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https://github.com/yquake2/yquake2remaster.git
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renders: lightmap generation, trust caller about size of provided buffer
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parent
d3239738e9
commit
1eb55aa3de
6 changed files with 9 additions and 27 deletions
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@ -294,7 +294,7 @@ R_SetCacheState(msurface_t *surf, const refdef_t *refdef)
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static void
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R_AddDynamicLights(const msurface_t *surf, const refdef_t *r_newrefdef,
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float *s_blocklights, const float *s_blocklights_max)
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float *s_blocklights)
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{
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int lnum;
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int smax, tmax;
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@ -380,7 +380,7 @@ R_AddDynamicLights(const msurface_t *surf, const refdef_t *r_newrefdef,
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fdist = td + (sd >> 1);
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}
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if ((fdist < fminlight) && (plightdest < (s_blocklights_max - 3)))
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if (fdist < fminlight)
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{
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float diff = frad - fdist;
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int j;
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@ -492,7 +492,7 @@ R_GetTemporaryLMBuffer(size_t size)
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}
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static void
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R_StoreLightMap(byte *dest, int stride, const byte *destmax, int smax, int tmax)
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R_StoreLightMap(byte *dest, int stride, int smax, int tmax)
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{
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float *bl;
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int i;
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@ -501,12 +501,6 @@ R_StoreLightMap(byte *dest, int stride, const byte *destmax, int smax, int tmax)
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stride -= (smax << 2);
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bl = s_blocklights;
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if ((dest + (stride * (tmax - 1)) + smax * LIGHTMAP_BYTES) > destmax)
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{
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Com_Error(ERR_DROP, "%s destination too small for lightmap %d > " YQ2_COM_PRIdS,
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__func__, (stride * (tmax - 1)) + smax * LIGHTMAP_BYTES, destmax - dest);
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}
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for (i = 0; i < tmax; i++, dest += stride)
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{
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int j;
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@ -583,8 +577,8 @@ R_StoreLightMap(byte *dest, int stride, const byte *destmax, int smax, int tmax)
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* Combine and scale multiple lightmaps into the floating format in blocklights
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*/
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void
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R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *destmax,
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const refdef_t *r_newrefdef, float modulate, int r_framecount)
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R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const refdef_t *r_newrefdef,
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float modulate, int r_framecount)
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{
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int smax, tmax;
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int i, size, numlightmaps;
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@ -604,11 +598,6 @@ R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *dest
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R_ResizeTemporaryLMBuffer(size * 3);
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if ((s_blocklights + size * 3) >= s_blocklights_max)
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{
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Com_Error(ERR_DROP, "%s temporary blocklights too small for lightmap", __func__);
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}
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/* set to full bright if no light data */
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if (!surf->samples)
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{
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@ -617,7 +606,7 @@ R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *dest
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s_blocklights[i] = 255;
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}
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R_StoreLightMap(dest, stride, destmax, smax, tmax);
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R_StoreLightMap(dest, stride, smax, tmax);
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return;
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}
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@ -712,10 +701,10 @@ R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *dest
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/* add all the dynamic lights */
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if (surf->dlightframe == r_framecount)
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{
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R_AddDynamicLights(surf, r_newrefdef, s_blocklights, s_blocklights_max);
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R_AddDynamicLights(surf, r_newrefdef, s_blocklights);
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}
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R_StoreLightMap(dest, stride, destmax, smax, tmax);
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R_StoreLightMap(dest, stride, smax, tmax);
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}
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static void
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@ -262,7 +262,6 @@ LM_CreateSurfaceLightmap(msurface_t *surf)
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R_SetCacheState(surf, &r_newrefdef);
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R_BuildLightMap(surf, base, BLOCK_WIDTH * LIGHTMAP_BYTES,
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gl_lms.lightmap_buffer + sizeof(gl_lms.lightmap_buffer),
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&r_newrefdef, r_modulate->value, r_framecount);
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}
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@ -324,7 +324,6 @@ R_BlendLightmaps(const model_t *currentmodel)
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surf->dlight_s) * LIGHTMAP_BYTES;
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R_BuildLightMap(surf, base, BLOCK_WIDTH * LIGHTMAP_BYTES,
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gl_lms.lightmap_buffer + sizeof(gl_lms.lightmap_buffer),
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&r_newrefdef, r_modulate->value, r_framecount);
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}
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else
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@ -372,7 +371,6 @@ R_BlendLightmaps(const model_t *currentmodel)
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surf->dlight_s) * LIGHTMAP_BYTES;
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R_BuildLightMap(surf, base, BLOCK_WIDTH * LIGHTMAP_BYTES,
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gl_lms.lightmap_buffer + sizeof(gl_lms.lightmap_buffer),
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&r_newrefdef, r_modulate->value, r_framecount);
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}
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}
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@ -501,7 +499,6 @@ R_RenderBrushPoly(const entity_t *currententity, msurface_t *fa)
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temp = R_GetTemporaryLMBuffer(size);
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R_BuildLightMap(fa, temp, smax * 4,
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temp + size,
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&r_newrefdef, r_modulate->value, r_framecount);
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R_SetCacheState(fa, &r_newrefdef);
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@ -404,7 +404,7 @@ extern bspxlightgrid_t *Mod_LoadBSPXLightGrid(const bspx_header_t *bspx_header,
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extern void R_LightPoint(const bspxlightgrid_t *grid, const entity_t *currententity, refdef_t *refdef, const msurface_t *surfaces,
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const mnode_t *nodes, vec3_t p, vec3_t color, float modulate, vec3_t lightspot);
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extern void R_SetCacheState(msurface_t *surf, const refdef_t *r_newrefdef);
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extern void R_BuildLightMap(const msurface_t *surf, byte *dest, int stride, const byte *destmax,
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extern void R_BuildLightMap(const msurface_t *surf, byte *dest, int stride,
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const refdef_t *r_newrefdef, float modulate, int r_framecount);
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extern void R_InitTemporaryLMBuffer(void);
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extern void R_FreeTemporaryLMBuffer(void);
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@ -245,7 +245,6 @@ LM_CreateSurfaceLightmap(msurface_t *surf)
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R_SetCacheState(surf, &r_newrefdef);
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R_BuildLightMap(surf, base, BLOCK_WIDTH * LIGHTMAP_BYTES,
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vk_lms.lightmap_buffer + sizeof(vk_lms.lightmap_buffer),
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&r_newrefdef, r_modulate->value, r_framecount);
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}
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@ -249,7 +249,6 @@ R_RenderBrushPoly(msurface_t *fa, const float *modelMatrix, float alpha,
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temp = R_GetTemporaryLMBuffer(size);
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R_BuildLightMap(fa, temp, smax * 4,
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temp + size,
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&r_newrefdef, r_modulate->value, r_framecount);
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R_SetCacheState(fa, &r_newrefdef);
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@ -457,7 +456,6 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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temp = R_GetTemporaryLMBuffer(size);
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R_BuildLightMap(surf, temp, smax * 4,
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temp + size,
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&r_newrefdef, r_modulate->value, r_framecount);
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if ((surf->styles[map] >= 32 || surf->styles[map] == 0) && (surf->dlightframe != r_framecount))
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