yquake2remaster/src/client/cl_keyboard.c

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* =======================================================================
*
* Upper layer of the keyboard implementation. This file processes all
* keyboard events which are generated by the low level keyboard layer.
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* Remeber, that the mouse is handled by the refresher and not by the
* client!
*
* =======================================================================
*/
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#include "header/client.h"
#include "refresh/header/local.h"
static cvar_t *cfg_unbindall;
/*
* key up events are sent even if in console mode
*/
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#define MAXCMDLINE 256
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char key_lines[32][MAXCMDLINE];
int key_linepos;
int anykeydown;
int edit_line = 0;
int history_line = 0;
int key_waiting;
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char *keybindings[K_LAST];
qboolean consolekeys[K_LAST]; /* if true, can't be rebound while in console */
qboolean menubound[K_LAST]; /* if true, can't be rebound while in menu */
int key_repeats[K_LAST]; /* if > 1, it is autorepeating */
qboolean keydown[K_LAST];
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qboolean Cmd_IsComplete(char *cmd);
typedef struct
{
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char *name;
int keynum;
} keyname_t;
/* Translates internal key representations
* into human readable strings. */
keyname_t keynames[] = {
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{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"KP_HOME", K_KP_HOME},
{"KP_UPARROW", K_KP_UPARROW},
{"KP_PGUP", K_KP_PGUP},
{"KP_LEFTARROW", K_KP_LEFTARROW},
{"KP_5", K_KP_5},
{"KP_RIGHTARROW", K_KP_RIGHTARROW},
{"KP_END", K_KP_END},
{"KP_DOWNARROW", K_KP_DOWNARROW},
{"KP_PGDN", K_KP_PGDN},
{"KP_ENTER", K_KP_ENTER},
{"KP_INS", K_KP_INS},
{"KP_DEL", K_KP_DEL},
{"KP_SLASH", K_KP_SLASH},
{"KP_MINUS", K_KP_MINUS},
{"KP_PLUS", K_KP_PLUS},
{"MWHEELUP", K_MWHEELUP},
{"MWHEELDOWN", K_MWHEELDOWN},
{"PAUSE", K_PAUSE},
{"SEMICOLON", ';'}, /* because a raw semicolon seperates commands */
{NULL, 0}
};
/* ------------------------------------------------------------------ */
void
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CompleteCommand(void)
{
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char *cmd, *s;
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s = key_lines[edit_line] + 1;
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if ((*s == '\\') || (*s == '/'))
{
s++;
}
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cmd = Cmd_CompleteCommand(s);
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if (cmd)
{
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key_lines[edit_line][1] = '/';
strcpy(key_lines[edit_line] + 2, cmd);
key_linepos = strlen(cmd) + 2;
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if (Cmd_IsComplete(cmd))
{
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key_lines[edit_line][key_linepos] = ' ';
key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
}
else
{
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key_lines[edit_line][key_linepos] = 0;
}
return;
}
}
/*
* Interactive line editing and console scrollback
*/
void
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Key_Console(int key)
{
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switch (key)
{
case K_KP_SLASH:
key = '/';
break;
case K_KP_MINUS:
key = '-';
break;
case K_KP_PLUS:
key = '+';
break;
case K_KP_HOME:
key = '7';
break;
case K_KP_UPARROW:
key = '8';
break;
case K_KP_PGUP:
key = '9';
break;
case K_KP_LEFTARROW:
key = '4';
break;
case K_KP_5:
key = '5';
break;
case K_KP_RIGHTARROW:
key = '6';
break;
case K_KP_END:
key = '1';
break;
case K_KP_DOWNARROW:
key = '2';
break;
case K_KP_PGDN:
key = '3';
break;
case K_KP_INS:
key = '0';
break;
case K_KP_DEL:
key = '.';
break;
default:
break;
}
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if (key == 'l')
{
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if (keydown[K_CTRL])
{
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Cbuf_AddText("clear\n");
return;
}
}
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if ((key == K_ENTER) || (key == K_KP_ENTER))
{
/* slash text are commands, else chat */
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if ((key_lines[edit_line][1] == '\\') ||
(key_lines[edit_line][1] == '/'))
{
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Cbuf_AddText(key_lines[edit_line] + 2); /* skip the > */
}
else
{
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Cbuf_AddText(key_lines[edit_line] + 1); /* valid command */
}
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Cbuf_AddText("\n");
Com_Printf("%s\n", key_lines[edit_line]);
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
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key_lines[edit_line][0] = ']';
key_linepos = 1;
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if (cls.state == ca_disconnected)
{
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SCR_UpdateScreen(); /* force an update, because the command
may take some time */
}
return;
}
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if (key == K_TAB)
{
/* command completion */
CompleteCommand();
return;
}
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if ((key == K_BACKSPACE) || (key == K_LEFTARROW) ||
(key == K_KP_LEFTARROW) ||
((key == 'h') && (keydown[K_CTRL])))
{
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if (key_linepos > 1)
{
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key_linepos--;
}
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return;
}
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if (key == K_DEL)
{
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memmove(key_lines[edit_line] + key_linepos,
key_lines[edit_line] + key_linepos + 1,
sizeof(key_lines[edit_line]) - key_linepos - 1);
return;
}
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if ((key == K_UPARROW) || (key == K_KP_UPARROW) ||
((key == 'p') && keydown[K_CTRL]))
{
do
{
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history_line = (history_line - 1) & 31;
}
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while (history_line != edit_line &&
!key_lines[history_line][1]);
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if (history_line == edit_line)
{
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history_line = (edit_line + 1) & 31;
}
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strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = (int)strlen(key_lines[edit_line]);
return;
}
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if ((key == K_DOWNARROW) || (key == K_KP_DOWNARROW) ||
((key == 'n') && keydown[K_CTRL]))
{
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if (history_line == edit_line)
{
return;
}
do
{
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history_line = (history_line + 1) & 31;
}
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while (history_line != edit_line &&
!key_lines[history_line][1]);
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if (history_line == edit_line)
{
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key_lines[edit_line][0] = ']';
key_linepos = 1;
}
else
{
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strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = (int)strlen(key_lines[edit_line]);
}
return;
}
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if ((key == K_PGUP) || (key == K_KP_PGUP) || (key == K_MWHEELUP) ||
(key == K_MOUSE4))
{
con.display -= 2;
return;
}
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if ((key == K_PGDN) || (key == K_KP_PGDN) || (key == K_MWHEELDOWN) ||
(key == K_MOUSE5))
{
con.display += 2;
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if (con.display > con.current)
{
con.display = con.current;
}
return;
}
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if ((key == K_HOME) || (key == K_KP_HOME))
{
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if (keydown[K_CTRL])
{
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con.display = con.current - con.totallines + 10;
}
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else
{
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key_linepos = 1;
}
return;
}
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if ((key == K_END) || (key == K_KP_END))
{
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if (keydown[K_CTRL])
{
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con.display = con.current;
}
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else
{
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key_linepos = (int)strlen(key_lines[edit_line]);
}
return;
}
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if ((key < 32) || (key > 127))
{
return; /* non printable character */
}
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if (key_linepos < MAXCMDLINE - 1)
{
int last;
int length;
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length = strlen(key_lines[edit_line]);
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if (length >= MAXCMDLINE - 1)
{
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return;
}
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last = key_lines[edit_line][key_linepos];
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memmove(key_lines[edit_line] + key_linepos + 1,
key_lines[edit_line] + key_linepos,
length - key_linepos);
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key_lines[edit_line][key_linepos] = key;
key_linepos++;
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if (!last)
{
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key_lines[edit_line][key_linepos] = 0;
}
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}
}
qboolean chat_team;
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char chat_buffer[MAXCMDLINE];
int chat_bufferlen = 0;
int chat_cursorpos = 0;
void
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Key_Message(int key)
{
char last;
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if ((key == K_ENTER) || (key == K_KP_ENTER))
{
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if (chat_team)
{
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Cbuf_AddText("say_team \"");
}
else
{
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Cbuf_AddText("say \"");
}
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Cbuf_AddText(chat_buffer);
Cbuf_AddText("\"\n");
cls.key_dest = key_game;
chat_bufferlen = 0;
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chat_buffer[0] = 0;
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chat_cursorpos = 0;
return;
}
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if (key == K_ESCAPE)
{
cls.key_dest = key_game;
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chat_cursorpos = 0;
chat_bufferlen = 0;
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chat_buffer[0] = 0;
return;
}
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if (key == K_BACKSPACE)
{
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if (chat_cursorpos)
{
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memmove(chat_buffer + chat_cursorpos - 1,
chat_buffer + chat_cursorpos,
chat_bufferlen - chat_cursorpos + 1);
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chat_cursorpos--;
chat_bufferlen--;
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}
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return;
}
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if (key == K_DEL)
{
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if (chat_bufferlen && (chat_cursorpos != chat_bufferlen))
{
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memmove(chat_buffer + chat_cursorpos,
chat_buffer + chat_cursorpos + 1,
chat_bufferlen - chat_cursorpos + 1);
chat_bufferlen--;
}
return;
}
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if (key == K_LEFTARROW)
{
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if (chat_cursorpos > 0)
{
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chat_cursorpos--;
}
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return;
}
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if (key == K_HOME)
{
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chat_cursorpos = 0;
return;
}
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if (key == K_END)
{
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chat_cursorpos = chat_bufferlen;
return;
}
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if (key == K_RIGHTARROW)
{
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if (chat_buffer[chat_cursorpos])
{
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chat_cursorpos++;
}
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return;
}
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if ((key < 32) || (key > 127))
{
return; /* non printable charcter */
}
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if (chat_bufferlen == sizeof(chat_buffer) - 1)
{
return; /* all full, this should never happen on modern systems */
}
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memmove(chat_buffer + chat_cursorpos + 1,
chat_buffer + chat_cursorpos,
chat_bufferlen - chat_cursorpos + 1);
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last = chat_buffer[chat_cursorpos];
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chat_buffer[chat_cursorpos] = key;
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chat_bufferlen++;
chat_cursorpos++;
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if (!last)
{
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chat_buffer[chat_cursorpos] = 0;
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}
}
/*
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* Returns a key number to be used to index
* keybindings[] by looking at the given string.
* Single ascii characters return themselves, while
* the K_* names are matched up.
*/
int
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Key_StringToKeynum(char *str)
{
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keyname_t *kn;
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if (!str || !str[0])
{
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return -1;
}
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if (!str[1])
{
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return str[0];
}
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for (kn = keynames; kn->name; kn++)
{
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if (!Q_stricmp(str, kn->name))
{
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return kn->keynum;
}
}
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return -1;
}
/*
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* Returns a string (either a single ascii char,
* or a K_* name) for the given keynum.
*/
char *
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Key_KeynumToString(int keynum)
{
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keyname_t *kn;
static char tinystr[2] = {0};
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if (keynum == -1)
{
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return "<KEY NOT FOUND>";
}
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if ((keynum > 32) && (keynum < 127))
{
/* printable ascii */
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tinystr[0] = keynum;
return tinystr;
}
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for (kn = keynames; kn->name; kn++)
{
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if (keynum == kn->keynum)
{
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return kn->name;
}
}
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return "<UNKNOWN KEYNUM>";
}
void
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Key_SetBinding(int keynum, char *binding)
{
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char *new;
int l;
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if (keynum == -1)
{
return;
}
/* free old bindings */
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if (keybindings[keynum])
{
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Z_Free(keybindings[keynum]);
keybindings[keynum] = NULL;
}
/* allocate memory for new binding */
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l = strlen(binding);
new = Z_Malloc(l + 1);
strcpy(new, binding);
new[l] = 0;
keybindings[keynum] = new;
}
void
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Key_Unbind_f(void)
{
int b;
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if (Cmd_Argc() != 2)
{
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Com_Printf("unbind <key> : remove commands from a key\n");
return;
}
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b = Key_StringToKeynum(Cmd_Argv(1));
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if (b == -1)
{
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Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
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Key_SetBinding(b, "");
}
void
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Key_Unbindall_f(void)
{
int i;
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for (i = 0; i < K_LAST; i++)
{
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if (keybindings[i])
{
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Key_SetBinding(i, "");
}
}
}
void
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Key_Bind_f(void)
{
int i, c, b;
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char cmd[1024];
c = Cmd_Argc();
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if (c < 2)
{
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Com_Printf("bind <key> [command] : attach a command to a key\n");
return;
}
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b = Key_StringToKeynum(Cmd_Argv(1));
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if (b == -1)
{
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Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
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if (c == 2)
{
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if (keybindings[b])
{
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Com_Printf("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b]);
}
else
{
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Com_Printf("\"%s\" is not bound\n", Cmd_Argv(1));
}
return;
}
/* copy the rest of the command line */
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cmd[0] = 0; /* start out with a null string */
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for (i = 2; i < c; i++)
{
strcat(cmd, Cmd_Argv(i));
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if (i != (c - 1))
{
strcat(cmd, " ");
}
}
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Key_SetBinding(b, cmd);
}
/*
* Writes lines containing "bind key value"
*/
void
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Key_WriteBindings(FILE *f)
{
int i;
if (cfg_unbindall->value)
{
fprintf(f, "unbindall\n");
}
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for (i = 0; i < K_LAST; i++)
{
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if (keybindings[i] && keybindings[i][0])
{
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fprintf(f, "bind %s \"%s\"\n",
Key_KeynumToString(i), keybindings[i]);
}
}
}
void
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Key_Bindlist_f(void)
{
int i;
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for (i = 0; i < K_LAST; i++)
{
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if (keybindings[i] && keybindings[i][0])
{
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Com_Printf("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
}
}
void
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Key_Init(void)
{
int i;
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for (i = 0; i < 32; i++)
{
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key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
/* init 128 bit ascii characters in console mode */
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for (i = 32; i < 128; i++)
{
consolekeys[i] = true;
}
consolekeys[K_ENTER] = true;
consolekeys[K_KP_ENTER] = true;
consolekeys[K_TAB] = true;
consolekeys[K_LEFTARROW] = true;
consolekeys[K_KP_LEFTARROW] = true;
consolekeys[K_RIGHTARROW] = true;
consolekeys[K_KP_RIGHTARROW] = true;
consolekeys[K_UPARROW] = true;
consolekeys[K_KP_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
consolekeys[K_HOME] = true;
consolekeys[K_KP_HOME] = true;
consolekeys[K_END] = true;
consolekeys[K_KP_END] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_KP_PGUP] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_KP_PGDN] = true;
consolekeys[K_SHIFT] = true;
consolekeys[K_INS] = true;
consolekeys[K_KP_INS] = true;
consolekeys[K_KP_DEL] = true;
consolekeys[K_KP_SLASH] = true;
consolekeys[K_KP_PLUS] = true;
consolekeys[K_KP_MINUS] = true;
consolekeys[K_KP_5] = true;
consolekeys['`'] = false;
consolekeys['~'] = false;
consolekeys['^'] = false;
menubound[K_ESCAPE] = true;
for (i = 0; i < 12; i++)
{
menubound[K_F1 + i] = true;
}
/* register our variables */
cfg_unbindall = Cvar_Get("cfg_unbindall", "1", CVAR_ARCHIVE);
/* register our functions */
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Cmd_AddCommand("bind", Key_Bind_f);
Cmd_AddCommand("unbind", Key_Unbind_f);
Cmd_AddCommand("unbindall", Key_Unbindall_f);
Cmd_AddCommand("bindlist", Key_Bindlist_f);
}
/*
* Called every frame for every detected keypress.
* ASCII input for the console, the menu and the
* chat window are handled by this function.
* Anything else is handled by Key_Event().
*/
void
Char_Event(int key)
{
/* console key is hardcoded, so the user can never unbind it */
if ((key == '^') || (key == '~') || (key == '`'))
{
Con_ToggleConsole_f();
return;
}
switch (cls.key_dest)
{
/* Chat */
case key_message:
Key_Message(key);
break;
/* Menu */
case key_menu:
M_Keydown(key);
break;
/* Console */
case key_game:
case key_console:
Key_Console(key);
break;
}
}
/*
* Called every frame for every detected keypress.
* This is only for movement and special characters,
* anything else is handled by Char_Event().
*/
void
Key_Event(int key, qboolean down, qboolean special)
{
char cmd[1024];
char *kb;
/* Track if key is down */
keydown[key] = down;
/* Ignore most autorepeats */
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if (down)
{
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key_repeats[key]++;
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if ((key != K_BACKSPACE) &&
(key != K_PAUSE) &&
(key != K_PGUP) &&
(key != K_KP_PGUP) &&
(key != K_PGDN) &&
(key != K_KP_PGDN) &&
(key_repeats[key] > 1))
{
return;
}
}
else
{
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key_repeats[key] = 0;
}
/* Fullscreen switch through Alt + Return */
if (down && keydown[K_ALT] && key == K_ENTER)
{
GLimp_ToggleFullscreen();
return;
}
/* Toogle console though Shift + Escape */
if (down && keydown[K_SHIFT] && key == K_ESCAPE)
{
Con_ToggleConsole_f();
return;
}
/* Key is unbound */
if ((key >= 200) && !keybindings[key] && (cls.key_dest != key_console))
{
Com_Printf("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key));
}
/* While in attract loop all keys besides F1 to F12 (to
allow quick load and the like) are treated like escape. */
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if (cl.attractloop && (cls.key_dest != key_menu) &&
!((key >= K_F1) && (key <= K_F12)))
{
key = K_ESCAPE;
}
/* Escape has a special meaning. Depending on the situation it
- pauses the game and breaks into the menu
- stops the attract loop and breaks into the menu
- closes the console and breaks into the menu
- moves one menu level up
- closes the menu
- closes the help computer
- closes the chat window */
if (!cls.disable_screen)
{
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if (key == K_ESCAPE)
{
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if (!down)
{
return;
}
/* Close the help computer */
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if (cl.frame.playerstate.stats[STAT_LAYOUTS] &&
(cls.key_dest == key_game))
{
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Cbuf_AddText("cmd putaway\n");
return;
}
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switch (cls.key_dest)
{
/* Close chat window */
case key_message:
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Key_Message(key);
break;
/* Close menu or one layer up */
case key_menu:
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M_Keydown(key);
break;
/* Pause game and / or leave console,
break into the menu. */
case key_game:
case key_console:
M_Menu_Main_f();
break;
}
return;
}
}
/* key up events only generate commands if the game key binding
is a button command (leading+ sign). These will occur even in
console mode, to keep the character from continuing an action
started before a console switch. Button commands include the
kenum as a parameter, so multiple downs can be matched with ups */
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if (!down)
{
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kb = keybindings[key];
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if (kb && (kb[0] == '+'))
{
Com_sprintf(cmd, sizeof(cmd), "-%s %i %i\n", kb + 1, key, Sys_Milliseconds());
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Cbuf_AddText(cmd);
}
return;
}
else if (((cls.key_dest == key_menu) && menubound[key]) ||
((cls.key_dest == key_console) && !consolekeys[key]) ||
((cls.key_dest == key_game) && ((cls.state == ca_active) ||
!consolekeys[key])))
{
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kb = keybindings[key];
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if (kb)
{
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if (kb[0] == '+')
{
/* button commands add keynum and time as a parm */
Com_sprintf(cmd, sizeof(cmd), "%s %i %i\n", kb, key, Sys_Milliseconds());
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Cbuf_AddText(cmd);
}
else
{
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Cbuf_AddText(kb);
Cbuf_AddText("\n");
}
}
return;
}
/* All input subsystems handled after this
point only care for key down events. */
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if (!down)
{
return;
}
/* Everything that's not a special char
is processed by Char_Event(). */
if (!special)
{
return;
}
/* Send key to the active input subsystem */
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switch (cls.key_dest)
{
/* Chat */
case key_message:
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Key_Message(key);
break;
/* Menu */
case key_menu:
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M_Keydown(key);
break;
/* Console */
case key_game:
case key_console:
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Key_Console(key);
break;
}
}
/*
* Marks all keys as "up"
*/
void
Key_MarkAllUp(void)
{
int key;
for (key = 0; key < K_LAST; key++)
{
key_repeats[key] = 0;
}
}