list;
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extern cvar_t *r_lerp_list;
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extern cvar_t *r_lerp_list;
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@ -283,7 +284,6 @@ void R_SwapBuffers(int);
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image_t *R_LoadPic(const char *name, byte *pic, int width, int realwidth,
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image_t *R_LoadPic(const char *name, byte *pic, int width, int realwidth,
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int height, int realheight, size_t data_size, imagetype_t type, int bits);
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int height, int realheight, size_t data_size, imagetype_t type, int bits);
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image_t *R_FindImageUnsafe(const char *name, imagetype_t type);
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image_t *R_FindImage(const char *name, imagetype_t type);
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image_t *R_FindImage(const char *name, imagetype_t type);
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void R_TextureMode(char *string);
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void R_TextureMode(char *string);
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void R_ImageList_f(void);
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void R_ImageList_f(void);
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@ -37,7 +37,7 @@ void
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GL3_Draw_InitLocal(void)
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GL3_Draw_InitLocal(void)
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{
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{
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/* load console characters */
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/* load console characters */
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draw_chars = FindPic("conchars", (findimage_t)GL3_FindImageUnsafe);
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draw_chars = FindPic("conchars", (findimage_t)GL3_FindImage);
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if (!draw_chars)
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if (!draw_chars)
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{
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{
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ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx",
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ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx",
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@ -163,7 +163,7 @@ GL3_Draw_CharScaled(int x, int y, int num, float scale)
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gl3image_t *
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gl3image_t *
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GL3_Draw_FindPic(char *name)
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GL3_Draw_FindPic(char *name)
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{
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{
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return FindPic(name, (findimage_t)GL3_FindImageUnsafe);
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return FindPic(name, (findimage_t)GL3_FindImage);
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}
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}
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void
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void
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@ -171,7 +171,7 @@ GL3_Draw_GetPicSize(int *w, int *h, char *pic)
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{
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{
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gl3image_t *gl;
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gl3image_t *gl;
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gl = FindPic(pic, (findimage_t)GL3_FindImageUnsafe);
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gl = FindPic(pic, (findimage_t)GL3_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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@ -186,7 +186,7 @@ GL3_Draw_GetPicSize(int *w, int *h, char *pic)
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void
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void
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GL3_Draw_StretchPic(int x, int y, int w, int h, char *pic)
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GL3_Draw_StretchPic(int x, int y, int w, int h, char *pic)
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{
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{
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gl3image_t *gl = FindPic(pic, (findimage_t)GL3_FindImageUnsafe);
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gl3image_t *gl = FindPic(pic, (findimage_t)GL3_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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@ -203,7 +203,7 @@ GL3_Draw_StretchPic(int x, int y, int w, int h, char *pic)
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void
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void
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GL3_Draw_PicScaled(int x, int y, char *pic, float factor)
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GL3_Draw_PicScaled(int x, int y, char *pic, float factor)
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{
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{
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gl3image_t *gl = FindPic(pic, (findimage_t)GL3_FindImageUnsafe);
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gl3image_t *gl = FindPic(pic, (findimage_t)GL3_FindImage);
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if (!gl)
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if (!gl)
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{
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{
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R_Printf(PRINT_ALL, "Can't find pic: %s\n", pic);
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R_Printf(PRINT_ALL, "Can't find pic: %s\n", pic);
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@ -224,7 +224,7 @@ GL3_Draw_PicScaled(int x, int y, char *pic, float factor)
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void
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void
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GL3_Draw_TileClear(int x, int y, int w, int h, char *pic)
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GL3_Draw_TileClear(int x, int y, int w, int h, char *pic)
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{
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{
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gl3image_t *image = FindPic(pic, (findimage_t)GL3_FindImageUnsafe);
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gl3image_t *image = FindPic(pic, (findimage_t)GL3_FindImage);
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if (!image)
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if (!image)
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{
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{
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R_Printf(PRINT_ALL, "Can't find pic: %s\n", pic);
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R_Printf(PRINT_ALL, "Can't find pic: %s\n", pic);
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@ -601,7 +601,7 @@ GL3_LoadPic(char *name, byte *pic, int width, int realwidth,
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* Finds or loads the given image or NULL
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* Finds or loads the given image or NULL
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*/
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*/
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gl3image_t *
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gl3image_t *
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GL3_FindImageUnsafe(const char *name, imagetype_t type)
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GL3_FindImage(const char *name, imagetype_t type)
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{
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{
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gl3image_t *image;
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gl3image_t *image;
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int i, len;
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int i, len;
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@ -654,22 +654,9 @@ GL3_FindImageUnsafe(const char *name, imagetype_t type)
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image = (gl3image_t *)LoadImage(name, namewe, ext, type,
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image = (gl3image_t *)LoadImage(name, namewe, ext, type,
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r_retexturing->value, (loadimage_t)GL3_LoadPic);
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r_retexturing->value, (loadimage_t)GL3_LoadPic);
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return image;
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if (!image && r_validation->value)
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}
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/*
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* Finds or loads the given image or notexture
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*/
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gl3image_t *
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GL3_FindImage(const char *name, imagetype_t type)
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{
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gl3image_t *image;
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image = GL3_FindImageUnsafe(name, type);
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if (!image)
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{
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{
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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image = gl3_notexture;
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}
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}
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return image;
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return image;
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@ -130,6 +130,7 @@ cvar_t *gl3_debugcontext;
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cvar_t *gl3_usebigvbo;
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cvar_t *gl3_usebigvbo;
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cvar_t *r_fixsurfsky;
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cvar_t *r_fixsurfsky;
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cvar_t *r_palettedtexture;
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cvar_t *r_palettedtexture;
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cvar_t *r_validation;
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cvar_t *gl3_usefbo;
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cvar_t *gl3_usefbo;
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// Yaw-Pitch-Roll
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// Yaw-Pitch-Roll
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@ -230,6 +231,7 @@ GL3_Register(void)
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r_fullbright = ri.Cvar_Get("r_fullbright", "0", 0);
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r_fullbright = ri.Cvar_Get("r_fullbright", "0", 0);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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r_fixsurfsky = ri.Cvar_Get("r_fixsurfsky", "0", CVAR_ARCHIVE);
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r_palettedtexture = ri.Cvar_Get("r_palettedtexture", "0", 0);
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r_palettedtexture = ri.Cvar_Get("r_palettedtexture", "0", 0);
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r_validation = ri.Cvar_Get("r_validation", "0", CVAR_ARCHIVE);
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/* don't bilerp characters and crosshairs */
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/* don't bilerp characters and crosshairs */
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gl_nolerp_list = ri.Cvar_Get("r_nolerp_list", "pics/conchars.pcx pics/ch1.pcx pics/ch2.pcx pics/ch3.pcx", CVAR_ARCHIVE);
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gl_nolerp_list = ri.Cvar_Get("r_nolerp_list", "pics/conchars.pcx pics/ch1.pcx pics/ch2.pcx pics/ch3.pcx", CVAR_ARCHIVE);
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@ -354,7 +354,7 @@ Mod_LoadTexinfo(gl3model_t *loadmodel, byte *mod_base, lump_t *l)
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out->next = NULL;
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out->next = NULL;
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}
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}
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image = GetTexImage(in->texture, (findimage_t)GL3_FindImageUnsafe);
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image = GetTexImage(in->texture, (findimage_t)GL3_FindImage);
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if (!image)
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if (!image)
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{
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{
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R_Printf(PRINT_ALL, "%s: Couldn't load %s\n",
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R_Printf(PRINT_ALL, "%s: Couldn't load %s\n",
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@ -1044,7 +1044,7 @@ Mod_ForName (char *name, gl3model_t *parent_model, qboolean crash)
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{
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{
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mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
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mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
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mod->mins, mod->maxs,
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mod->mins, mod->maxs,
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(struct image_s **)mod->skins, (findimage_t)GL3_FindImageUnsafe,
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(struct image_s **)mod->skins, (findimage_t)GL3_FindImage,
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&(mod->type));
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&(mod->type));
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if (!mod->extradata)
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if (!mod->extradata)
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{
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{
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@ -1057,7 +1057,7 @@ Mod_ForName (char *name, gl3model_t *parent_model, qboolean crash)
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case IDSPRITEHEADER:
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case IDSPRITEHEADER:
|
||||||
{
|
{
|
||||||
mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
|
||||||
(struct image_s **)mod->skins, (findimage_t)GL3_FindImageUnsafe,
|
(struct image_s **)mod->skins, (findimage_t)GL3_FindImage,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -325,7 +325,7 @@ GL3_SetSky(char *name, float rotate, vec3_t axis)
|
||||||
gl3image_t *image;
|
gl3image_t *image;
|
||||||
|
|
||||||
image = (gl3image_t *)GetSkyImage(skyname, suf[i],
|
image = (gl3image_t *)GetSkyImage(skyname, suf[i],
|
||||||
r_palettedtexture->value, (findimage_t)GL3_FindImageUnsafe);
|
r_palettedtexture->value, (findimage_t)GL3_FindImage);
|
||||||
|
|
||||||
if (!image)
|
if (!image)
|
||||||
{
|
{
|
||||||
|
|
|
@ -442,7 +442,6 @@ extern void GL3_BindLightmap(int lightmapnum);
|
||||||
extern gl3image_t *GL3_LoadPic(char *name, byte *pic, int width, int realwidth,
|
extern gl3image_t *GL3_LoadPic(char *name, byte *pic, int width, int realwidth,
|
||||||
int height, int realheight, size_t data_size,
|
int height, int realheight, size_t data_size,
|
||||||
imagetype_t type, int bits);
|
imagetype_t type, int bits);
|
||||||
extern gl3image_t *GL3_FindImageUnsafe(const char *name, imagetype_t type);
|
|
||||||
extern gl3image_t *GL3_FindImage(const char *name, imagetype_t type);
|
extern gl3image_t *GL3_FindImage(const char *name, imagetype_t type);
|
||||||
extern gl3image_t *GL3_RegisterSkin(char *name);
|
extern gl3image_t *GL3_RegisterSkin(char *name);
|
||||||
extern void GL3_ShutdownImages(void);
|
extern void GL3_ShutdownImages(void);
|
||||||
|
@ -550,6 +549,7 @@ extern cvar_t *gl_lightmap;
|
||||||
extern cvar_t *gl_shadows;
|
extern cvar_t *gl_shadows;
|
||||||
extern cvar_t *r_fixsurfsky;
|
extern cvar_t *r_fixsurfsky;
|
||||||
extern cvar_t *r_palettedtexture;
|
extern cvar_t *r_palettedtexture;
|
||||||
|
extern cvar_t *r_validation;
|
||||||
|
|
||||||
extern cvar_t *gl3_debugcontext;
|
extern cvar_t *gl3_debugcontext;
|
||||||
|
|
||||||
|
|
|
@ -426,6 +426,7 @@ extern cvar_t *sw_stipplealpha;
|
||||||
extern cvar_t *sw_surfcacheoverride;
|
extern cvar_t *sw_surfcacheoverride;
|
||||||
extern cvar_t *sw_waterwarp;
|
extern cvar_t *sw_waterwarp;
|
||||||
extern cvar_t *sw_gunzposition;
|
extern cvar_t *sw_gunzposition;
|
||||||
|
extern cvar_t *r_validation;
|
||||||
extern cvar_t *r_retexturing;
|
extern cvar_t *r_retexturing;
|
||||||
extern cvar_t *r_scale8bittextures;
|
extern cvar_t *r_scale8bittextures;
|
||||||
|
|
||||||
|
@ -588,7 +589,6 @@ void RE_Draw_FadeScreen (void);
|
||||||
extern byte d_8to24table[256 * 4];
|
extern byte d_8to24table[256 * 4];
|
||||||
void R_InitImages(void);
|
void R_InitImages(void);
|
||||||
void R_ShutdownImages(void);
|
void R_ShutdownImages(void);
|
||||||
image_t *R_FindImageUnsafe(const char *name, imagetype_t type);
|
|
||||||
image_t *R_FindImage(const char *name, imagetype_t type);
|
image_t *R_FindImage(const char *name, imagetype_t type);
|
||||||
byte *Get_BestImageSize(const image_t *image, int *req_width, int *req_height);
|
byte *Get_BestImageSize(const image_t *image, int *req_width, int *req_height);
|
||||||
void R_FreeUnusedImages(void);
|
void R_FreeUnusedImages(void);
|
||||||
|
|
|
@ -35,7 +35,7 @@ RE_Draw_FindPic
|
||||||
image_t *
|
image_t *
|
||||||
RE_Draw_FindPic (char *name)
|
RE_Draw_FindPic (char *name)
|
||||||
{
|
{
|
||||||
return FindPic(name, (findimage_t)R_FindImageUnsafe);
|
return FindPic(name, (findimage_t)R_FindImage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ Draw_InitLocal
|
||||||
void
|
void
|
||||||
Draw_InitLocal (void)
|
Draw_InitLocal (void)
|
||||||
{
|
{
|
||||||
draw_chars = FindPic ("conchars", (findimage_t)R_FindImageUnsafe);
|
draw_chars = FindPic ("conchars", (findimage_t)R_FindImage);
|
||||||
if (!draw_chars)
|
if (!draw_chars)
|
||||||
{
|
{
|
||||||
ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx", __func__);
|
ri.Sys_Error(ERR_FATAL, "%s: Couldn't load pics/conchars.pcx", __func__);
|
||||||
|
@ -148,7 +148,7 @@ RE_Draw_GetPicSize (int *w, int *h, char *name)
|
||||||
{
|
{
|
||||||
image_t *image;
|
image_t *image;
|
||||||
|
|
||||||
image = FindPic (name, (findimage_t)R_FindImageUnsafe);
|
image = FindPic (name, (findimage_t)R_FindImage);
|
||||||
if (!image)
|
if (!image)
|
||||||
{
|
{
|
||||||
*w = *h = -1;
|
*w = *h = -1;
|
||||||
|
@ -306,7 +306,7 @@ RE_Draw_StretchPic (int x, int y, int w, int h, char *name)
|
||||||
{
|
{
|
||||||
image_t *pic;
|
image_t *pic;
|
||||||
|
|
||||||
pic = FindPic (name, (findimage_t)R_FindImageUnsafe);
|
pic = FindPic (name, (findimage_t)R_FindImage);
|
||||||
if (!pic)
|
if (!pic)
|
||||||
{
|
{
|
||||||
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
||||||
|
@ -379,7 +379,7 @@ RE_Draw_PicScaled(int x, int y, char *name, float scale)
|
||||||
{
|
{
|
||||||
image_t *pic;
|
image_t *pic;
|
||||||
|
|
||||||
pic = FindPic (name, (findimage_t)R_FindImageUnsafe);
|
pic = FindPic (name, (findimage_t)R_FindImage);
|
||||||
if (!pic)
|
if (!pic)
|
||||||
{
|
{
|
||||||
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
||||||
|
@ -429,7 +429,7 @@ RE_Draw_TileClear (int x, int y, int w, int h, char *name)
|
||||||
VID_DamageBuffer(x, y);
|
VID_DamageBuffer(x, y);
|
||||||
VID_DamageBuffer(x + w, y + h);
|
VID_DamageBuffer(x + w, y + h);
|
||||||
|
|
||||||
pic = FindPic (name, (findimage_t)R_FindImageUnsafe);
|
pic = FindPic (name, (findimage_t)R_FindImage);
|
||||||
if (!pic)
|
if (!pic)
|
||||||
{
|
{
|
||||||
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
R_Printf(PRINT_ALL, "Can't find pic: %s\n", name);
|
||||||
|
|
|
@ -476,13 +476,13 @@ R_ApplyLight(pixel_t pix, const light3_t light)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
R_FindImageUnsafe
|
R_FindImage
|
||||||
|
|
||||||
Finds or loads the given image or NULL
|
Finds or loads the given image or NULL
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
image_t *
|
image_t *
|
||||||
R_FindImageUnsafe(const char *name, imagetype_t type)
|
R_FindImage(const char *name, imagetype_t type)
|
||||||
{
|
{
|
||||||
image_t *image;
|
image_t *image;
|
||||||
int i, len;
|
int i, len;
|
||||||
|
@ -541,26 +541,9 @@ R_FindImageUnsafe(const char *name, imagetype_t type)
|
||||||
image = (image_t *)LoadImage(name, namewe, ext, type,
|
image = (image_t *)LoadImage(name, namewe, ext, type,
|
||||||
r_retexturing->value, (loadimage_t)R_LoadPic);
|
r_retexturing->value, (loadimage_t)R_LoadPic);
|
||||||
|
|
||||||
return image;
|
if (!image && r_validation->value)
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
===============
|
|
||||||
R_FindImage
|
|
||||||
|
|
||||||
Finds or loads the given image or no_texture
|
|
||||||
===============
|
|
||||||
*/
|
|
||||||
image_t *
|
|
||||||
R_FindImage(const char *name, imagetype_t type)
|
|
||||||
{
|
|
||||||
image_t *image;
|
|
||||||
|
|
||||||
image = R_FindImageUnsafe(name, type);
|
|
||||||
if (!image)
|
|
||||||
{
|
{
|
||||||
R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
|
R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
|
||||||
image = r_notexture_mip;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return image;
|
return image;
|
||||||
|
|
|
@ -151,6 +151,7 @@ cvar_t *sw_texture_filtering;
|
||||||
cvar_t *r_retexturing;
|
cvar_t *r_retexturing;
|
||||||
cvar_t *r_scale8bittextures;
|
cvar_t *r_scale8bittextures;
|
||||||
cvar_t *sw_gunzposition;
|
cvar_t *sw_gunzposition;
|
||||||
|
cvar_t *r_validation;
|
||||||
static cvar_t *sw_partialrefresh;
|
static cvar_t *sw_partialrefresh;
|
||||||
|
|
||||||
cvar_t *r_drawworld;
|
cvar_t *r_drawworld;
|
||||||
|
@ -381,6 +382,7 @@ R_RegisterVariables (void)
|
||||||
r_retexturing = ri.Cvar_Get("r_retexturing", "1", CVAR_ARCHIVE);
|
r_retexturing = ri.Cvar_Get("r_retexturing", "1", CVAR_ARCHIVE);
|
||||||
r_scale8bittextures = ri.Cvar_Get("r_scale8bittextures", "0", CVAR_ARCHIVE);
|
r_scale8bittextures = ri.Cvar_Get("r_scale8bittextures", "0", CVAR_ARCHIVE);
|
||||||
sw_gunzposition = ri.Cvar_Get("sw_gunzposition", "8", CVAR_ARCHIVE);
|
sw_gunzposition = ri.Cvar_Get("sw_gunzposition", "8", CVAR_ARCHIVE);
|
||||||
|
r_validation = ri.Cvar_Get("r_validation", "0", CVAR_ARCHIVE);
|
||||||
|
|
||||||
// On MacOS texture is cleaned up after render and code have to copy a whole
|
// On MacOS texture is cleaned up after render and code have to copy a whole
|
||||||
// screen to texture, other platforms save previous texture content and can be
|
// screen to texture, other platforms save previous texture content and can be
|
||||||
|
@ -1740,7 +1742,7 @@ RE_SetSky (char *name, float rotate, vec3_t axis)
|
||||||
image_t *image;
|
image_t *image;
|
||||||
|
|
||||||
image = (image_t *)GetSkyImage(skyname, suf[r_skysideimage[i]],
|
image = (image_t *)GetSkyImage(skyname, suf[r_skysideimage[i]],
|
||||||
r_palettedtexture->value, (findimage_t)R_FindImageUnsafe);
|
r_palettedtexture->value, (findimage_t)R_FindImage);
|
||||||
|
|
||||||
if (!image)
|
if (!image)
|
||||||
{
|
{
|
||||||
|
|
|
@ -200,7 +200,7 @@ Mod_ForName (char *name, model_t *parent_model, qboolean crash)
|
||||||
{
|
{
|
||||||
mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadMD2(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s **)mod->skins, (findimage_t)R_FindImageUnsafe,
|
(struct image_s **)mod->skins, (findimage_t)R_FindImage,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
@ -213,7 +213,7 @@ Mod_ForName (char *name, model_t *parent_model, qboolean crash)
|
||||||
case IDSPRITEHEADER:
|
case IDSPRITEHEADER:
|
||||||
{
|
{
|
||||||
mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadSP2(mod->name, buf, modfilelen,
|
||||||
(struct image_s **)mod->skins, (findimage_t)R_FindImageUnsafe,
|
(struct image_s **)mod->skins, (findimage_t)R_FindImage,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
@ -531,10 +531,11 @@ Mod_LoadTexinfo (model_t *loadmodel, byte *mod_base, lump_t *l)
|
||||||
out->next = NULL;
|
out->next = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
image = GetTexImage(in->texture, (findimage_t)R_FindImageUnsafe);
|
image = GetTexImage(in->texture, (findimage_t)R_FindImage);
|
||||||
if (!image)
|
if (!image)
|
||||||
{
|
{
|
||||||
R_Printf(PRINT_ALL, "%s: Couldn't load %s\n", __func__, in->texture);
|
R_Printf(PRINT_ALL, "%s: Couldn't load %s\n",
|
||||||
|
__func__, in->texture);
|
||||||
image = r_notexture_mip;
|
image = r_notexture_mip;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue