xatrix/src
Daniel Gibson cd8d9afdaf Switch to Enforcers bloody skin when he's killed
When killing the enforcer with one shot (instead of damaging him first
without killing, which will switch to the bloody skin), the skin wasn't
changed. Now it is.
2018-10-03 17:48:33 +02:00
..
header Change edict_s->show_hostile from qboolean to int and add casts 2016-12-18 09:17:54 +01:00
monster Switch to Enforcers bloody skin when he's killed 2018-10-03 17:48:33 +02:00
player Rename teleport_time to last_sound time 2016-12-18 09:16:28 +01:00
savegame Make sure that strings are null terminated. 2016-12-17 11:09:09 +01:00
shared Replace strcasecmp() by Q_strcasecmp() for better MSVC compaibility. 2018-03-23 15:54:14 +01:00
g_ai.c Fix a potential crash in ai_run_melee() and ai_run_missile(). 2017-09-07 18:09:25 +02:00
g_chase.c Merge branch 'master' into cleanup 2013-01-05 12:34:59 +01:00
g_cmds.c One entity shooting another should work even if friendly fire is off 2014-11-30 17:55:38 +01:00
g_combat.c Add a missing sanity check. attacker->classname may be NULL. 2017-03-13 14:28:06 +01:00
g_func.c Remove superfluous whitespaces and end of lines 2013-02-12 18:49:17 +01:00
g_items.c Remove superfluous whitespaces and end of lines 2013-02-12 18:49:17 +01:00
g_main.c Reset gibsthisframe and lastgibframe at map change 2015-10-24 13:30:41 +02:00
g_misc.c Make debris SOLID_NOT 2016-10-24 17:29:11 +02:00
g_monster.c Take into account that the player origin may not be in his center 2016-12-17 11:06:40 +01:00
g_phys.c SV_Physics_Pusher: fix the 'memory corrupted' check 2015-08-31 18:26:10 +02:00
g_spawn.c Add some maphack that're specific to coop. 2017-03-13 15:06:49 +01:00
g_svcmds.c Clean g_svcmds.c up and add sanity checks 2013-01-05 13:30:05 +01:00
g_target.c Remove superfluous whitespaces and end of lines 2013-02-12 18:49:17 +01:00
g_trigger.c Change from atoi() to strtol() to match baseq2. 2016-12-17 11:08:00 +01:00
g_turret.c Remove superfluous whitespaces and end of lines 2013-02-12 18:49:17 +01:00
g_utils.c Fix a progress stopper in xware.bsp 2013-06-15 16:18:31 +02:00
g_weapon.c Add some missing sanity checks. 2016-12-28 18:04:14 +01:00