mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-14 00:41:03 +00:00
Merge pull request #382 from 0lvin/for_review
Add auto detect resolution
This commit is contained in:
commit
06c4735fbb
24 changed files with 258 additions and 213 deletions
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@ -1559,6 +1559,9 @@ static const char *idcredits[] = {
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"Marty Stratton",
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"Henk Hartong",
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"",
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"+PATCHES AUTHORS",
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"eliasm",
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"",
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"+YAMAGI QUAKE II BY",
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"Yamagi Burmeister",
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"Daniel Gibson",
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@ -140,6 +140,9 @@ ResetDefaults(void *unused)
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VID_MenuInit();
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}
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#define CUSTOM_MODE_NAME "[Custom ]"
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#define AUTO_MODE_NAME "[Auto ]"
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static void
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ApplyChanges(void *unused)
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{
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@ -168,16 +171,23 @@ ApplyChanges(void *unused)
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}
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}
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/* custom mode */
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if (s_mode_list.curvalue != GetCustomValue(&s_mode_list))
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/* auto mode */
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if (!strcmp(s_mode_list.itemnames[s_mode_list.curvalue],
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AUTO_MODE_NAME))
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{
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/* Restarts automatically */
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Cvar_SetValue("r_mode", s_mode_list.curvalue);
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Cvar_SetValue("r_mode", -2);
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}
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else if (!strcmp(s_mode_list.itemnames[s_mode_list.curvalue],
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CUSTOM_MODE_NAME))
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{
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/* Restarts automatically */
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Cvar_SetValue("r_mode", -1);
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}
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else
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{
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/* Restarts automatically */
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Cvar_SetValue("r_mode", -1);
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Cvar_SetValue("r_mode", s_mode_list.curvalue);
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}
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/* UI scaling */
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@ -242,7 +252,7 @@ VID_MenuInit(void)
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"[OpenGL 1.4]",
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"[OpenGL 3.2]",
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"[Software ]",
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"[Custom ]",
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CUSTOM_MODE_NAME,
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0
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};
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@ -279,7 +289,8 @@ VID_MenuInit(void)
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"[3840 2160 ]",
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"[4096 2160 ]",
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"[5120 2880 ]",
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"[custom ]",
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AUTO_MODE_NAME,
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CUSTOM_MODE_NAME,
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0
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};
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@ -392,8 +403,14 @@ VID_MenuInit(void)
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{
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s_mode_list.curvalue = r_mode->value;
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}
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else if (r_mode->value == -2)
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{
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// 'auto' is before 'custom'
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s_mode_list.curvalue = GetCustomValue(&s_mode_list) - 1;
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}
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else
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{
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// 'custom'
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s_mode_list.curvalue = GetCustomValue(&s_mode_list);
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}
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@ -339,7 +339,7 @@ R_LightPoint(vec3_t p, vec3_t color)
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vec3_t dist;
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float add;
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if (!r_worldmodel->lightdata)
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if (!r_worldmodel->lightdata || !currententity)
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{
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color[0] = color[1] = color[2] = 1.0;
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return;
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@ -425,7 +425,7 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
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vec3_t up, right;
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float scale;
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byte color[4];
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GLfloat vtx[3*num_particles*3];
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GLfloat tex[2*num_particles*3];
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GLfloat clr[4*num_particles*3];
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@ -433,7 +433,7 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
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unsigned int index_tex = 0;
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unsigned int index_clr = 0;
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unsigned int j;
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R_Bind(r_particletexture->texnum);
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glDepthMask(GL_FALSE); /* no z buffering */
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glEnable(GL_BLEND);
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@ -505,7 +505,7 @@ R_DrawParticles2(int num_particles, const particle_t particles[],
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glDisableClientState( GL_VERTEX_ARRAY );
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glDisableClientState( GL_TEXTURE_COORD_ARRAY );
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glDisableClientState( GL_COLOR_ARRAY );
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glDisable(GL_BLEND);
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glColor4f(1, 1, 1, 1);
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glDepthMask(1); /* back to normal Z buffering */
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@ -523,12 +523,12 @@ R_DrawParticles(void)
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int i;
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unsigned char color[4];
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const particle_t *p;
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GLfloat vtx[3*r_newrefdef.num_particles];
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GLfloat clr[4*r_newrefdef.num_particles];
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unsigned int index_vtx = 0;
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unsigned int index_clr = 0;
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glDepthMask(GL_FALSE);
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glEnable(GL_BLEND);
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glDisable(GL_TEXTURE_2D);
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@ -1285,12 +1285,22 @@ SetMode_impl(int *pwidth, int *pheight, int mode, int fullscreen)
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/* mode -1 is not in the vid mode table - so we keep the values in pwidth
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and pheight and don't even try to look up the mode info */
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if ((mode != -1) && !ri.Vid_GetModeInfo(pwidth, pheight, mode))
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if ((mode >= 0) && !ri.Vid_GetModeInfo(pwidth, pheight, mode))
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{
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R_Printf(PRINT_ALL, " invalid mode\n");
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return rserr_invalid_mode;
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}
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/* We trying to get resolution from desktop */
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if (mode == -2)
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{
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if(!ri.GLimp_GetDesktopMode(pwidth, pheight))
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{
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R_Printf( PRINT_ALL, " can't detect mode\n" );
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return rserr_invalid_mode;
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}
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}
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R_Printf(PRINT_ALL, " %d %d\n", *pwidth, *pheight);
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if (!ri.GLimp_InitGraphics(fullscreen, pwidth, pheight))
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@ -1751,11 +1761,11 @@ R_DrawBeam(entity_t *e)
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vec3_t direction, normalized_direction;
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vec3_t start_points[NUM_BEAM_SEGS], end_points[NUM_BEAM_SEGS];
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vec3_t oldorigin, origin;
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GLfloat vtx[3*NUM_BEAM_SEGS*4];
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unsigned int index_vtx = 0;
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unsigned int pointb;
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oldorigin[0] = e->oldorigin[0];
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oldorigin[1] = e->oldorigin[1];
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oldorigin[2] = e->oldorigin[2];
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@ -331,14 +331,25 @@ SetMode_impl(int *pwidth, int *pheight, int mode, int fullscreen)
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/* mode -1 is not in the vid mode table - so we keep the values in pwidth
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and pheight and don't even try to look up the mode info */
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if ((mode != -1) && !ri.Vid_GetModeInfo(pwidth, pheight, mode))
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if ((mode >= 0) && !ri.Vid_GetModeInfo(pwidth, pheight, mode))
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{
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R_Printf(PRINT_ALL, " invalid mode\n");
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return rserr_invalid_mode;
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}
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/* We trying to get resolution from desktop */
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if (mode == -2)
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{
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if(!ri.GLimp_GetDesktopMode(pwidth, pheight))
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{
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R_Printf( PRINT_ALL, " can't detect mode\n" );
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return rserr_invalid_mode;
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}
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}
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R_Printf(PRINT_ALL, " %d %d\n", *pwidth, *pheight);
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if (!ri.GLimp_InitGraphics(fullscreen, pwidth, pheight))
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{
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return rserr_invalid_mode;
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@ -65,7 +65,7 @@ typedef struct image_s
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int width, height;
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qboolean transparent; // true if any 255 pixels in image
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int registration_sequence; // 0 = free
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byte *pixels[NUM_MIPS]; // mip levels
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byte *pixels[NUM_MIPS]; // mip levels
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} image_t;
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@ -364,7 +364,7 @@ extern float d_sdivzorigin, d_tdivzorigin, d_ziorigin;
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void D_DrawSpansPow2(espan_t *pspans);
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void D_DrawZSpans(espan_t *pspans);
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void TurbulentPow2(espan_t *pspan);
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void NonTurbulentPow2(espan_t *pspan); //PGM
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void NonTurbulentPow2(espan_t *pspan);
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surfcache_t *D_CacheSurface(const entity_t *currententity, msurface_t *surface, int miplevel);
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@ -387,7 +387,7 @@ extern int r_drawnpolycount;
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extern int *sintable;
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extern int *intsintable;
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extern int *blanktable; // PGM
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extern int *blanktable;
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extern vec3_t vup, base_vup;
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extern vec3_t vpn, base_vpn;
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@ -516,10 +516,10 @@ extern int r_aliasblendcolor;
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extern float aliasxscale, aliasyscale, aliasxcenter, aliasycenter;
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extern int r_outofsurfaces;
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extern int r_outofedges;
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extern int r_outofverts;
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extern int r_outoftriangles;
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extern qboolean r_outofsurfaces;
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extern qboolean r_outofedges;
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extern qboolean r_outofverts;
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extern qboolean r_outoftriangles;
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extern mvertex_t *r_pcurrentvertbase;
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@ -68,7 +68,7 @@ typedef struct mplane_s
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#define SURF_DRAWBACKGROUND 0x40
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#define SURF_DRAWSKYBOX 0x80 // sky box
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#define SURF_FLOW 0x100 //PGM
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#define SURF_FLOW 0x100
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typedef struct
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{
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@ -118,7 +118,7 @@ typedef struct msurface_s
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#define CONTENTS_NODE -1
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typedef struct mnode_s
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{
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// common with leaf
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// common with leaf
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int contents; // CONTENTS_NODE, to differentiate from leafs
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int visframe; // node needs to be traversed if current
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@ -232,7 +232,7 @@ R_AliasPreparePoints (const entity_t *currententity, finalvert_t *verts, const f
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if ((verts + s_pmdl->num_xyz) >= verts_max)
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{
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r_outofverts += s_pmdl->num_xyz - (verts_max - verts);
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r_outofverts = true;
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return;
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}
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@ -404,7 +404,7 @@ R_AliasTransformFinalVerts(const entity_t *currententity, int numpoints, finalve
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plightnormal = r_avertexnormals[newv->lightnormalindex];
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// PMM - added double damage shell
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// added double damage shell
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if ( currententity->flags & ( RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE | RF_SHELL_DOUBLE | RF_SHELL_HALF_DAM) )
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{
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lerped_vert[0] += plightnormal[0] * POWERSUIT_SCALE;
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@ -762,16 +762,16 @@ R_AliasDrawModel(entity_t *currententity, const model_t *currentmodel)
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/*
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** select the proper span routine based on translucency
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*/
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// PMM - added double damage shell
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// PMM - reordered to handle blending
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// added double damage shell
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// reordered to handle blending
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if ( currententity->flags & ( RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE | RF_SHELL_DOUBLE | RF_SHELL_HALF_DAM) )
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{
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int color;
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// PMM - added double
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// added double
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color = currententity->flags & ( RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE | RF_SHELL_DOUBLE | RF_SHELL_HALF_DAM);
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// PMM - reordered, new shells after old shells (so they get overriden)
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// reordered, new shells after old shells (so they get overriden)
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if ( color == RF_SHELL_RED )
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r_aliasblendcolor = SHELL_RED_COLOR;
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else if ( color == RF_SHELL_GREEN )
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@ -784,40 +784,13 @@ R_AliasDrawModel(entity_t *currententity, const model_t *currentmodel)
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r_aliasblendcolor = SHELL_RB_COLOR;
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else if ( color == (RF_SHELL_BLUE | RF_SHELL_GREEN) )
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r_aliasblendcolor = SHELL_BG_COLOR;
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// PMM - added this .. it's yellowish
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// added this .. it's yellowish
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else if ( color == (RF_SHELL_DOUBLE) )
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r_aliasblendcolor = SHELL_DOUBLE_COLOR;
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else if ( color == (RF_SHELL_HALF_DAM) )
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r_aliasblendcolor = SHELL_HALF_DAM_COLOR;
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// pmm
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else
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r_aliasblendcolor = SHELL_WHITE_COLOR;
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/*
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if ( color & RF_SHELL_RED )
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{
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if ( ( color & RF_SHELL_BLUE) && ( color & RF_SHELL_GREEN) )
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r_aliasblendcolor = SHELL_WHITE_COLOR;
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else if ( color & (RF_SHELL_BLUE | RF_SHELL_DOUBLE))
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r_aliasblendcolor = SHELL_RB_COLOR;
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else
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r_aliasblendcolor = SHELL_RED_COLOR;
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}
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else if ( color & RF_SHELL_BLUE)
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{
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if ( color & RF_SHELL_DOUBLE )
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r_aliasblendcolor = SHELL_CYAN_COLOR;
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else
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r_aliasblendcolor = SHELL_BLUE_COLOR;
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}
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else if ( color & (RF_SHELL_DOUBLE) )
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r_aliasblendcolor = SHELL_DOUBLE_COLOR;
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else if ( color & (RF_SHELL_HALF_DAM) )
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r_aliasblendcolor = SHELL_HALF_DAM_COLOR;
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else if ( color & RF_SHELL_GREEN )
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r_aliasblendcolor = SHELL_GREEN_COLOR;
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else
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r_aliasblendcolor = SHELL_WHITE_COLOR;
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*/
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if ( currententity->alpha > 0.33 )
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d_pdrawspans = R_PolysetDrawSpansConstant8_66;
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@ -38,14 +38,10 @@ typedef enum {touchessolid, drawnode, nodrawnode} solidstate_t;
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#define MAX_BMODEL_VERTS 500 // 6K
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#define MAX_BMODEL_EDGES 1000 // 12K
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static mvertex_t *pbverts;
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static bedge_t *pbedges;
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static int numbverts, numbedges;
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static mvertex_t bverts[MAX_BMODEL_VERTS];
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static bedge_t bedges[MAX_BMODEL_EDGES];
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static mvertex_t *pfrontenter, *pfrontexit;
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//===========================================================================
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/*
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@ -157,12 +153,11 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
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{
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bedge_t *psideedges[2], *pnextedge, *ptedge;
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int i, side, lastside;
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float frac;
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mplane_t *splitplane, tplane;
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mvertex_t *pvert, *plastvert, *ptvert;
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mnode_t *pn;
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int area;
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qboolean makeclippededge;
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mvertex_t *pfrontenter = bverts, *pfrontexit = bverts;
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psideedges[0] = psideedges[1] = NULL;
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@ -206,13 +201,15 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
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if (side != lastside)
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{
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float frac;
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// clipped
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if (numbverts >= MAX_BMODEL_VERTS)
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return;
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// generate the clipped vertex
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frac = lastdist / (lastdist - dist);
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ptvert = &pbverts[numbverts++];
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ptvert = &bverts[numbverts++];
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ptvert->position[0] = plastvert->position[0] +
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frac * (pvert->position[0] -
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plastvert->position[0]);
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@ -232,13 +229,13 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
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return;
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||||
}
|
||||
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ptedge = &pbedges[numbedges];
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ptedge = &bedges[numbedges];
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ptedge->pnext = psideedges[lastside];
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psideedges[lastside] = ptedge;
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ptedge->v[0] = plastvert;
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ptedge->v[1] = ptvert;
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ptedge = &pbedges[numbedges + 1];
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ptedge = &bedges[numbedges + 1];
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ptedge->pnext = psideedges[side];
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psideedges[side] = ptedge;
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ptedge->v[0] = ptvert;
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|
@ -267,7 +264,7 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
|
|||
|
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// if anything was clipped, reconstitute and add the edges along the clip
|
||||
// plane to both sides (but in opposite directions)
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if (makeclippededge)
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if (makeclippededge && pfrontexit != pfrontenter)
|
||||
{
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||||
if (numbedges >= (MAX_BMODEL_EDGES - 2))
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{
|
||||
|
@ -275,13 +272,13 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
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return;
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}
|
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ptedge = &pbedges[numbedges];
|
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ptedge = &bedges[numbedges];
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ptedge->pnext = psideedges[0];
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psideedges[0] = ptedge;
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ptedge->v[0] = pfrontexit;
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ptedge->v[1] = pfrontenter;
|
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ptedge = &pbedges[numbedges + 1];
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ptedge = &bedges[numbedges + 1];
|
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ptedge->pnext = psideedges[1];
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psideedges[1] = ptedge;
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ptedge->v[0] = pfrontenter;
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|
@ -308,6 +305,8 @@ R_RecursiveClipBPoly(entity_t *currententity, bedge_t *pedges, mnode_t *pnode, m
|
|||
{
|
||||
if (r_newrefdef.areabits)
|
||||
{
|
||||
int area;
|
||||
|
||||
area = ((mleaf_t *)pn)->area;
|
||||
if (! (r_newrefdef.areabits[area>>3] & (1<<(area&7)) ) )
|
||||
continue; // not visible
|
||||
|
@ -337,12 +336,10 @@ Bmodel crosses multiple leafs
|
|||
void
|
||||
R_DrawSolidClippedSubmodelPolygons(entity_t *currententity, const model_t *currentmodel, mnode_t *topnode)
|
||||
{
|
||||
int i, j, lindex;
|
||||
vec_t dot;
|
||||
int i;
|
||||
msurface_t *psurf;
|
||||
int numsurfaces;
|
||||
bedge_t *pbedge;
|
||||
medge_t *pedge, *pedges;
|
||||
int numsurfaces;
|
||||
medge_t *pedges;
|
||||
|
||||
// FIXME: use bounding-box-based frustum clipping info?
|
||||
psurf = ¤tmodel->surfaces[currentmodel->firstmodelsurface];
|
||||
|
@ -352,6 +349,10 @@ R_DrawSolidClippedSubmodelPolygons(entity_t *currententity, const model_t *curre
|
|||
for (i=0 ; i<numsurfaces ; i++, psurf++)
|
||||
{
|
||||
mplane_t *pplane;
|
||||
bedge_t *pbedge;
|
||||
medge_t *pedge;
|
||||
vec_t dot;
|
||||
int j;
|
||||
|
||||
// find which side of the node we are on
|
||||
pplane = psurf->plane;
|
||||
|
@ -369,14 +370,14 @@ R_DrawSolidClippedSubmodelPolygons(entity_t *currententity, const model_t *curre
|
|||
// clockwise winding
|
||||
// FIXME: if edges and vertices get caches, these assignments must move
|
||||
// outside the loop, and overflow checking must be done here
|
||||
pbverts = bverts;
|
||||
pbedges = bedges;
|
||||
numbverts = numbedges = 0;
|
||||
pbedge = &bedges[numbedges];
|
||||
numbedges += psurf->numedges;
|
||||
|
||||
for (j=0 ; j<psurf->numedges ; j++)
|
||||
{
|
||||
int lindex;
|
||||
|
||||
lindex = currentmodel->surfedges[psurf->firstedge+j];
|
||||
|
||||
if (lindex > 0)
|
||||
|
|
|
@ -35,19 +35,15 @@ RE_Draw_FindPic
|
|||
image_t *
|
||||
RE_Draw_FindPic (char *name)
|
||||
{
|
||||
image_t *image;
|
||||
|
||||
if (name[0] != '/' && name[0] != '\\')
|
||||
{
|
||||
char fullname[MAX_QPATH];
|
||||
|
||||
Com_sprintf (fullname, sizeof(fullname), "pics/%s.pcx", name);
|
||||
image = R_FindImage (fullname, it_pic);
|
||||
return R_FindImage (fullname, it_pic);
|
||||
}
|
||||
else
|
||||
image = R_FindImage (name+1, it_pic);
|
||||
|
||||
return image;
|
||||
return R_FindImage (name+1, it_pic);
|
||||
}
|
||||
|
||||
|
||||
|
@ -81,7 +77,7 @@ smoothly scrolled off.
|
|||
void
|
||||
RE_Draw_CharScaled(int x, int y, int num, float scale)
|
||||
{
|
||||
pixel_t *dest;
|
||||
pixel_t *dest, *dest_max;
|
||||
byte *source;
|
||||
int drawline;
|
||||
int row, col, u, xpos, ypos, iscale;
|
||||
|
@ -96,7 +92,7 @@ RE_Draw_CharScaled(int x, int y, int num, float scale)
|
|||
if (y <= -8)
|
||||
return; // totally off screen
|
||||
|
||||
if ( ( y + 8 ) > vid.height ) // PGM - status text was missing in sw...
|
||||
if ( ( y + 8 ) > vid.height ) // status text was missing in sw...
|
||||
return;
|
||||
|
||||
row = num>>4;
|
||||
|
@ -113,6 +109,7 @@ RE_Draw_CharScaled(int x, int y, int num, float scale)
|
|||
drawline = 8;
|
||||
|
||||
dest = vid_buffer + y * vid.width + x;
|
||||
dest_max = vid_buffer + vid.height * vid.width;
|
||||
|
||||
while (drawline--)
|
||||
{
|
||||
|
@ -127,6 +124,12 @@ RE_Draw_CharScaled(int x, int y, int num, float scale)
|
|||
}
|
||||
}
|
||||
dest += vid.width;
|
||||
|
||||
// clipped last lines
|
||||
if (dest >= dest_max)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
source += 128;
|
||||
}
|
||||
|
|
|
@ -828,7 +828,7 @@ D_CalcGradients (msurface_t *pface)
|
|||
((pface->texturemins[1] << SHIFT16XYZ) >> miplevel)
|
||||
+ pface->texinfo->vecs[1][3]*t;
|
||||
|
||||
// PGM - changing flow speed for non-warping textures.
|
||||
// changing flow speed for non-warping textures.
|
||||
if (pface->texinfo->flags & SURF_FLOWING)
|
||||
{
|
||||
if(pface->texinfo->flags & SURF_WARP)
|
||||
|
@ -836,7 +836,6 @@ D_CalcGradients (msurface_t *pface)
|
|||
else
|
||||
sadjust += SHIFT16XYZ_MULT * (-128 * ( (r_newrefdef.time * 0.77) - (int)(r_newrefdef.time * 0.77) ));
|
||||
}
|
||||
// PGM
|
||||
|
||||
//
|
||||
// -1 (-epsilon) so we never wander off the edge of the texture
|
||||
|
@ -902,13 +901,11 @@ D_TurbulentSurf(surf_t *s)
|
|||
D_CalcGradients (pface);
|
||||
|
||||
//============
|
||||
//PGM
|
||||
// textures that aren't warping are just flowing. Use NonTurbulentPow2 instead
|
||||
if(!(pface->texinfo->flags & SURF_WARP))
|
||||
NonTurbulentPow2 (s->spans);
|
||||
else
|
||||
TurbulentPow2 (s->spans);
|
||||
//PGM
|
||||
//============
|
||||
|
||||
D_DrawZSpans (s->spans);
|
||||
|
|
|
@ -174,6 +174,9 @@ R_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type)
|
|||
image_t *image;
|
||||
size_t i, size, full_size;
|
||||
|
||||
if (!pic)
|
||||
return NULL;
|
||||
|
||||
image = R_FindFreeImage();
|
||||
if (strlen(name) >= sizeof(image->name))
|
||||
ri.Sys_Error(ERR_DROP, "%s: '%s' is too long", __func__, name);
|
||||
|
|
|
@ -48,20 +48,16 @@ R_MarkLights (dlight_t *light, int bit, mnode_t *node, int r_dlightframecount)
|
|||
splitplane = node->plane;
|
||||
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
|
||||
|
||||
//=====
|
||||
//PGM
|
||||
i=light->intensity;
|
||||
if(i<0)
|
||||
i=-i;
|
||||
//PGM
|
||||
//=====
|
||||
i = light->intensity;
|
||||
if( i< 0)
|
||||
i = -i;
|
||||
|
||||
if (dist > i) // PGM (dist > light->intensity)
|
||||
if (dist > i) // (dist > light->intensity)
|
||||
{
|
||||
R_MarkLights (light, bit, node->children[0], r_dlightframecount);
|
||||
return;
|
||||
}
|
||||
if (dist < -i) // PGM (dist < -light->intensity)
|
||||
if (dist < -i) // (dist < -light->intensity)
|
||||
{
|
||||
R_MarkLights (light, bit, node->children[1], r_dlightframecount);
|
||||
return;
|
||||
|
@ -289,7 +285,7 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
int smax, tmax;
|
||||
mtexinfo_t *tex;
|
||||
dlight_t *dl;
|
||||
int negativeLight; //PGM
|
||||
int negativeLight;
|
||||
|
||||
surf = drawsurf->surf;
|
||||
smax = (surf->extents[0]>>4)+1;
|
||||
|
@ -306,14 +302,12 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
rad = dl->intensity;
|
||||
|
||||
//=====
|
||||
//PGM
|
||||
negativeLight = 0;
|
||||
if(rad < 0)
|
||||
{
|
||||
negativeLight = 1;
|
||||
rad = -rad;
|
||||
}
|
||||
//PGM
|
||||
//=====
|
||||
|
||||
dist = DotProduct (dl->origin, surf->plane->normal) -
|
||||
|
@ -352,7 +346,6 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
dist = td + (sd>>1);
|
||||
|
||||
//====
|
||||
//PGM
|
||||
if(!negativeLight)
|
||||
{
|
||||
if (dist < minlight)
|
||||
|
@ -365,7 +358,6 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
if(*plightdest < minlight)
|
||||
*plightdest = minlight;
|
||||
}
|
||||
//PGM
|
||||
//====
|
||||
plightdest ++;
|
||||
}
|
||||
|
|
|
@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
// sw_main.c
|
||||
#include <stdint.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_video.h>
|
||||
|
@ -68,10 +69,10 @@ int r_numallocatededges;
|
|||
int r_numallocatedverts;
|
||||
int r_numallocatedtriangles;
|
||||
float r_aliasuvscale = 1.0;
|
||||
int r_outofsurfaces;
|
||||
int r_outofedges;
|
||||
int r_outofverts;
|
||||
int r_outoftriangles;
|
||||
qboolean r_outofsurfaces;
|
||||
qboolean r_outofedges;
|
||||
qboolean r_outofverts;
|
||||
qboolean r_outoftriangles;
|
||||
|
||||
qboolean r_dowarp;
|
||||
|
||||
|
@ -148,9 +149,7 @@ cvar_t *r_lightlevel; //FIXME HACK
|
|||
static cvar_t *vid_fullscreen;
|
||||
static cvar_t *vid_gamma;
|
||||
|
||||
//PGM
|
||||
static cvar_t *r_lockpvs;
|
||||
//PGM
|
||||
|
||||
// sw_vars.c
|
||||
|
||||
|
@ -261,9 +260,7 @@ R_RegisterVariables (void)
|
|||
vid_gamma->modified = true; // force us to rebuild the gamma table later
|
||||
sw_overbrightbits->modified = true; // force us to rebuild palette later
|
||||
|
||||
//PGM
|
||||
r_lockpvs = ri.Cvar_Get ("r_lockpvs", "0", 0);
|
||||
//PGM
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -379,6 +376,7 @@ R_ReallocateMapBuffers (void)
|
|||
if (r_outofsurfaces)
|
||||
{
|
||||
r_cnumsurfs *= 2;
|
||||
r_outofsurfaces = false;
|
||||
}
|
||||
|
||||
if (r_cnumsurfs < NUMSTACKSURFACES)
|
||||
|
@ -413,6 +411,7 @@ R_ReallocateMapBuffers (void)
|
|||
if (r_outofedges)
|
||||
{
|
||||
r_numallocatededges *= 2;
|
||||
r_outofedges = false;
|
||||
}
|
||||
|
||||
if (r_numallocatededges < NUMSTACKEDGES)
|
||||
|
@ -443,6 +442,7 @@ R_ReallocateMapBuffers (void)
|
|||
if (r_outofverts)
|
||||
{
|
||||
r_numallocatedverts *= 2;
|
||||
r_outofverts = false;
|
||||
}
|
||||
|
||||
if (r_numallocatedverts < MAXALIASVERTS)
|
||||
|
@ -470,6 +470,7 @@ R_ReallocateMapBuffers (void)
|
|||
if (r_outoftriangles)
|
||||
{
|
||||
r_numallocatedtriangles *= 2;
|
||||
r_outoftriangles = false;
|
||||
}
|
||||
|
||||
if (r_numallocatedtriangles < vid.height)
|
||||
|
@ -782,8 +783,8 @@ RotatedBBox (const vec3_t mins, const vec3_t maxs, vec3_t angles, vec3_t tmins,
|
|||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
tmins[i] = 99999;
|
||||
tmaxs[i] = -99999;
|
||||
tmins[i] = INT_MAX; // Set maximum values for world range
|
||||
tmaxs[i] = INT_MIN; // Set minimal values for world range
|
||||
}
|
||||
|
||||
AngleVectors (angles, forward, right, up);
|
||||
|
@ -1477,47 +1478,49 @@ GetRefAPI
|
|||
Q2_DLL_EXPORTED refexport_t
|
||||
GetRefAPI(refimport_t imp)
|
||||
{
|
||||
refexport_t re;
|
||||
// struct for save refexport callbacks, copy of re struct from main file
|
||||
// used different variable name for prevent confusion and cppcheck warnings
|
||||
refexport_t refexport;
|
||||
|
||||
memset(&re, 0, sizeof(refexport_t));
|
||||
memset(&refexport, 0, sizeof(refexport_t));
|
||||
ri = imp;
|
||||
|
||||
re.api_version = API_VERSION;
|
||||
refexport.api_version = API_VERSION;
|
||||
|
||||
re.BeginRegistration = RE_BeginRegistration;
|
||||
re.RegisterModel = RE_RegisterModel;
|
||||
re.RegisterSkin = RE_RegisterSkin;
|
||||
re.DrawFindPic = RE_Draw_FindPic;
|
||||
re.SetSky = RE_SetSky;
|
||||
re.EndRegistration = RE_EndRegistration;
|
||||
refexport.BeginRegistration = RE_BeginRegistration;
|
||||
refexport.RegisterModel = RE_RegisterModel;
|
||||
refexport.RegisterSkin = RE_RegisterSkin;
|
||||
refexport.DrawFindPic = RE_Draw_FindPic;
|
||||
refexport.SetSky = RE_SetSky;
|
||||
refexport.EndRegistration = RE_EndRegistration;
|
||||
|
||||
re.RenderFrame = RE_RenderFrame;
|
||||
refexport.RenderFrame = RE_RenderFrame;
|
||||
|
||||
re.DrawGetPicSize = RE_Draw_GetPicSize;
|
||||
refexport.DrawGetPicSize = RE_Draw_GetPicSize;
|
||||
|
||||
re.DrawPicScaled = RE_Draw_PicScaled;
|
||||
re.DrawStretchPic = RE_Draw_StretchPic;
|
||||
re.DrawCharScaled = RE_Draw_CharScaled;
|
||||
re.DrawTileClear = RE_Draw_TileClear;
|
||||
re.DrawFill = RE_Draw_Fill;
|
||||
re.DrawFadeScreen = RE_Draw_FadeScreen;
|
||||
refexport.DrawPicScaled = RE_Draw_PicScaled;
|
||||
refexport.DrawStretchPic = RE_Draw_StretchPic;
|
||||
refexport.DrawCharScaled = RE_Draw_CharScaled;
|
||||
refexport.DrawTileClear = RE_Draw_TileClear;
|
||||
refexport.DrawFill = RE_Draw_Fill;
|
||||
refexport.DrawFadeScreen = RE_Draw_FadeScreen;
|
||||
|
||||
re.DrawStretchRaw = RE_Draw_StretchRaw;
|
||||
refexport.DrawStretchRaw = RE_Draw_StretchRaw;
|
||||
|
||||
re.Init = RE_Init;
|
||||
re.IsVSyncActive = RE_IsVsyncActive;
|
||||
re.Shutdown = RE_Shutdown;
|
||||
re.InitContext = RE_InitContext;
|
||||
re.ShutdownContext = RE_ShutdownContext;
|
||||
re.PrepareForWindow = RE_PrepareForWindow;
|
||||
refexport.Init = RE_Init;
|
||||
refexport.IsVSyncActive = RE_IsVsyncActive;
|
||||
refexport.Shutdown = RE_Shutdown;
|
||||
refexport.InitContext = RE_InitContext;
|
||||
refexport.ShutdownContext = RE_ShutdownContext;
|
||||
refexport.PrepareForWindow = RE_PrepareForWindow;
|
||||
|
||||
re.SetPalette = RE_SetPalette;
|
||||
re.BeginFrame = RE_BeginFrame;
|
||||
re.EndFrame = RE_EndFrame;
|
||||
refexport.SetPalette = RE_SetPalette;
|
||||
refexport.BeginFrame = RE_BeginFrame;
|
||||
refexport.EndFrame = RE_EndFrame;
|
||||
|
||||
Swap_Init ();
|
||||
|
||||
return re;
|
||||
return refexport;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1772,13 +1775,23 @@ SWimp_SetMode(int *pwidth, int *pheight, int mode, int fullscreen )
|
|||
|
||||
R_Printf (PRINT_ALL, "setting mode %d:", mode );
|
||||
|
||||
if ((mode != -1) && !ri.Vid_GetModeInfo( pwidth, pheight, mode ) )
|
||||
if ((mode >= 0) && !ri.Vid_GetModeInfo( pwidth, pheight, mode ) )
|
||||
{
|
||||
R_Printf( PRINT_ALL, " invalid mode\n" );
|
||||
return rserr_invalid_mode;
|
||||
}
|
||||
|
||||
R_Printf( PRINT_ALL, " %d %d\n", *pwidth, *pheight);
|
||||
/* We trying to get resolution from desktop */
|
||||
if (mode == -2)
|
||||
{
|
||||
if(!ri.GLimp_GetDesktopMode(pwidth, pheight))
|
||||
{
|
||||
R_Printf( PRINT_ALL, " can't detect mode\n" );
|
||||
return rserr_invalid_mode;
|
||||
}
|
||||
}
|
||||
|
||||
R_Printf(PRINT_ALL, " %d %d\n", *pwidth, *pheight);
|
||||
|
||||
if (!ri.GLimp_InitGraphics(fullscreen, pwidth, pheight))
|
||||
{
|
||||
|
@ -1809,7 +1822,7 @@ SWimp_CreateRender(void)
|
|||
edge_basespans = malloc((vid.width*2) * sizeof(espan_t));
|
||||
|
||||
// count of "out of items"
|
||||
r_outofsurfaces = r_outofedges = r_outofverts = r_outoftriangles = 0;
|
||||
r_outofsurfaces = r_outofedges = r_outofverts = r_outoftriangles = false;
|
||||
// pointers to allocated buffers
|
||||
finalverts = NULL;
|
||||
r_edges = NULL;
|
||||
|
|
|
@ -203,7 +203,7 @@ R_SetUpFrustumIndexes (void)
|
|||
}
|
||||
}
|
||||
|
||||
// FIXME: do just once at start
|
||||
// FIXME: do just once at start
|
||||
pfrustum_indexes[i] = pindex;
|
||||
pindex += 6;
|
||||
}
|
||||
|
@ -385,10 +385,6 @@ R_SetupFrame (void)
|
|||
r_polycount = 0;
|
||||
r_drawnpolycount = 0;
|
||||
r_amodels_drawn = 0;
|
||||
r_outofsurfaces = 0;
|
||||
r_outofverts = 0;
|
||||
r_outofedges = 0;
|
||||
r_outoftriangles = 0;
|
||||
|
||||
// d_setup
|
||||
d_minmip = sw_mipcap->value;
|
||||
|
|
|
@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
// models are the only shared resource between a client and server running
|
||||
// on the same machine.
|
||||
|
||||
#include <limits.h>
|
||||
#include "header/local.h"
|
||||
|
||||
model_t *loadmodel;
|
||||
|
@ -365,14 +366,11 @@ Mod_LoadVertexes (lump_t *l)
|
|||
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = Hunk_Alloc((count+8)*sizeof(*out)); // extra for skybox
|
||||
/*
|
||||
* PATCH: eliasm
|
||||
*
|
||||
* This patch fixes the problem where the games dumped core
|
||||
* when changing levels.
|
||||
*/
|
||||
memset( out, 0, (count + 6) * sizeof( *out ) );
|
||||
/* END OF PATCH */
|
||||
/*
|
||||
* Fix for the problem where the games dumped core
|
||||
* when changing levels.
|
||||
*/
|
||||
memset( out, 0, (count + 6) * sizeof( *out ) );
|
||||
|
||||
loadmodel->vertexes = out;
|
||||
loadmodel->numvertexes = count;
|
||||
|
@ -512,15 +510,12 @@ Mod_LoadTexinfo (lump_t *l)
|
|||
if (next > 0)
|
||||
out->next = loadmodel->texinfo + next;
|
||||
/*
|
||||
* PATCH: eliasm
|
||||
*
|
||||
* This patch fixes the problem where the game
|
||||
* Fix for the problem where the game
|
||||
* domed core when loading a new level.
|
||||
*/
|
||||
else {
|
||||
out->next = NULL;
|
||||
}
|
||||
/* END OF PATCH */
|
||||
|
||||
Com_sprintf (name, sizeof(name), "textures/%s.wal", in->texture);
|
||||
out->image = R_FindImage (name, it_wall);
|
||||
|
@ -556,8 +551,8 @@ CalcSurfaceExtents (msurface_t *s)
|
|||
mtexinfo_t *tex;
|
||||
int bmins[2], bmaxs[2];
|
||||
|
||||
mins[0] = mins[1] = 999999;
|
||||
maxs[0] = maxs[1] = -99999;
|
||||
mins[0] = mins[1] = INT_MAX; // Set maximum values for world range
|
||||
maxs[0] = maxs[1] = INT_MIN; // Set minimal values for world range
|
||||
|
||||
tex = s->texinfo;
|
||||
|
||||
|
@ -683,7 +678,6 @@ Mod_LoadFaces (lump_t *l)
|
|||
}
|
||||
|
||||
//==============
|
||||
//PGM
|
||||
// this marks flowing surfaces as turbulent, but with the new
|
||||
// SURF_FLOW flag.
|
||||
if (out->texinfo->flags & SURF_FLOWING)
|
||||
|
@ -696,7 +690,6 @@ Mod_LoadFaces (lump_t *l)
|
|||
}
|
||||
continue;
|
||||
}
|
||||
//PGM
|
||||
//==============
|
||||
}
|
||||
}
|
||||
|
@ -1339,9 +1332,7 @@ RE_RegisterModel (char *name)
|
|||
pheader = (dmdl_t *)mod->extradata;
|
||||
for (i=0 ; i<pheader->num_skins ; i++)
|
||||
mod->skins[i] = R_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin);
|
||||
//PGM
|
||||
mod->numframes = pheader->num_frames;
|
||||
//PGM
|
||||
}
|
||||
else if (mod->type == mod_brush)
|
||||
{
|
||||
|
|
|
@ -18,6 +18,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
*/
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
#include "header/local.h"
|
||||
|
||||
#define AFFINE_SPANLET_SIZE 16
|
||||
|
@ -48,7 +49,7 @@ static emitpoint_t outverts[MAXWORKINGVERTS+3];
|
|||
|
||||
static int s_minindex, s_maxindex;
|
||||
|
||||
static void R_DrawPoly(int iswater);
|
||||
static void R_DrawPoly(int iswater, espan_t *spans);
|
||||
|
||||
/*
|
||||
** R_DrawSpanletOpaque
|
||||
|
@ -589,7 +590,7 @@ R_ClipPolyFace (int nump, clipplane_t *pclipplane)
|
|||
/*
|
||||
** R_PolygonDrawSpans
|
||||
*/
|
||||
// PGM - iswater was qboolean. changed to allow passing more flags
|
||||
// iswater was qboolean. changed to allow passing more flags
|
||||
static void
|
||||
R_PolygonDrawSpans(espan_t *pspan, int iswater )
|
||||
{
|
||||
|
@ -600,13 +601,11 @@ R_PolygonDrawSpans(espan_t *pspan, int iswater )
|
|||
|
||||
s_spanletvars.pbase = cacheblock;
|
||||
|
||||
//PGM
|
||||
if ( iswater & SURF_WARP)
|
||||
r_turb_turb = sintable + ((int)(r_newrefdef.time*SPEED)&(CYCLE-1));
|
||||
else
|
||||
// iswater & SURF_FLOWING
|
||||
r_turb_turb = blanktable;
|
||||
//PGM
|
||||
|
||||
sdivzspanletstepu = d_sdivzstepu * AFFINE_SPANLET_SIZE;
|
||||
tdivzspanletstepu = d_tdivzstepu * AFFINE_SPANLET_SIZE;
|
||||
|
@ -910,7 +909,7 @@ R_PolygonScanRightEdge(espan_t *s_polygon_spans)
|
|||
/*
|
||||
** R_ClipAndDrawPoly
|
||||
*/
|
||||
// PGM - isturbulent was qboolean. changed to int to allow passing more flags
|
||||
// isturbulent was qboolean. changed to int to allow passing more flags
|
||||
void
|
||||
R_ClipAndDrawPoly ( float alpha, int isturbulent, qboolean textured )
|
||||
{
|
||||
|
@ -1021,7 +1020,7 @@ R_ClipAndDrawPoly ( float alpha, int isturbulent, qboolean textured )
|
|||
r_polydesc.nump = nump;
|
||||
r_polydesc.pverts = outverts;
|
||||
|
||||
R_DrawPoly(isturbulent);
|
||||
R_DrawPoly(isturbulent, vid_polygon_spans);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1074,14 +1073,12 @@ R_BuildPolygonFromSurface(const entity_t *currententity, const model_t *currentm
|
|||
VectorSubtract( vec3_origin, r_polydesc.vpn, r_polydesc.vpn );
|
||||
}
|
||||
|
||||
// PGM 09/16/98
|
||||
if ( fa->texinfo->flags & (SURF_WARP|SURF_FLOWING) )
|
||||
{
|
||||
r_polydesc.pixels = fa->texinfo->image->pixels[0];
|
||||
r_polydesc.pixel_width = fa->texinfo->image->width;
|
||||
r_polydesc.pixel_height = fa->texinfo->image->height;
|
||||
}
|
||||
// PGM 09/16/98
|
||||
else
|
||||
{
|
||||
surfcache_t *scache;
|
||||
|
@ -1153,20 +1150,18 @@ R_PolygonCalculateGradients (void)
|
|||
**
|
||||
** This should NOT be called externally since it doesn't do clipping!
|
||||
*/
|
||||
// PGM - iswater was qboolean. changed to support passing more flags
|
||||
// iswater was qboolean. changed to support passing more flags
|
||||
static void
|
||||
R_DrawPoly(int iswater)
|
||||
R_DrawPoly(int iswater, espan_t *spans)
|
||||
{
|
||||
int i, nump;
|
||||
float ymin, ymax;
|
||||
emitpoint_t *pverts;
|
||||
espan_t *spans;
|
||||
spans = vid_polygon_spans;
|
||||
|
||||
// find the top and bottom vertices, and make sure there's at least one scan to
|
||||
// draw
|
||||
ymin = 999999.9;
|
||||
ymax = -999999.9;
|
||||
ymin = INT_MAX; // Set maximum values for world range
|
||||
ymax = INT_MIN; // Set minimal values for world range
|
||||
pverts = r_polydesc.pverts;
|
||||
|
||||
for (i=0 ; i<r_polydesc.nump ; i++)
|
||||
|
@ -1202,8 +1197,8 @@ R_DrawPoly(int iswater)
|
|||
pverts[nump] = pverts[0];
|
||||
|
||||
R_PolygonCalculateGradients();
|
||||
R_PolygonScanLeftEdge(vid_polygon_spans);
|
||||
R_PolygonScanRightEdge(vid_polygon_spans);
|
||||
R_PolygonScanLeftEdge(spans);
|
||||
R_PolygonScanRightEdge(spans);
|
||||
|
||||
R_PolygonDrawSpans(spans, iswater);
|
||||
}
|
||||
|
@ -1225,20 +1220,11 @@ R_DrawAlphaSurfaces(const entity_t *currententity)
|
|||
{
|
||||
R_BuildPolygonFromSurface(currententity, currentmodel, s);
|
||||
|
||||
//=======
|
||||
//PGM
|
||||
// if (s->texinfo->flags & SURF_TRANS66)
|
||||
// R_ClipAndDrawPoly( 0.60f, ( s->texinfo->flags & SURF_WARP) != 0, true );
|
||||
// else
|
||||
// R_ClipAndDrawPoly( 0.30f, ( s->texinfo->flags & SURF_WARP) != 0, true );
|
||||
|
||||
// PGM - pass down all the texinfo flags, not just SURF_WARP.
|
||||
// pass down all the texinfo flags, not just SURF_WARP.
|
||||
if (s->texinfo->flags & SURF_TRANS66)
|
||||
R_ClipAndDrawPoly( 0.60f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true );
|
||||
else
|
||||
R_ClipAndDrawPoly( 0.30f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true );
|
||||
//PGM
|
||||
//=======
|
||||
|
||||
s = s->nextalphasurface;
|
||||
}
|
||||
|
|
|
@ -86,7 +86,6 @@ static void R_PolysetSetEdgeTable(void);
|
|||
static void R_RasterizeAliasPolySmooth(const entity_t *currententity);
|
||||
|
||||
// ======================
|
||||
// PGM
|
||||
// 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
|
||||
static const byte irtable[256] = {
|
||||
79, 78, 77, 76, 75, 74, 73, 72, // black/white
|
||||
|
@ -129,7 +128,6 @@ static const byte irtable[256] = {
|
|||
208, 208, 64, 64, 70, 71, 72, 64, // mishmash1
|
||||
66, 68, 70, 64, 65, 66, 67, 68}; // mishmash2
|
||||
|
||||
// PGM
|
||||
// ======================
|
||||
|
||||
/*
|
||||
|
@ -220,7 +218,7 @@ R_PushEdgesSpan(int u, int v, int count,
|
|||
if (d_pedgespanpackage >= triangles_max)
|
||||
{
|
||||
// no space any more
|
||||
r_outoftriangles++;
|
||||
r_outoftriangles = true;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -698,12 +696,10 @@ R_PolysetDrawSpans8_Opaque (const entity_t *currententity, spanpackage_t *pspanp
|
|||
{
|
||||
if ((lzi >> SHIFT16XYZ) >= *lpz)
|
||||
{
|
||||
//PGM
|
||||
if(r_newrefdef.rdflags & RDF_IRGOGGLES && currententity->flags & RF_IR_VISIBLE)
|
||||
*lpdest = ((byte *)vid_colormap)[irtable[*lptex]];
|
||||
else
|
||||
*lpdest = ((byte *)vid_colormap)[*lptex + (llight & 0xFF00)];
|
||||
//PGM
|
||||
|
||||
*lpz = lzi >> SHIFT16XYZ;
|
||||
}
|
||||
|
@ -891,7 +887,7 @@ R_RasterizeAliasPolySmooth(const entity_t *currententity)
|
|||
if ((triangle_spans + initialrightheight) >= triangles_max)
|
||||
{
|
||||
// we dont have enough triangles for save full height
|
||||
r_outoftriangles++;
|
||||
r_outoftriangles = true;
|
||||
return;
|
||||
}
|
||||
originalcount = triangle_spans[initialrightheight].count;
|
||||
|
@ -920,7 +916,7 @@ R_RasterizeAliasPolySmooth(const entity_t *currententity)
|
|||
if ((triangle_spans + initialrightheight + height) >= triangles_max)
|
||||
{
|
||||
// we dont have enough triangles for save full height
|
||||
r_outoftriangles++;
|
||||
r_outoftriangles = true;
|
||||
return;
|
||||
}
|
||||
triangle_spans[initialrightheight + height].count = INT_MIN; // mark end of the spanpackages
|
||||
|
|
|
@ -46,7 +46,7 @@ static qboolean r_nearzionly;
|
|||
|
||||
int *sintable;
|
||||
int *intsintable;
|
||||
int *blanktable; // PGM
|
||||
int *blanktable;
|
||||
|
||||
static mvertex_t r_leftenter, r_leftexit;
|
||||
static mvertex_t r_rightenter, r_rightexit;
|
||||
|
@ -411,7 +411,7 @@ R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip)
|
|||
// point 0 is unclipped
|
||||
if (d1 >= 0)
|
||||
{
|
||||
// both points are unclipped
|
||||
// both points are unclipped
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -548,14 +548,14 @@ R_RenderFace (entity_t *currententity, const model_t *currentmodel, msurface_t *
|
|||
// skip out if no more surfs
|
||||
if ((surface_p) >= surf_max)
|
||||
{
|
||||
r_outofsurfaces++;
|
||||
r_outofsurfaces = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// ditto if not enough edges left, or switch to auxedges if possible
|
||||
if ((edge_p + fa->numedges + 4) >= edge_max)
|
||||
{
|
||||
r_outofedges += fa->numedges;
|
||||
r_outofedges = true;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -755,14 +755,14 @@ R_RenderBmodelFace(entity_t *currententity, bedge_t *pedges, msurface_t *psurf)
|
|||
// skip out if no more surfs
|
||||
if (surface_p >= surf_max)
|
||||
{
|
||||
r_outofsurfaces++;
|
||||
r_outofsurfaces = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// ditto if not enough edges left, or switch to auxedges if possible
|
||||
if ((edge_p + psurf->numedges + 4) >= edge_max)
|
||||
{
|
||||
r_outofedges += psurf->numedges;
|
||||
r_outofedges = true;
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -331,7 +331,6 @@ TurbulentPow2 (espan_t *pspan)
|
|||
}
|
||||
|
||||
//====================
|
||||
//PGM
|
||||
/*
|
||||
=============
|
||||
NonTurbulentPow2 - this is for drawing scrolling textures. they're warping water textures
|
||||
|
@ -484,7 +483,7 @@ NonTurbulentPow2 (espan_t *pspan)
|
|||
|
||||
} while ((pspan = pspan->pnext) != NULL);
|
||||
}
|
||||
//PGM
|
||||
|
||||
//====================
|
||||
|
||||
// Enable custom filtering
|
||||
|
|
|
@ -37,6 +37,9 @@ cvar_t *vid_displayrefreshrate;
|
|||
int glimp_refreshRate = -1;
|
||||
|
||||
static int last_flags = 0;
|
||||
static int last_display = 0;
|
||||
static int last_position_x = SDL_WINDOWPOS_UNDEFINED;
|
||||
static int last_position_y = SDL_WINDOWPOS_UNDEFINED;
|
||||
static SDL_Window* window = NULL;
|
||||
static qboolean initSuccessful = false;
|
||||
|
||||
|
@ -45,9 +48,16 @@ static qboolean initSuccessful = false;
|
|||
static qboolean
|
||||
CreateSDLWindow(int flags, int w, int h)
|
||||
{
|
||||
int windowPos = SDL_WINDOWPOS_UNDEFINED;
|
||||
|
||||
window = SDL_CreateWindow("Yamagi Quake II", windowPos, windowPos, w, h, flags);
|
||||
window = SDL_CreateWindow("Yamagi Quake II",
|
||||
last_position_x, last_position_y,
|
||||
w, h, flags);
|
||||
if (window)
|
||||
{
|
||||
/* save current display as default */
|
||||
last_display = SDL_GetWindowDisplayIndex(window);
|
||||
SDL_GetWindowPosition(window,
|
||||
&last_position_x, &last_position_y);
|
||||
}
|
||||
|
||||
return window != NULL;
|
||||
}
|
||||
|
@ -136,6 +146,10 @@ ShutdownGraphics(void)
|
|||
{
|
||||
if (window)
|
||||
{
|
||||
/* save current display as default */
|
||||
last_display = SDL_GetWindowDisplayIndex(window);
|
||||
SDL_GetWindowPosition(window,
|
||||
&last_position_x, &last_position_y);
|
||||
/* cleanly ungrab input (needs window) */
|
||||
GLimp_GrabInput(false);
|
||||
SDL_DestroyWindow(window);
|
||||
|
@ -417,3 +431,40 @@ GLimp_GetRefreshRate(void)
|
|||
|
||||
return glimp_refreshRate;
|
||||
}
|
||||
|
||||
/*
|
||||
* Detect current desktop mode
|
||||
*/
|
||||
qboolean
|
||||
GLimp_GetDesktopMode(int *pwidth, int *pheight)
|
||||
{
|
||||
// Declare display mode structure to be filled in.
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
if (window)
|
||||
{
|
||||
/* save current display as default */
|
||||
last_display = SDL_GetWindowDisplayIndex(window);
|
||||
SDL_GetWindowPosition(window,
|
||||
&last_position_x, &last_position_y);
|
||||
}
|
||||
|
||||
if (last_display < 0)
|
||||
{
|
||||
// In case of error...
|
||||
Com_Printf("Can't detect current desktop.\n");
|
||||
last_display = 0;
|
||||
}
|
||||
|
||||
// We can't get desktop where we start, so use first desktop
|
||||
if(SDL_GetDesktopDisplayMode(last_display, &mode) != 0)
|
||||
{
|
||||
// In case of error...
|
||||
Com_Printf("Can't detect default desktop mode: %s\n",
|
||||
SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
*pwidth = mode.w;
|
||||
*pheight = mode.h;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -231,6 +231,7 @@ typedef struct
|
|||
void (IMPORT *Vid_WriteScreenshot)( int width, int height, int comp, const void* data );
|
||||
|
||||
qboolean (IMPORT *GLimp_InitGraphics)(int fullscreen, int *pwidth, int *pheight);
|
||||
qboolean (IMPORT *GLimp_GetDesktopMode)(int *pwidth, int *pheight);
|
||||
} refimport_t;
|
||||
|
||||
// this is the only function actually exported at the linker level
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
|
||||
#include "../../../common/header/common.h"
|
||||
|
||||
// FIXME: Remove it, it's unused.
|
||||
// FIXME: Remove it, it's unused.
|
||||
typedef struct vrect_s {
|
||||
int x,y,width,height;
|
||||
} vrect_t;
|
||||
|
@ -61,5 +61,6 @@ qboolean GLimp_InitGraphics(int fullscreen, int *pwidth, int *pheight);
|
|||
void GLimp_ShutdownGraphics(void);
|
||||
void GLimp_GrabInput(qboolean grab);
|
||||
int GLimp_GetRefreshRate(void);
|
||||
qboolean GLimp_GetDesktopMode(int *pwidth, int *pheight);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -387,6 +387,7 @@ VID_LoadRenderer(void)
|
|||
ri.FS_Gamedir = FS_Gamedir;
|
||||
ri.FS_LoadFile = FS_LoadFile;
|
||||
ri.GLimp_InitGraphics = GLimp_InitGraphics;
|
||||
ri.GLimp_GetDesktopMode = GLimp_GetDesktopMode;
|
||||
ri.Sys_Error = Com_Error;
|
||||
ri.Vid_GetModeInfo = VID_GetModeInfo;
|
||||
ri.Vid_MenuInit = VID_MenuInit;
|
||||
|
|
Loading…
Reference in a new issue