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Remove leftovers from the softrenderer
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@ -397,7 +397,7 @@ void
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VID_Init(void)
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{
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/* Create the video variables so we know how to start the graphics drivers */
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vid_ref = Cvar_Get("vid_ref", "soft", CVAR_ARCHIVE);
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vid_ref = Cvar_Get("vid_ref", "gl", CVAR_ARCHIVE);
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vid_xpos = Cvar_Get("vid_xpos", "3", CVAR_ARCHIVE);
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vid_ypos = Cvar_Get("vid_ypos", "22", CVAR_ARCHIVE);
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vid_fullscreen = Cvar_Get("vid_fullscreen", "0", CVAR_ARCHIVE);
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