2019-10-12 14:39:42 +00:00
|
|
|
# Yamagi Quake II Commands
|
|
|
|
|
|
|
|
This list explains all commands added by Yamagi Quake II. All of the
|
|
|
|
original clients (Vanilla Quake II) commands are still in place.
|
|
|
|
|
|
|
|
|
|
|
|
* **cycleweap <weapons>**: Cycles through the given weapons. Can be used
|
2019-10-12 23:51:56 +00:00
|
|
|
to bind several weapons on one key. The list is provided as a list of
|
|
|
|
weapon classnames separated by whitespaces. A weapon in the list is
|
|
|
|
skipped if it is not a valid weapon classname, you do not own it in
|
|
|
|
your inventory or you do not have enough ammo to use it.
|
2019-10-12 14:39:42 +00:00
|
|
|
|
|
|
|
* **listentities <class>**: Lists the coordinates of all entities of a
|
|
|
|
given class. Possible classes are `ammo`, `items`, `keys`, `monsters`
|
|
|
|
and `weapons`. Multiple classes can be given, they're separated by
|
|
|
|
whitespaces. The special class `all` lists the coordinates of all
|
|
|
|
entities.
|
|
|
|
|
|
|
|
* **teleport <x y z>**: Teleports the player to the given coordinates.
|