yquake2remaster/src/client/cl_console.c

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* =======================================================================
*
* This file implements the console
*
* =======================================================================
*/
#include "header/client.h"
#include <time.h>
console_t con;
cvar_t *con_notifytime;
#define MAXCMDLINE 256
extern char key_lines[32][MAXCMDLINE];
extern int edit_line;
extern int key_linepos;
void DrawString (int x, int y, char *s) {
while (*s) {
re.DrawChar (x, y, *s);
x+=8;
s++;
}
}
void DrawAltString (int x, int y, char *s) {
while (*s) {
re.DrawChar (x, y, *s ^ 0x80);
x+=8;
s++;
}
}
void Key_ClearTyping (void) {
key_lines[edit_line][1] = 0; /* clear any typing */
key_linepos = 1;
}
void Con_ToggleConsole_f (void) {
SCR_EndLoadingPlaque (); /* get rid of loading plaque */
if (cl.attractloop) {
Cvar_SetValue("windowed_mouse", 0);
Cbuf_AddText("killserver\n");
return;
}
if (cls.state == ca_disconnected) {
/* start the demo loop again */
Cvar_SetValue("windowed_mouse", 1);
Cbuf_AddText ("d1\n");
return;
}
Key_ClearTyping ();
Con_ClearNotify ();
if (cls.key_dest == key_console) {
M_ForceMenuOff ();
Cvar_Set ("paused", "0");
} else {
M_ForceMenuOff ();
cls.key_dest = key_console;
if (Cvar_VariableValue ("maxclients") == 1
&& Com_ServerState ())
Cvar_Set ("paused", "1");
}
}
void Con_ToggleChat_f (void) {
Key_ClearTyping ();
if (cls.key_dest == key_console) {
if (cls.state == ca_active) {
M_ForceMenuOff ();
cls.key_dest = key_game;
}
} else
cls.key_dest = key_console;
Con_ClearNotify ();
}
void Con_Clear_f (void) {
memset (con.text, ' ', CON_TEXTSIZE);
}
/*
* Save the console contents out to a file
*/
void Con_Dump_f (void) {
int l, x;
char *line;
FILE *f;
char buffer[1024];
char name[MAX_OSPATH];
if (Cmd_Argc() != 2) {
Com_Printf ("usage: condump <filename>\n");
return;
}
Com_sprintf (name, sizeof(name), "%s/%s.txt", FS_Gamedir(), Cmd_Argv(1));
Com_Printf ("Dumped console text to %s.\n", name);
FS_CreatePath (name);
f = fopen (name, "w");
if (!f) {
Com_Printf ("ERROR: couldn't open.\n");
return;
}
/* skip empty lines */
for (l = con.current - con.totallines + 1 ; l <= con.current ; l++) {
line = con.text + (l%con.totallines)*con.linewidth;
for (x=0 ; x<con.linewidth ; x++)
if (line[x] != ' ')
break;
if (x != con.linewidth)
break;
}
/* write the remaining lines */
buffer[con.linewidth] = 0;
for ( ; l <= con.current ; l++) {
line = con.text + (l%con.totallines)*con.linewidth;
strncpy (buffer, line, con.linewidth);
for (x=con.linewidth-1 ; x>=0 ; x--) {
if (buffer[x] == ' ')
buffer[x] = 0;
else
break;
}
for (x=0; buffer[x]; x++)
buffer[x] &= 0x7f;
fprintf (f, "%s\n", buffer);
}
fclose (f);
}
void Con_ClearNotify (void) {
int i;
for (i=0 ; i<NUM_CON_TIMES ; i++)
con.times[i] = 0;
}
void Con_MessageMode_f (void) {
chat_team = false;
cls.key_dest = key_message;
}
void Con_MessageMode2_f (void) {
chat_team = true;
cls.key_dest = key_message;
}
/*
* If the line width has changed, reformat the buffer.
*/
void Con_CheckResize (void) {
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
char tbuf[CON_TEXTSIZE];
width = (viddef.width >> 3) - 2;
if (width == con.linewidth)
return;
/* video hasn't been initialized yet */
if (width < 1) {
width = 38;
con.linewidth = width;
con.totallines = CON_TEXTSIZE / con.linewidth;
memset (con.text, ' ', CON_TEXTSIZE);
} else {
oldwidth = con.linewidth;
con.linewidth = width;
oldtotallines = con.totallines;
con.totallines = CON_TEXTSIZE / con.linewidth;
numlines = oldtotallines;
if (con.totallines < numlines)
numlines = con.totallines;
numchars = oldwidth;
if (con.linewidth < numchars)
numchars = con.linewidth;
memcpy (tbuf, con.text, CON_TEXTSIZE);
memset (con.text, ' ', CON_TEXTSIZE);
for (i=0 ; i<numlines ; i++) {
for (j=0 ; j<numchars ; j++) {
con.text[(con.totallines - 1 - i) * con.linewidth + j] =
tbuf[((con.current - i + oldtotallines) %
oldtotallines) * oldwidth + j];
}
}
Con_ClearNotify ();
}
con.current = con.totallines - 1;
con.display = con.current;
}
void Con_Init (void) {
con.linewidth = -1;
Con_CheckResize ();
Com_Printf ("Console initialized.\n");
/* register our commands */
con_notifytime = Cvar_Get ("con_notifytime", "3", 0);
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
Cmd_AddCommand ("clear", Con_Clear_f);
Cmd_AddCommand ("condump", Con_Dump_f);
con.initialized = true;
}
void Con_Linefeed (void) {
con.x = 0;
if (con.display == con.current)
con.display++;
con.current++;
memset (&con.text[(con.current%con.totallines)*con.linewidth]
, ' ', con.linewidth);
}
/*
* Handles cursor positioning, line wrapping, etc All console printing
* must go through this in order to be logged to disk If no console is
* visible, the text will appear at the top of the game window
*/
void Con_Print (char *txt) {
int y;
int c, l;
static int cr;
int mask;
if (!con.initialized)
return;
if (txt[0] == 1 || txt[0] == 2) {
mask = 128; /* go to colored text */
txt++;
} else
mask = 0;
while ( (c = *txt) ) {
/* count word length */
for (l=0 ; l< con.linewidth ; l++)
if ( txt[l] <= ' ')
break;
/* word wrap */
if (l != con.linewidth && (con.x + l > con.linewidth) )
con.x = 0;
txt++;
if (cr) {
con.current--;
cr = false;
}
if (!con.x) {
Con_Linefeed ();
/* mark time for transparent overlay */
if (con.current >= 0)
con.times[con.current % NUM_CON_TIMES] = cls.realtime;
}
switch (c) {
case '\n':
con.x = 0;
break;
case '\r':
con.x = 0;
cr = 1;
break;
default: /* display character and advance */
y = con.current % con.totallines;
con.text[y*con.linewidth+con.x] = c | mask | con.ormask;
con.x++;
if (con.x >= con.linewidth)
con.x = 0;
break;
}
}
}
void Con_CenteredPrint (char *text) {
int l;
char buffer[1024];
l = strlen(text);
l = (con.linewidth-l)/2;
if (l < 0)
l = 0;
memset (buffer, ' ', l);
strcpy (buffer+l, text);
strcat (buffer, "\n");
Con_Print (buffer);
}
/*
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* The input line scrolls horizontally if
* typing goes beyond the right edge
*/
void Con_DrawInput (void) {
int i;
char *text;
if (cls.key_dest == key_menu)
return;
/* don't draw anything (always draw if not active) */
if (cls.key_dest != key_console && cls.state == ca_active)
return;
text = key_lines[edit_line];
/* add the cursor frame */
text[key_linepos] = 10+((int)(cls.realtime>>8)&1);
/* fill out remainder with spaces */
for (i=key_linepos+1 ; i< con.linewidth ; i++)
text[i] = ' ';
/* prestep if horizontally scrolling */
if (key_linepos >= con.linewidth)
text += 1 + key_linepos - con.linewidth;
for (i=0 ; i<con.linewidth ; i++)
re.DrawChar ( (i+1)<<3, con.vislines - 22, text[i]);
/* remove cursor */
key_lines[edit_line][key_linepos] = 0;
}
/*
* Draws the last few lines of output transparently over the game top
*/
void Con_DrawNotify (void) {
int x, v;
char *text;
int i;
int time;
char *s;
int skip;
v = 0;
for (i= con.current-NUM_CON_TIMES+1 ; i<=con.current ; i++) {
if (i < 0)
continue;
time = con.times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = cls.realtime - time;
if (time > con_notifytime->value*1000)
continue;
text = con.text + (i % con.totallines)*con.linewidth;
for (x = 0 ; x < con.linewidth ; x++)
re.DrawChar ( (x+1)<<3, v, text[x]);
v += 8;
}
if (cls.key_dest == key_message) {
if (chat_team) {
DrawString (8, v, "say_team:");
skip = 11;
} else {
DrawString (8, v, "say:");
skip = 5;
}
s = chat_buffer;
if (chat_bufferlen > (viddef.width>>3)-(skip+1))
s += chat_bufferlen - ((viddef.width>>3)-(skip+1));
x = 0;
while(s[x]) {
re.DrawChar ( (x+skip)<<3, v, s[x]);
x++;
}
re.DrawChar ( (x+skip)<<3, v, 10+((cls.realtime>>8)&1));
v += 8;
}
if (v) {
SCR_AddDirtyPoint (0,0);
SCR_AddDirtyPoint (viddef.width-1, v);
}
}
/*
* Draws the console with the solid background
*/
void Con_DrawConsole (float frac) {
int i, j, x, y, n;
int rows;
char *text;
int row;
int lines;
char version[48];
char dlbar[1024];
char timebuf[48];
char tmpbuf[48];
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time_t t;
struct tm *today;
lines = viddef.height * frac;
if (lines <= 0)
return;
if (lines > viddef.height)
lines = viddef.height;
/* draw the background */
re.DrawStretchPic (0, -viddef.height+lines, viddef.width, viddef.height, "conback");
SCR_AddDirtyPoint (0,0);
SCR_AddDirtyPoint (viddef.width-1,lines-1);
Com_sprintf (version, sizeof(version), "Yamagi Quake II v%4.2f",VERSION);
for (x=0 ; x<21 ; x++)
re.DrawChar (viddef.width-173+x*8, lines-35, 128 + version[x] );
t = time(NULL);
today = localtime(&t);
strftime (timebuf, sizeof(timebuf), "%H:%M:%S - %m/%d/%Y", today);
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Com_sprintf (tmpbuf, sizeof(tmpbuf), "%s",timebuf);
for (x=0 ; x<21 ; x++)
re.DrawChar (viddef.width-173+x*8, lines-25, 128 + tmpbuf[x] );
/* draw the text */
con.vislines = lines;
rows = (lines-22)>>3; /* rows of text to draw */
y = lines - 30;
/* draw from the bottom up */
if (con.display != con.current) {
/* draw arrows to show the buffer is backscrolled */
for (x=0 ; x<con.linewidth ; x+=4)
re.DrawChar ( (x+1)<<3, y, '^');
y -= 8;
rows--;
}
row = con.display;
for (i=0 ; i<rows ; i++, y-=8, row--) {
if (row < 0)
break;
if (con.current - row >= con.totallines)
break; /* past scrollback wrap point */
text = con.text + (row % con.totallines)*con.linewidth;
for (x=0 ; x<con.linewidth ; x++)
re.DrawChar ( (x+1)<<3, y, text[x]);
}
/* draw the download bar, figure out width */
if (cls.download) {
if ((text = strrchr(cls.downloadname, '/')) != NULL)
text++;
else
text = cls.downloadname;
x = con.linewidth - ((con.linewidth * 7) / 40);
y = x - strlen(text) - 8;
i = con.linewidth/3;
if (strlen(text) > i) {
y = x - i - 11;
strncpy(dlbar, text, i);
dlbar[i] = 0;
strcat(dlbar, "...");
} else
strcpy(dlbar, text);
strcat(dlbar, ": ");
i = strlen(dlbar);
dlbar[i++] = '\x80';
/* where's the dot gone? */
if (cls.downloadpercent == 0)
n = 0;
else
n = y * cls.downloadpercent / 100;
for (j = 0; j < y; j++)
if (j == n)
dlbar[i++] = '\x83';
else
dlbar[i++] = '\x81';
dlbar[i++] = '\x82';
dlbar[i] = 0;
sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent);
/* draw it */
y = con.vislines-12;
for (i = 0; i < strlen(dlbar); i++)
re.DrawChar ( (i+1)<<3, y, dlbar[i]);
}
/* draw the input prompt, user text, and cursor if desired */
Con_DrawInput ();
}