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Update CHANGELOG
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Quake II 5.22 to 5.23:
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- Provide gl_hudscale cvar that can be changed to
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scale the HUD, for high resolutions etc (by caedes)
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scale the HUD, for high resolutions etc. (by caedes)
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- Several menu improvements.
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- A better work around for the "the mouse cursor hits the
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window border" SDL2 problem.
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Quake II 5.21 to 5.22:
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- Provide a fallback if SDL2s relative mouse mode
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