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r_gunfov for the software renderer
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c59c1bfda1
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3 changed files with 18 additions and 4 deletions
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@ -444,6 +444,7 @@ extern cvar_t *sw_waterwarp;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_lefthand;
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extern cvar_t *r_lefthand;
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extern cvar_t *r_gunfov;
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extern cvar_t *r_drawworld;
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extern cvar_t *r_drawworld;
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extern cvar_t *r_lerpmodels;
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extern cvar_t *r_lerpmodels;
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extern cvar_t *r_lightlevel;
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extern cvar_t *r_lightlevel;
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@ -723,12 +723,22 @@ void R_AliasDrawModel (void)
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if ( r_lerpmodels->value == 0 )
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if ( r_lerpmodels->value == 0 )
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currententity->backlerp = 0;
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currententity->backlerp = 0;
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float oldAliasxscale = aliasxscale;
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float oldAliasyscale = aliasyscale;
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if ( currententity->flags & RF_WEAPONMODEL )
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if ( currententity->flags & RF_WEAPONMODEL )
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{
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{
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if ( r_lefthand->value == 2.0F )
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{
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return;
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}
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float fov = 2.0*tan((r_gunfov->value*(4.0/3.0))/360.0*M_PI);
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aliasxscale = ((float)r_refdef.vrect.width / fov) * r_aliasuvscale;
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aliasyscale = aliasxscale;
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if ( r_lefthand->value == 1.0F )
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if ( r_lefthand->value == 1.0F )
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aliasxscale = -aliasxscale;
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aliasxscale = -aliasxscale;
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else if ( r_lefthand->value == 2.0F )
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return;
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}
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}
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/*
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/*
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@ -851,8 +861,9 @@ void R_AliasDrawModel (void)
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R_AliasPreparePoints ();
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R_AliasPreparePoints ();
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if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) )
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if ( currententity->flags & RF_WEAPONMODEL )
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{
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{
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aliasxscale = -aliasxscale;
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aliasxscale = oldAliasxscale;
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aliasyscale = oldAliasyscale;
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}
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}
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}
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}
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@ -109,6 +109,7 @@ float da_time1, da_time2, dp_time1, dp_time2, db_time1, db_time2, rw_time1, rw_t
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float se_time1, se_time2, de_time1, de_time2;
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float se_time1, se_time2, de_time1, de_time2;
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cvar_t *r_lefthand;
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cvar_t *r_lefthand;
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cvar_t *r_gunfov;
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static cvar_t *sw_aliasstats;
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static cvar_t *sw_aliasstats;
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cvar_t *sw_clearcolor;
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cvar_t *sw_clearcolor;
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cvar_t *sw_drawflat;
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cvar_t *sw_drawflat;
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@ -274,6 +275,7 @@ R_Register (void)
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r_mode = ri.Cvar_Get( "r_mode", "0", CVAR_ARCHIVE );
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r_mode = ri.Cvar_Get( "r_mode", "0", CVAR_ARCHIVE );
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r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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r_gunfov = ri.Cvar_Get( "r_gunfov", "80", CVAR_USERINFO | CVAR_ARCHIVE );
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r_speeds = ri.Cvar_Get ("r_speeds", "0", 0);
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r_speeds = ri.Cvar_Get ("r_speeds", "0", 0);
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r_fullbright = ri.Cvar_Get ("r_fullbright", "0", 0);
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r_fullbright = ri.Cvar_Get ("r_fullbright", "0", 0);
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r_drawentities = ri.Cvar_Get ("r_drawentities", "1", 0);
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r_drawentities = ri.Cvar_Get ("r_drawentities", "1", 0);
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