mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-25 14:00:58 +00:00
Fix lightmap temporary buffer size calculation
Introduced in a1249534
, fixed load of mgu3m2 in vk render.
This commit is contained in:
parent
9346b08e74
commit
2790b0de92
6 changed files with 40 additions and 56 deletions
|
@ -8,9 +8,9 @@
|
||||||
* B - can't load.
|
* B - can't load.
|
||||||
|
|
||||||
Notes:
|
Notes:
|
||||||
* mgu5m1: non transparent flowers
|
* mgu5m1: gl1,vk: non transparent flowers
|
||||||
* mgu3m2: broken allocation of lightmap
|
* mgu3m2: gl1: broken allocation of lightmap
|
||||||
* mgu5m2: Too many models 256 (226 inline models)
|
* mgu5m2: server code: Too many models 256 (226 inline models)
|
||||||
|
|
||||||
# Quake2 ReRelease
|
# Quake2 ReRelease
|
||||||
|
|
||||||
|
|
|
@ -409,13 +409,19 @@ R_BuildLightMap(msurface_t *surf, byte *dest, int stride, refdef_t *r_newrefdef,
|
||||||
if (surf->texinfo->flags &
|
if (surf->texinfo->flags &
|
||||||
(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
|
(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
|
||||||
{
|
{
|
||||||
Com_Error(ERR_DROP, "RI_BuildLightMap called for non-lit surface");
|
Com_Error(ERR_DROP, "%s called for non-lit surface", __func__);
|
||||||
}
|
}
|
||||||
|
|
||||||
smax = (surf->extents[0] >> surf->lmshift) + 1;
|
smax = (surf->extents[0] >> surf->lmshift) + 1;
|
||||||
tmax = (surf->extents[1] >> surf->lmshift) + 1;
|
tmax = (surf->extents[1] >> surf->lmshift) + 1;
|
||||||
size = smax * tmax;
|
size = smax * tmax;
|
||||||
|
|
||||||
|
if ((size * 3) >= (s_blocklights_max - s_blocklights))
|
||||||
|
{
|
||||||
|
Com_Error(ERR_DROP, "%s lighmap requires more space %ld < %d",
|
||||||
|
__func__, s_blocklights_max - s_blocklights, size * 3);
|
||||||
|
}
|
||||||
|
|
||||||
/* set to full bright if no light data */
|
/* set to full bright if no light data */
|
||||||
if (!surf->samples)
|
if (!surf->samples)
|
||||||
{
|
{
|
||||||
|
|
|
@ -138,9 +138,11 @@ float *s_blocklights = NULL, *s_blocklights_max = NULL;
|
||||||
void
|
void
|
||||||
RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
|
RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
|
||||||
{
|
{
|
||||||
int size;
|
int size, smax, tmax;
|
||||||
|
|
||||||
size = surf->extents[0] * surf->extents[1];
|
smax = (surf->extents[0] >> surf->lmshift) + 1;
|
||||||
|
tmax = (surf->extents[1] >> surf->lmshift) + 1;
|
||||||
|
size = smax * tmax;
|
||||||
|
|
||||||
if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
|
if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
|
||||||
{
|
{
|
||||||
|
|
|
@ -240,7 +240,6 @@ void Vk_FreeUnusedImages (void);
|
||||||
qboolean Vk_ImageHasFreeSpace(void);
|
qboolean Vk_ImageHasFreeSpace(void);
|
||||||
|
|
||||||
void LM_InitBlock(void);
|
void LM_InitBlock(void);
|
||||||
void LM_UploadBlock(qboolean dynamic);
|
|
||||||
qboolean LM_AllocBlock(int w, int h, int *x, int *y);
|
qboolean LM_AllocBlock(int w, int h, int *x, int *y);
|
||||||
|
|
||||||
void RE_BeginRegistration (const char *model);
|
void RE_BeginRegistration (const char *model);
|
||||||
|
|
|
@ -128,9 +128,11 @@ float *s_blocklights = NULL, *s_blocklights_max = NULL;
|
||||||
void
|
void
|
||||||
RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
|
RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
|
||||||
{
|
{
|
||||||
int size;
|
int size, smax, tmax;
|
||||||
|
|
||||||
size = surf->extents[0] * surf->extents[1];
|
smax = (surf->extents[0] >> surf->lmshift) + 1;
|
||||||
|
tmax = (surf->extents[1] >> surf->lmshift) + 1;
|
||||||
|
size = smax * tmax;
|
||||||
|
|
||||||
if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
|
if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,61 +36,36 @@ LM_InitBlock(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
LM_UploadBlock(qboolean dynamic)
|
LM_UploadBlock()
|
||||||
{
|
{
|
||||||
int texture;
|
int texture;
|
||||||
|
|
||||||
if (dynamic)
|
texture = vk_lms.current_lightmap_texture;
|
||||||
|
|
||||||
|
if (vk_state.lightmap_textures[texture].resource.image != VK_NULL_HANDLE)
|
||||||
{
|
{
|
||||||
texture = 0;
|
/* FIXME: Incorrect lightmap load: mgu3m2 */
|
||||||
|
QVk_UpdateTextureData(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer, 0, 0, BLOCK_WIDTH, BLOCK_HEIGHT);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
texture = vk_lms.current_lightmap_texture;
|
QVVKTEXTURE_CLEAR(vk_state.lightmap_textures[texture]);
|
||||||
|
QVk_CreateTexture(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer,
|
||||||
|
BLOCK_WIDTH, BLOCK_HEIGHT, vk_current_lmap_sampler, false);
|
||||||
|
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].resource.image,
|
||||||
|
VK_OBJECT_TYPE_IMAGE, va("Image: dynamic lightmap #%d", texture));
|
||||||
|
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].imageView,
|
||||||
|
VK_OBJECT_TYPE_IMAGE_VIEW, va("Image View: dynamic lightmap #%d", texture));
|
||||||
|
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].descriptorSet,
|
||||||
|
VK_OBJECT_TYPE_DESCRIPTOR_SET, va("Descriptor Set: dynamic lightmap #%d", texture));
|
||||||
|
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].resource.memory,
|
||||||
|
VK_OBJECT_TYPE_DEVICE_MEMORY, va("Memory: dynamic lightmap #%d", texture));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dynamic)
|
if (++vk_lms.current_lightmap_texture == MAX_LIGHTMAPS)
|
||||||
{
|
{
|
||||||
int i;
|
Com_Error(ERR_DROP,
|
||||||
int height = 0;
|
"%s() - MAX_LIGHTMAPS exceeded\n", __func__);
|
||||||
|
|
||||||
for (i = 0; i < BLOCK_WIDTH; i++)
|
|
||||||
{
|
|
||||||
if (vk_lms.allocated[i] > height)
|
|
||||||
{
|
|
||||||
height = vk_lms.allocated[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
QVk_UpdateTextureData(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer, 0, 0, BLOCK_WIDTH, height);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (vk_state.lightmap_textures[texture].resource.image != VK_NULL_HANDLE)
|
|
||||||
{
|
|
||||||
/* FIXME: Incorrect lightmap load: mgu3m2 */
|
|
||||||
QVk_UpdateTextureData(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer, 0, 0, BLOCK_WIDTH, BLOCK_HEIGHT);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
QVVKTEXTURE_CLEAR(vk_state.lightmap_textures[texture]);
|
|
||||||
QVk_CreateTexture(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer,
|
|
||||||
BLOCK_WIDTH, BLOCK_HEIGHT, vk_current_lmap_sampler, false);
|
|
||||||
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].resource.image,
|
|
||||||
VK_OBJECT_TYPE_IMAGE, va("Image: dynamic lightmap #%d", texture));
|
|
||||||
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].imageView,
|
|
||||||
VK_OBJECT_TYPE_IMAGE_VIEW, va("Image View: dynamic lightmap #%d", texture));
|
|
||||||
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].descriptorSet,
|
|
||||||
VK_OBJECT_TYPE_DESCRIPTOR_SET, va("Descriptor Set: dynamic lightmap #%d", texture));
|
|
||||||
QVk_DebugSetObjectName((uint64_t)vk_state.lightmap_textures[texture].resource.memory,
|
|
||||||
VK_OBJECT_TYPE_DEVICE_MEMORY, va("Memory: dynamic lightmap #%d", texture));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (++vk_lms.current_lightmap_texture == MAX_LIGHTMAPS)
|
|
||||||
{
|
|
||||||
Com_Error(ERR_DROP,
|
|
||||||
"%s() - MAX_LIGHTMAPS exceeded\n", __func__);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -246,7 +221,7 @@ Vk_CreateSurfaceLightmap(msurface_t *surf)
|
||||||
|
|
||||||
if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
|
if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
|
||||||
{
|
{
|
||||||
LM_UploadBlock(false);
|
LM_UploadBlock();
|
||||||
LM_InitBlock();
|
LM_InitBlock();
|
||||||
|
|
||||||
if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
|
if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
|
||||||
|
@ -318,6 +293,6 @@ Vk_BeginBuildingLightmaps(model_t *m)
|
||||||
void
|
void
|
||||||
Vk_EndBuildingLightmaps(void)
|
Vk_EndBuildingLightmaps(void)
|
||||||
{
|
{
|
||||||
LM_UploadBlock(false);
|
LM_UploadBlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue