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Remove dead assignments
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parent
afd2f4538c
commit
1deb069085
2 changed files with 1 additions and 7 deletions
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@ -774,7 +774,6 @@ Jorg_CheckAttack(edict_t *self)
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vec3_t temp;
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float chance;
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trace_t tr;
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qboolean enemy_infront;
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int enemy_range;
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float enemy_yaw;
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@ -802,7 +801,6 @@ Jorg_CheckAttack(edict_t *self)
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}
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}
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enemy_infront = infront(self, self->enemy);
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enemy_range = range(self, self->enemy);
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VectorSubtract(self->enemy->s.origin, self->s.origin, temp);
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enemy_yaw = vectoyaw(temp);
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@ -461,7 +461,7 @@ void
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G_SetStats(edict_t *ent)
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{
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gitem_t *item;
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int index, cells;
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int index, cells = 0;
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int power_armor_type;
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if (!ent)
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@ -469,8 +469,6 @@ G_SetStats(edict_t *ent)
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return;
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}
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cells = 0;
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/* health */
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ent->client->ps.stats[STAT_HEALTH_ICON] = level.pic_health;
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ent->client->ps.stats[STAT_HEALTH] = ent->health;
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@ -489,8 +487,6 @@ G_SetStats(edict_t *ent)
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ent->client->pers.inventory[ent->client->ammo_index];
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}
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cells = 0;
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/* armor */
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power_armor_type = PowerArmorType(ent);
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