mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-26 06:20:48 +00:00
Add winquake.h
This header containts Windows specific stuff. It was taken from ioQuake2 and cleaned up for inclusion in Yamagi Quake II.
This commit is contained in:
parent
f0e23f199d
commit
1782c5ab30
2 changed files with 47 additions and 2 deletions
45
src/windows/header/winquake.h
Normal file
45
src/windows/header/winquake.h
Normal file
|
@ -0,0 +1,45 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 1997-2001 Id Software, Inc.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or (at
|
||||||
|
* your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
*
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||||
|
* 02111-1307, USA.
|
||||||
|
*
|
||||||
|
* =======================================================================
|
||||||
|
*
|
||||||
|
* Header file for Windows specific stuff.
|
||||||
|
*
|
||||||
|
* =======================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
#include <dsound.h>
|
||||||
|
|
||||||
|
#define WINDOW_STYLE (WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_VISIBLE)
|
||||||
|
|
||||||
|
extern HINSTANCE global_hInstance;
|
||||||
|
extern LPDIRECTSOUND pDS;
|
||||||
|
extern LPDIRECTSOUNDBUFFER pDSBuf;
|
||||||
|
extern DWORD gSndBufSize;
|
||||||
|
extern HWND cl_hwnd;
|
||||||
|
|
||||||
|
extern qboolean ActiveApp, Minimized;
|
||||||
|
|
||||||
|
void IN_Activate(qboolean active);
|
||||||
|
void IN_MouseEvent(int mstate);
|
||||||
|
|
||||||
|
extern int window_center_x, window_center_y;
|
||||||
|
extern RECT window_rect;
|
||||||
|
|
|
@ -35,8 +35,8 @@
|
||||||
|
|
||||||
#include "../common/header/common.h"
|
#include "../common/header/common.h"
|
||||||
#include "header/conproc.h"
|
#include "header/conproc.h"
|
||||||
#include "resource.h"
|
#include "header/resource.h"
|
||||||
#include "winquake.h"
|
#include "header/winquake.h"
|
||||||
|
|
||||||
#define MAX_NUM_ARGVS 128
|
#define MAX_NUM_ARGVS 128
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue