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gl1: Scale 8bit images with retexturing=2
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parent
58af4c84ff
commit
0bbd65ebac
1 changed files with 18 additions and 5 deletions
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@ -761,7 +761,7 @@ R_Upload32(unsigned *data, int width, int height, qboolean mipmap)
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qboolean
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R_Upload8(byte *data, int width, int height, qboolean mipmap, qboolean is_sky)
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{
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unsigned trans[512 * 256];
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unsigned trans[1024 * 1024];
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int i, s;
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int p;
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@ -769,7 +769,7 @@ R_Upload8(byte *data, int width, int height, qboolean mipmap, qboolean is_sky)
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if (s > sizeof(trans) / 4)
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{
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ri.Sys_Error(ERR_DROP, "R_Upload8: too large");
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ri.Sys_Error(ERR_DROP, "%s: too large", __func__);
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}
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if (gl_config.palettedtexture && is_sky)
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@ -926,9 +926,22 @@ R_LoadPic(char *name, byte *pic, int width, int realwidth,
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if (bits == 8)
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{
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image->has_alpha = R_Upload8(pic, width, height,
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(image->type != it_pic && image->type != it_sky),
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image->type == it_sky);
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// resize 8bit images only when we forced such logic
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if (gl_retexturing->value >= 2)
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{
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byte *image_converted = malloc(width * height * 4);
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scale2x(pic, image_converted, width, height);
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image->has_alpha = R_Upload8(image_converted, width * 2, height * 2,
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(image->type != it_pic && image->type != it_sky),
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image->type == it_sky);
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free(image_converted);
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}
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else
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{
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image->has_alpha = R_Upload8(pic, width, height,
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(image->type != it_pic && image->type != it_sky),
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image->type == it_sky);
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}
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}
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else
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{
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