clean up function definitions

This commit is contained in:
Denis Pauk 2024-01-07 19:22:09 +02:00
parent 9b3b4b44df
commit 014dd11b2e
17 changed files with 164 additions and 169 deletions

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@ -72,9 +72,6 @@ static const char *env_suf[6] = {"rt", "bk", "lf", "ft", "up", "dn"};
#define ENV_CNT (CS_PLAYERSKINS + MAX_CLIENTS * PLAYER_MULT)
#define TEXTURE_CNT (ENV_CNT + 13)
mapsurface_t* CM_MapSurfaces(int surfnum);
int CM_MapSurfacesNum(void);
void
CL_RequestNextDownload(void)
{

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@ -145,7 +145,7 @@ CL_Stop_f(void)
* record <demoname>
* Begins recording a demo from the current position
*/
void
static void
CL_Record_f(void)
{
char name[MAX_OSPATH];
@ -260,7 +260,7 @@ CL_Record_f(void)
fwrite(buf.data, buf.cursize, 1, cls.demofile);
}
void
static void
CL_Setenv_f(void)
{
int argc = Cmd_Argc();
@ -298,7 +298,7 @@ CL_Setenv_f(void)
}
}
void
static void
CL_Pause_f(void)
{
/* never pause in multiplayer */
@ -360,7 +360,7 @@ CL_ParseStatusMessage(void)
/*
* Load or download any custom player skins and models
*/
void
static void
CL_Skins_f(void)
{
int i;
@ -422,7 +422,7 @@ CL_FixUpGender(void)
}
}
void
static void
CL_Userinfo_f(void)
{
Com_Printf("User info settings:\n");
@ -464,7 +464,7 @@ void CL_ResetPrecacheCheck (void)
* The server will send this command right
* before allowing the client into the server
*/
void
static void
CL_Precache_f(void)
{
/* Yet another hack to let old demos work */
@ -487,12 +487,13 @@ CL_Precache_f(void)
CL_RequestNextDownload();
}
void CL_CurrentMap_f(void)
static void
CL_CurrentMap_f(void)
{
Com_Printf("%s\n", cl.configstrings[CS_MODELS + 1]);
}
void
static void
CL_InitLocal(void)
{
cls.state = ca_disconnected;
@ -691,9 +692,9 @@ cheatvar_t cheatvars[] = {
{NULL, NULL}
};
int numcheatvars;
static int numcheatvars;
void
static void
CL_FixCvarCheats(void)
{
int i;
@ -726,7 +727,7 @@ CL_FixCvarCheats(void)
}
}
void
static void
CL_UpdateWindowedMouse(void)
{
if (cls.disable_screen)

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@ -27,8 +27,6 @@
#include "header/client.h"
#include "../client/sound/header/local.h"
void CL_ParseStatusMessage(void);
extern cvar_t *rcon_client_password;
extern cvar_t *rcon_address;
extern cvar_t *cl_timeout;
@ -278,8 +276,6 @@ CL_Rcon_f(void)
NET_SendPacket(NS_CLIENT, strlen(message) + 1, message, to);
}
void CL_WriteConfiguration(void);
/*
* Goes from a connected state to full screen
* console state Sends a disconnect message to

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@ -27,12 +27,9 @@
#include "header/client.h"
#include "input/header/input.h"
void CL_DownloadFileName(char *dest, int destlen, char *fn);
void CL_ParseDownload(void);
static int bitcounts[32]; /* just for protocol profiling */
int bitcounts[32]; /* just for protocol profiling */
char *svc_strings[256] = {
static char *svc_strings[256] = {
"svc_bad",
"svc_muzzleflash",

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@ -493,15 +493,15 @@ char *Key_KeynumToString (int keynum);
void CL_WriteDemoMessage (void);
void CL_Stop_f (void);
void CL_Record_f (void);
extern char *svc_strings[256];
void CL_ParseStatusMessage(void);
void CL_ParseServerMessage (void);
void CL_LoadClientinfo (clientinfo_t *ci, char *s);
void SHOWNET(char *s);
void CL_ParseClientinfo (int player);
void CL_Download_f (void);
void CL_DownloadFileName(char *dest, int destlen, char *fn);
void CL_ParseDownload(void);
extern int gun_frame;

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@ -1572,10 +1572,11 @@ Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image, loadimage_t load
skins[i] = find_image(sprout->frames[i].name, it_sprite);
if (!skins[i])
{
char newname[MAX_SKINNAME];
/* SKIN NAME + sprites prefix */
char newname[MAX_QPATH + 16];
/* heretic2 sprites have no "sprites/" prefix */
snprintf(newname, MAX_SKINNAME,
snprintf(newname, sizeof(newname) - 1,
"sprites/%s", sprout->frames[i].name);
skins[i] = find_image(newname, it_sprite);
}

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@ -26,7 +26,7 @@
#include "../ref_shared.h"
struct image_s *
static struct image_s *
LoadWalQ2(const char *origname, const char *name, const byte *data, size_t size,
imagetype_t type, loadimage_t load_image)
{
@ -58,7 +58,7 @@ LoadWalQ2(const char *origname, const char *name, const byte *data, size_t size,
(size - ofs), type, 8);
}
struct image_s *
static struct image_s *
LoadWalDKM(const char *origname, const char *name, const byte *data, size_t size,
imagetype_t type, loadimage_t load_image)
{

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@ -45,7 +45,7 @@ void (APIENTRY *qglColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum,
/* ========================================================================= */
void QGL_EXT_Reset ( void )
static void QGL_EXT_Reset ( void )
{
qglPointParameterfARB = NULL;
qglPointParameterfvARB = NULL;

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@ -356,6 +356,8 @@ void AL_RawSamples(int samples, int rate, int width,
*/
void AL_UnqueueRawSamples();
void AL_Underwater();
void AL_Overwater();
#endif /* USE_OPENAL */
#endif /* CL_SOUND_LOCAL_H */

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@ -654,7 +654,7 @@ OGG_TogglePlayback(void)
/*
* Prints a help message for the 'ogg' cmd.
*/
void
static void
OGG_HelpMsg(void)
{
Com_Printf("Unknown sub command %s\n\n", Cmd_Argv(1));

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@ -295,7 +295,7 @@ Cvar_Get(const char *var_name, const char *var_value, int flags)
return var;
}
cvar_t *
static cvar_t *
Cvar_Set2(const char *var_name, const char *value, qboolean force)
{
cvar_t *var;
@ -530,7 +530,7 @@ Cvar_Command(void)
/*
* Allows setting and defining of arbitrary cvars from console
*/
void
static void
Cvar_Set_f(void)
{
char *firstarg;
@ -615,7 +615,7 @@ Cvar_WriteVariables(const char *path)
fclose(f);
}
void
static void
Cvar_List_f(void)
{
cvar_t *var;
@ -678,7 +678,7 @@ Cvar_List_f(void)
qboolean userinfo_modified;
char *
static char *
Cvar_BitInfo(int bit)
{
static char info[MAX_INFO_STRING];
@ -721,7 +721,8 @@ Cvar_Serverinfo(void)
* Increments the given cvar by 1 or adds the
* optional given float value to it.
*/
void Cvar_Inc_f(void)
static void
Cvar_Inc_f(void)
{
char string[MAX_QPATH];
cvar_t *var;
@ -764,7 +765,8 @@ void Cvar_Inc_f(void)
/*
* Resets a cvar to its default value.
*/
void Cvar_Reset_f(void)
static void
Cvar_Reset_f(void)
{
cvar_t *var;
@ -790,7 +792,8 @@ void Cvar_Reset_f(void)
* Resets all known cvar (with the exception of `game') to
* their default values.
*/
void Cvar_ResetAll_f(void)
static void
Cvar_ResetAll_f(void)
{
cvar_t *var;
@ -812,7 +815,8 @@ void Cvar_ResetAll_f(void)
/*
* Toggles a cvar between 0 and 1 or the given values.
*/
void Cvar_Toggle_f(void)
static void
Cvar_Toggle_f(void)
{
cvar_t *var;
int i, argc = Cmd_Argc();

View File

@ -200,7 +200,7 @@ static voidpf ZCALLBACK fopen_file_func_utf(voidpf opaque, const char *filename,
/*
* Returns the path up to, but not including the last '/'.
*/
void
static void
Com_FilePath(const char *path, char *dst, int dstSize)
{
char *pos; /* Position of the last '/'. */
@ -226,7 +226,7 @@ Com_FilePath(const char *path, char *dst, int dstSize)
}
}
int
static int
FS_FileLength(FILE *f)
{
int pos; /* Current position. */
@ -300,7 +300,7 @@ FS_Gamedir(void)
/*
* Finds a free fileHandle_t.
*/
fsHandle_t *
static fsHandle_t *
FS_HandleForFile(const char *path, fileHandle_t *f)
{
int i;
@ -742,7 +742,8 @@ FS_FreeFile(void *buffer)
Z_Free(buffer);
}
fsRawPath_t *FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
static fsRawPath_t *
FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
{
fsRawPath_t *cur = start;
fsRawPath_t *next;
@ -757,7 +758,8 @@ fsRawPath_t *FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
return cur;
}
fsSearchPath_t *FS_FreeSearchPaths(fsSearchPath_t *start, fsSearchPath_t *end)
static fsSearchPath_t *
FS_FreeSearchPaths(fsSearchPath_t *start, fsSearchPath_t *end)
{
fsSearchPath_t *cur = start;
fsSearchPath_t *next;
@ -794,7 +796,7 @@ fsSearchPath_t *FS_FreeSearchPaths(fsSearchPath_t *start, fsSearchPath_t *end)
* Loads the header and directory, adding the files at the beginning of the
* list so they override previous pack files.
*/
fsPack_t *
static fsPack_t *
FS_LoadPAK(const char *packPath)
{
int i; /* Loop counter. */
@ -877,7 +879,7 @@ FS_LoadPAK(const char *packPath)
* Loads the header and directory, adding the files at the beginning of the list
* so they override previous pack files.
*/
fsPack_t *
static fsPack_t *
FS_LoadPK3(const char *packPath)
{
char fileName[MAX_QPATH]; /* File name. */
@ -979,7 +981,7 @@ FS_NextPath(const char *prevPath)
return NULL;
}
void
static void
FS_Path_f(void)
{
int i;
@ -1035,7 +1037,7 @@ FS_Path_f(void)
/*
* Creates a filelink_t.
*/
void
static void
FS_Link_f(void)
{
fsLink_t *l, **prev;
@ -1149,7 +1151,7 @@ FS_ListFiles(const char *findname, int *numfiles,
* attributes then a copy of the matching string will be placed there (with
* SFF_SUBDIR it changes).
*/
qboolean
static qboolean
ComparePackFiles(const char *findname, const char *name, unsigned musthave,
unsigned canthave, char *output, int size)
{
@ -1495,7 +1497,7 @@ FS_ListMods(int *nummods)
/*
* Directory listing.
*/
void
static void
FS_Dir_f(void)
{
char **dirnames; /* File list. */
@ -1671,7 +1673,7 @@ static char* basename( char* n )
}
#endif // _MSC_VER
void
static void
FS_AddDirToSearchPath(char *dir, qboolean create) {
char *file;
char **list;
@ -1825,7 +1827,8 @@ FS_AddDirToSearchPath(char *dir, qboolean create) {
}
}
void FS_BuildGenericSearchPath(void) {
static void
FS_BuildGenericSearchPath(void) {
// We may not use the va() function from shared.c
// since it's buffersize is 1024 while most OS have
// a maximum path size of 4096...
@ -1863,8 +1866,6 @@ void FS_BuildGenericSearchPath(void) {
// Variables
extern qboolean menu_startdemoloop;
// Functions
void CL_WriteConfiguration(void);
#endif
void
@ -2056,7 +2057,9 @@ static void FS_AddDirToRawPath (const char *rawdir, qboolean create, qboolean re
}
void FS_BuildRawPath(void) {
static void
FS_BuildRawPath(void)
{
// Add $HOME/.yq2, MUST be the last dir! Required,
// otherwise the config cannot be written.
if (!is_portable) {

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@ -626,6 +626,9 @@ qboolean Netchan_CanReliable(netchan_t *chan);
cmodel_t *CM_LoadMap(const char *name, qboolean clientload, unsigned *checksum);
cmodel_t *CM_InlineModel(const char *name); /* *1, *2, etc */
int CM_MapSurfacesNum(void);
mapsurface_t* CM_MapSurfaces(int surfnum);
void CM_ModFreeAll(void);
int CM_NumClusters(void);
@ -706,6 +709,8 @@ int FS_FOpenFile(const char *name, fileHandle_t *f, qboolean gamedir_only);
void FS_FCloseFile(fileHandle_t f);
int FS_Read(void *buffer, int size, fileHandle_t f);
int FS_FRead(void *buffer, int size, int count, fileHandle_t f);
void CM_ReadPortalState(fileHandle_t f);
void CL_WriteConfiguration(void);
// returns the filename used to open f, but (if opened from pack) in correct case
// returns NULL if f is no valid handle

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@ -29,11 +29,6 @@
#include "../client/sound/header/local.h"
#include "../client/header/client.h"
#if !defined(DEDICATED_ONLY) && defined(USE_OPENAL)
void AL_Underwater();
void AL_Overwater();
#endif
#define STEPSIZE 18
/* all of the locals will be zeroed before each
@ -74,7 +69,7 @@ float pm_waterspeed = 400;
#define MIN_STEP_NORMAL 0.7 /* can't step up onto very steep slopes */
#define MAX_CLIP_PLANES 5
void
static void
PM_ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce)
{
float backoff;
@ -102,7 +97,7 @@ PM_ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce)
* Returns a new origin, velocity, and contact entity
* Does not modify any world state?
*/
void
static void
PM_StepSlideMove_(void)
{
int bumpcount, numbumps;
@ -226,7 +221,7 @@ PM_StepSlideMove_(void)
}
}
void
static void
PM_StepSlideMove(void)
{
vec3_t start_o, start_v;
@ -290,7 +285,7 @@ PM_StepSlideMove(void)
/*
* Handles both ground friction and water friction
*/
void
static void
PM_Friction(void)
{
float *vel;
@ -344,7 +339,7 @@ PM_Friction(void)
/*
* Handles user intended acceleration
*/
void
static void
PM_Accelerate(vec3_t wishdir, float wishspeed, float accel)
{
int i;
@ -371,7 +366,7 @@ PM_Accelerate(vec3_t wishdir, float wishspeed, float accel)
}
}
void
static void
PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel)
{
int i;
@ -403,7 +398,7 @@ PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel)
}
}
void
static void
PM_AddCurrents(vec3_t wishvel)
{
vec3_t v;
@ -537,7 +532,7 @@ PM_AddCurrents(vec3_t wishvel)
}
}
void
static void
PM_WaterMove(void)
{
int i;
@ -579,7 +574,7 @@ PM_WaterMove(void)
PM_StepSlideMove();
}
void
static void
PM_AirMove(void)
{
int i;
@ -681,7 +676,7 @@ PM_AirMove(void)
}
}
void
static void
PM_CatagorizePosition(void)
{
vec3_t point;
@ -788,7 +783,7 @@ PM_CatagorizePosition(void)
}
}
void
static void
PM_CheckJump(void)
{
if (pm->s.pm_flags & PMF_TIME_LAND)
@ -857,7 +852,7 @@ PM_CheckJump(void)
}
}
void
static void
PM_CheckSpecialMovement(void)
{
vec3_t spot;
@ -917,7 +912,7 @@ PM_CheckSpecialMovement(void)
pm->s.pm_time = 255;
}
void
static void
PM_FlyMove(qboolean doclip)
{
float speed, drop, friction, control, newspeed;
@ -1025,7 +1020,7 @@ PM_FlyMove(qboolean doclip)
/*
* Sets mins, maxs, and pm->viewheight
*/
void
static void
PM_CheckDuck(void)
{
trace_t trace;
@ -1083,7 +1078,7 @@ PM_CheckDuck(void)
}
}
void
static void
PM_DeadMove(void)
{
float forward;
@ -1108,7 +1103,7 @@ PM_DeadMove(void)
}
}
qboolean
static qboolean
PM_GoodPosition(void)
{
trace_t trace;
@ -1134,7 +1129,7 @@ PM_GoodPosition(void)
* On exit, the origin will have a value that is pre-quantized to the 0.125
* precision of the network channel and in a valid position.
*/
void
static void
PM_SnapPosition(void)
{
int sign[3];
@ -1194,7 +1189,7 @@ PM_SnapPosition(void)
VectorCopy(pml.previous_origin, pm->s.origin);
}
void
static void
PM_InitialSnapPosition(void)
{
int x, y, z;
@ -1230,7 +1225,7 @@ PM_InitialSnapPosition(void)
Com_DPrintf("Bad InitialSnapPosition\n");
}
void
static void
PM_ClampAngles(void)
{
short temp;
@ -1267,7 +1262,8 @@ PM_ClampAngles(void)
}
#if !defined(DEDICATED_ONLY)
void PM_CalculateViewHeightForDemo()
static void
PM_CalculateViewHeightForDemo()
{
if (pm->s.pm_type == PM_GIB)
pm->viewheight = 8;
@ -1279,7 +1275,8 @@ void PM_CalculateViewHeightForDemo()
}
}
void PM_CalculateWaterLevelForDemo()
static void
PM_CalculateWaterLevelForDemo()
{
vec3_t point;
int cont;
@ -1299,7 +1296,8 @@ void PM_CalculateWaterLevelForDemo()
}
}
void PM_UpdateUnderwaterSfx()
static void
PM_UpdateUnderwaterSfx()
{
static int underwater;
@ -1309,7 +1307,9 @@ void PM_UpdateUnderwaterSfx()
#ifdef USE_OPENAL
if (snd_is_underwater_enabled)
{
AL_Underwater();
}
#endif
}

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@ -14,6 +14,7 @@
*/
#include <stdint.h>
#include "../header/shared.h"
#define QSIZE 0x200000
#define CNG (cng = 6906969069ULL * cng + 13579)

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@ -4058,16 +4058,6 @@ CTFRequestMatch(edict_t *ent, pmenuhnd_t *p)
CTFBeginElection(ent, ELECT_MATCH, text);
}
static void
CTFShowScores(edict_t *ent, pmenu_t *p)
{
PMenu_Close(ent);
ent->client->showscores = true;
ent->client->showinventory = false;
DeathmatchScoreboard(ent);
}
static int
CTFUpdateJoinMenu(edict_t *ent)
{

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@ -26,8 +26,6 @@
#include "header/server.h"
void CM_ReadPortalState(fileHandle_t f);
/*
* Delete save/<XXX>/
*/