yquake2remaster/TODO

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2012-06-03 09:22:26 +00:00
Windows Port TODO
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- Check WITH_SYSTEMWIDE
- Is Sys_GetClipboardData() really usefull?
- Call Sys_AppActivate() in cl_main.c? (otherwise remove it)
- Is Sys_GetGameAPI() correct?
- Add platform defines for Windows in common/ and game/
- Check if we really need all the stuff in winquake.h
- Due to a bug in MinGW the _controlfp() option defines _PC_24
and _MCW_PC are not available. While Quake II may work without
them, we should try to find a workaround. See:
http://mingw-users.1079350.n2.nabble.com/MinGW-missing-
controlfp-and-related-defines-Looks-like-not-td7278570.html
- Currently the Makefiles needs a special "mkdir.exe" which
supports the -p option. We need a better aproach so that
the Windows buildin "mkdir" can be used.
- The Makefile needs some love. '' cannot be used as quotation
marks under Windows and shouled be changed to "".
- Ensure that all new headers have header guards.
2012-06-03 09:22:26 +00:00