Version bump 8.31RR7

* Rework map load logic,
 * Support SiN map load,
 * Support track names,
 * Support N64 flags,
 * SDL3 build support (by Yamagi),
 * Fixes for sort render (by dkoreshkov),
 * Added cvar cl_laseralpha (by BjossiAlfreds),
 * VectorLength reduces complexity (by devnexen),
 * Sync with latest yquake 2 code.
This commit is contained in:
Denis Pauk 2024-04-27 00:17:42 +03:00
parent dfb1818aa9
commit 19f6e5df62
2 changed files with 11 additions and 1 deletions

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@ -1,3 +1,13 @@
Quake 2 8.31RR7:
- Rework map load logic,
- Support SiN map load,
- Support track music names,
- Support N64 render flags,
- SDL3 build support (by Yamagi),
- Fixes for sort render (by dkoreshkov),
- Added cvar cl_laseralpha (by BjossiAlfreds),
- VectorLength reduces complexity (by devnexen),
- Sync with latest yquake 2 code.
Quake 2 8.31RR6: Quake 2 8.31RR6:
- renders: fix BSPX lightmaps (by BraXi) - renders: fix BSPX lightmaps (by BraXi)
- Rename functions r_dlightframecount parameter to lightframecount (by BraXi) - Rename functions r_dlightframecount parameter to lightframecount (by BraXi)

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@ -32,7 +32,7 @@
#include "shared.h" #include "shared.h"
#include "crc.h" #include "crc.h"
#define YQ2VERSION "8.31RR6" #define YQ2VERSION "8.31RR7"
#define BASEDIRNAME "baseq2" #define BASEDIRNAME "baseq2"
#ifndef YQ2OSTYPE #ifndef YQ2OSTYPE